In a futuristic 1999 setting, you an your partner (Co-op available) have been detailed to lead a counter-invasion force to push back enemy which has landed at eight strategic points in your country. However, the rest of your crew has been killed or captured, so now it's up to you. Your prime directive is to shoot your way through eight levels of top-down scrolling action for a date with the end-of-level guardian of each, be it a tank, helicopter, submarine or some other piece of military hardware. Along the way it would be nice if you could free the rest of your unit also.
GF2, as it is known to its friends, is one of the most advanced cave-flyers available. Borrowing its name and looks from the original Gravity Force by Kingsoft, which was an advanced Thrust clone, it diverts from its namesake by being a two-player-only game.
GF2 stands out not only because of its clean graphics and sense of humour, but also because of its enormous range of preferences in order to customise the physics variables and capabilities of the players ship so as to make the game perfectly suited to each player. Furthermore, it has a stunning amount of levels on varying themes, more of which could be created with the level editor (available to registered users).
The different levels of GF2 are split up into themes such as Grass Worlds, Lego Worlds, Slime Worlds and Boring Worlds. Each player starts out on his home base with a fully loaded ship. The objective is simply to destroy the player by any means possible, be they to simply shoot him down, bomb him or to ram him into a wall, thereby depleting his
Venom Wing is a weird mishmash of styles: You pilot a standard R-Type clone spaceship. Sometimes it turns into an eagle. Enemies include demons, robots, organic lifeforms, nondescript bouncing objects, and a gigantic dragon in space. The final boss is ED-209 from the Robocop movie.
Legend is an isometric fantasy role-playing game released in 1992 for the PC, Amiga, and Atari ST.
In the game, the player controls four adventurers on a quest to save the land of Trazere from an ancient, re-awakening evil. In 1993, Mindscape released a sequel, Worlds of Legend: Son of the Empire.
Put your foot on the gas and let rip as you roar through the streets of the city in a series of hilarious and wild car chases. You play the role of Officer Bob, a tough Cop in this challenging cartoon-style game, whose job is to patrol the streets of the city and apprehend various criminals in your trusty Police Car. Each day you are given a quota of offenders who must be apprehended before the day is out in order to get a salary bonus and keep your job. These include little louts, drunks and hitch-hikers. At times you'll receive an All Points Bulletin on a particularly dangerous villain who must be tracked down and arrested.
Binary Asylum's final release puts you in control of a helicopter, and sets you 32 missions to complete. The level structures involve different military objectives, of protecting or destroying a particular area. The surprise is in the graphics - patchwork-quilt style landscapes and a remote view, reminiscent of Virus. The game offers joystick and mouse control options, as well as sections in which you must direct ships and planes. A range of weapons are offered, with resupply ships on the water to dock with.
Gravity Power was a specially licensed version of Gravity Force II for the staff of Amiga Power magazine. As such it was only released on that magazine's issue 50 cover disk. It features single player missions and a 2-player multiplayer mode. The aim is to pilot a spacecraft through subterranean caverns avoiding enemy fire. The ship is subject to gravity and inertia and colliding with terrain or the walls of the cave results in destruction of the ship.
Side-scrolling soccer game and the third in the Kick Off series. Kick Off 3 was the first game in the series to be developed by someone other than Dino Dini.
Chinese Karate is a one-on-one fighting game featuring hand-to-hand combat and flying kicks. Players control a white-robed fighter through a six-match tournament against red-robed opponents, aiming to deplete the enemy's health bar within two 99-second rounds. Each fight takes place in a different location with increasing difficulty. Between matches, players participate in bonus stages where they destroy flying objects like balls and vases for extra points. Victory is achieved by knockout or having more remaining health when time expires.
CHE: Guerrilla In Bolivia is a strategic, simulation with action sequences. The game in inspired by the diaries of Che Guevara, which were kept during the campaign and start on November the 7th, 1966 in Camiri.
Leading a guerrilla troop is a dangerous and demanding challenge. You must take on government troops and manage the daily survival of your followers.
The simulation takes place across the whole of Bolivia, you have six detailed maps as used by Che himself. you will have to deal with ambushes, clashes with militia, sort out the food and provisions for your men, train any new recruits and run and a Guerrilla campaign. You start with 15 fighting men the core of Che Guevara's operational unit.
Guerrilla in Bolivia is two games in one, a sophisticated strategic simulation and an exciting adventure.
Endless attack waves, Apocalypse now. You're lost in space and feel your pulse pumping hard. Who neutralizes who... that's the question...
In Total: 16 Missions to Survive
War has never been as deadly.
Deadly military weapons to pick-up: Pistol, Kalashnikov, Uzi, Assault Rifle, Sub-Machine Gun, Minigun, Flame Thrower, Rocket Launcher, and Grenades to lob!
Six long and challenging missions in different areas of the world with three different terrain types: Desert, Jungle, and City.
Armies of ruthless enemies and vicious end of level guardians that show no mercy!
Heavily armed enemy vehicles and aircraft including tanks, helicopters, trucks, submarines, and jets.
Lots of lead and fun guaranteed.