Super Metroid Nature is a full-sized hack of the popular game Super Metroid. The design of the world, palettes, enemies and atmosphere is entirely different to the original story of Zebes.
The difficulty will resemble that of the original, but a tad harder in sections.
Nature, while resembling parts of the original, is a whole different experience, with new items, rooms, and ways to play.
What if... Schala escaped from the Ocean Palace?
Chrono Trigger fans have been imagining what might've been for almost twenty-five years. Now, for the first time, an extensive ROM hack explores that question in Chrono Trigger: Schala Edition!
By the same author who created the Golbez Edition and General Leo Edition hacks of Final Fantasy IV and VI, this hack alters events so that Schala survives the Ocean Palace disaster. Magus leads Marle and friends on an expanded adventure through 12,000 BC in search of his sister, with a promise to help them retrieve their lost Crono... but only if they help him first. New locations, enemies, bosses and scenes await, ending in one of gaming's most long-awaited reunions.
While recognizably based off of Ted Woolsey's original 1995 translation, this hack features an extended and polished script, new Techs, new items and weapons, and lots of surprises along the way, bringing maximum nostalgia while also offering something new.
Other changes include: an expanded version of the o
Super Sheffy World will test your Kaizo skills in a way that is different from most ROM hacks out there, instead of traditional platforming levels, this ROM hack consists of mostly item abuse that will test your knowledge with various items and how they interact with Mario.
Keys, keys everywhere.
In this hack you need to know how to use a key.
You will need frame perfect keyjumps, clips and lots of knowledge about this game to be able to beat it.
Entry level kaizo Super Mario World hack designed to be beatable by players newer to kaizo. Few extra challenging levels for people that want an extra challenge.
"Many brave adventurers have traveled to this manor. They never made it back. Enter the manor and rescue their souls."
"Il Maniero Spettrale" was originally made for the Halloween Level Design Contest (HLDC) 2014, in which it won first place. It's a single large level with a "Metroidvania" structure, inspired by the likes of Luigi's Mansion, Castlevania: Symphony of the Night and Banjo-Kazooie. The goal is to find the souls of the adventurers who visited the manor, and lead them to their eternal rest. For Halloween 2018, this was updated and released as a standalone hack, in order to make it more accessible to new players. There are several small improvements and fixes over the original and some rooms have been redesigned.
Samus has lost her upgrades (again) after her mission on SR388. Journey with her back to Zebes to find the Infant Metroid and to recover her lost abilities. This hack takes the map of the original game and brings a new spin on what you think of as Super Metroid. Explore reimagined rooms with a new item and boss order, as well as two extra minibosses.
Many quality-of-life patches and hex tweaks have been applied to make your playing experience smooth. Though for the most part as difficult as the original, there are some parts that are much more difficult. Will Samus be able to recover her upgrades, or will the universe be doomed to domination by the evil Space Pirates?
Invictus is a ROM hack/mod of Super Mario World by juzcook. It is a chocolate kaizo hack with a touch of vanilla that will challenge even the most experienced players. It aims to be fun, whilst remaining difficult albeit fair.
This is a hack I wanted to make for fun when I first joined this community.
I started making this hack with learning lunar magic for the first time and slowly throughout the creation of this hack I learned countless things about both the game and editor.
I fell in love with it all the moment I started tinkering with it and after helping a friend work on LoM I decided I'd make my own hack.
I'm glad to say that I am ready and happy to release this hack now.
This hack represents the humble efforts of a foreigner to pay tribute to the Japanese hacks that thrilled and delighted him when he first took to romhacking. VIP and OTL; Kaizo and Kouhai; SUI and SIG--these and many others caught and held my imagination, and their influence is obvious in this hack (and I have tried to acknowledge my sources whenever possible). But, as always, the line between tribute and theft is a difficult one not to cross. It may be that the ghosts of old hacks and levels will resent the violence done to their mortal remnants. I am prepared for that.
A refreshing remake of a classic hack, with improved physics, automated/streamlined mechanics for improved accessibility, an optional hint system, rebalanced enemy damage, neat features like area nameplates, and new secrets and puzzles. Even if you know where to go from playing Redesign, or just from using the hint system, it manages to feel like a whole new game. It even has extra stats at the ending under your percentage.
Drewseph has spent the last 9 years taking the criticism of Redesign to heart, and the result is Super Metroid Redesign: Axeil Edition.