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Most Popular Amiga Games - Page 25

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  • Gold of the Realm

    1988

    Gold of the Realm

    1988

    Role-playing (RPG) Adventure
    Amiga
  • Fright Night

    1988

    Fright Night

    1988

    Adventure Arcade
    Amiga
    Based on the 1985 movie of the same name. You play as vampire Jerry Dandrige and search for victims to take their blood.
  • Eye of the Storm

    1994

    Eye of the Storm

    1994

    Shooter Simulator Adventure
    Amiga
  • Emperor of the Mines

    1989

    Emperor of the Mines

    1989

    Strategy
    Amiga
  • Embryo

    1994

    Embryo

    1994

    Shooter
    Amiga
  • Elf

    1988

    Elf

    1988

    Platform Adventure Arcade
    Amiga
    Help Your Elf To A Weird, Wild Fantasy The strangest things happen in fairy tales - but nothing so strange as the experiences you will encounter in your travels as Cornelius the Elf. Your true love, Elisa, has been abducted by Necrilous the Not Very Nice, and imprisoned in his dark and formidable castle. To reach her, you must traverse enchanted woods, underground mines, jungle swamps, and snow-capped peaks, where bizarre, villainous creatures and devious puzzles will test your mettle every step of the way! Fortunately, your magic ring can cast many spells, increasing in power as you tread deeper into the mystical lands of goons, goblins, and demons. You can even control some of the background game features, helping you get to where you think you should be. Numerous secret areas lie deep within the forest, where vital clues can aid your quest, but beware ... you own ghost may materialize to haunt you!
  • Dyter-07

    1990

    Dyter-07

    1990

    Shooter Arcade
    Amiga
    In Dyter-07, Earth is attacked by alien forces. The player mans the advanced attack chopper Dyter-07 to drive them back and rescue scientists on the way. The game has eight levels with two alternating gameplay mechanics. For each of the four tropical islands, the surface has to be cleared at first by flying around in a side-scrolling perspective, reminiscent of Choplifter. Alien opposition can be destroyed by shooting them, but after six hits the helicopter gets destroyed. The basic goal is to destroy a number of robots which are found by using the radar. However, the chopper is not able to destroy those; that's why it carries the Battledroid, a tank. When the chopper lands, the tank is detached and can be driven over the surface of the island. A side effect of destroying the robots is the rescue of human scientists which are held hostage in said robots. They can be picked up with the helicopter and brought to the base. While this is not required to finish the level, rescued scientists net vital upgrades like be
  • Drivin' Force

    1990

    Drivin' Force

    1990

    Racing
    Amiga
  • Dojo Dan

    1992

    Dojo Dan

    1992

    Platform Hack and slash/Beat 'em up Adventure
    Amiga
  • Debut: Planet Simulation

    1990

    Debut: Planet Simulation

    1990

    Strategy
    Amiga
  • Death Trap

    1990

    Death Trap

    1990

    Hack and slash/Beat 'em up Adventure
    Amiga
  • Darkmere: The Nightmare's Begun

    1994

    Darkmere: The Nightmare's Begun

    1994

    Role-playing (RPG) Adventure
    Amiga
    Darkmere: The Nightmare's Begun is an action-adventure game developed by Zero Hour Software and published by Core Design in 1994. Viewed isometrically, Darkmere sets you as Ebryn, the son of the former King of Darkmere, a barren cursed land, with the aim of discovering what happened. The area is besieged by problems, including orcs running riot, and racial tension between different species. It is Zero Hour's only title to date. Core Design went on to publish a less-well received pseudo-sequel to Darkmere in 1994 called Dragonstone, on Amiga and Amiga CD32.
  • Daily Double Horse Racing

    1989

    Daily Double Horse Racing

    1989

    Sport
    Amiga
  • Cytron

    1992

    Cytron

    1992

    Shooter
    Amiga
    A middle secret research center, designed to carry out shady experiments, is being viciously attacked by its robotic workforce. The mutinous mechanoids are assaulting the scientists that work in the center and releasing the experiments. The whole complex and its entire human staff will be wiped out in hours... if you don't save them. Controlling Cytron- a sophisticated dual role robot- you must enter the complex, navigate its many enemy-infested regions and rescue the scientists, before the center is totally destroyed. Using Cytron's unique Divide Device you race against the clock to solve a plethora of puzzles, work with multifaceted weapon technology and fight armies or pernicious enemies in your last-ditch bid to save the oppressed scientists. Cytron: Double the action! Double the gameplay!
  • Cyberzerk

    1993

    Cyberzerk

    1993

    Shooter
    Amiga
  • Cubulus

    1991

    Cubulus

    1991

    Puzzle Strategy
    Amiga
  • Cruncher Factory

    1987

    Cruncher Factory

    1987

    Puzzle Arcade
    Amiga
    Cruncher Factory is a Pac-Man variant. The player commands a cruncher (which looks exactly like Pac-Man) and steers him through non-scrolling labyrinths shown from the side. On every place not occupied with a wall are pills which have to be eaten by rolling over the field they are on. There are also ghosts which cause the player to lose a life when touched - at least until the cruncher eats a special ball which causes him to eat the ghosts. A level is won when all balls are eaten. The game features 100 levels, a level editor (can be also used to change the existing levels) and a two-player mode.
  • Crazy Seasons

    1992

    Crazy Seasons

    1992

    Platform Puzzle
    Amiga
  • Crazy Cars III

    1992

    Crazy Cars III

    1992

    Racing
    Amiga
    The game is essentially an upgrade from Titus Interactive previous entry in the Crazy Cars series, Crazy Cars III. It adds a two player mode and a few more options. The objective of the game is to become the undisputed champion of illegal races in the U.S.A.. To do so, the player must race against a group of computer controlled opponents in a variety of illegal races across the country. The races are divided into three leagues, each one with increasingly harder opponents, and the player needs to regularly upgrade his Lamborghini Diablo in order to keep him above the rest of drivers, by using the money from bets as well as the bonuses obtained when finishing races in the first place. The races themselves take place in a variety of scenarios (mountain roads, the desert, urban settings) and they include weather conditions such as rain and snow. At the end of each league, and in order to be able to join the next one, the player has to go through a "challenge", consisting of a timed race in a highway infested with truck
  • Craps Academy

    1988

    Craps Academy

    1988

    Amiga
    With Craps Academy's accurate professional simulation, you effortlessly learn the casino game of craps. Whether novice or experienced you will find Craps Academy a vauable tool for developing or sharpening your game skills. You can learn how to make favorable bets, and avoid those designed for suckers. You can learn the bets that must be handled by the dealer, the bets that don't show on the table, and how your bet size can increase your winnings.
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