Mario and Sonic have earned a well deserved vacation from the Devious Four's attacks. Sonic decides to have a normal adventure with Mario. Instead, they find a whole new world filled with wonders, bombs, and a strange creature called Sectorial. Unfortunately, trouble is brewing in the dimension between dimensions, and it's not to be taken lightly.
This romhack has 102 exits.
This is the sequel to the "Second Reality Project", which is something different from the first part. This game features new GFX, some new custom blocks and custom sprites, a new overworld map and different music. The game contains a lot of ripped GFX from other games like "Super Mario Land 2 & 3", "Sonic 1 & 2", "Alfred Chicken" and much more.
For the past seven years, SMW Central has held a vanilla level design contest every spring. “Vanilla level design” refers to using only Lunar Magic to create your level - that is, no custom blocks, no custom sprites, and no custom code of any sort. They eventually began allowing people to use custom music, but this is not factored into their score. Once they finished designing their level, they would submit an IPS file, it would get judged + ranked, and that would be the end of it. This year, however, S.N.N. decided to assign resources (secondary exits, Map16 slots, etc) to users with the intention of putting all of their levels into a ROM and essentially creating a full hack out of it. The hack features 82 submitted entries and 4 switch palaces, which makes a grand total of 86 levels for you to beat. All of the levels are open from the start - you can play them in any order you’d like. To help you keep track of your progress, the game autosaves on the world map and beating a level will give you an “M” in
Super Mario Kart 8 is a demake of Mario Kart 8. Now, for the first time ever, you can experience a new Mario Kart Game as it would be in the days of the SNES! Featuring many different stages not seen before and original variations on them not found in Mario Kart 8 OR Super Mario Kart and a Battle Mode with 4 all courses to duke it out on!
A Super Mario Kart hack that put all of the MKDS nitro tracks / nitro battle arenas in Super Mario Kart. It also replaces Donkey Kong JR by Donkey Kong.
Mrs. Puff has opened her tracks for racing! Race for the Gold Cups with your favourite SpongeBob characters. Go head-to-head with a friend or challenge the CPU.
Feel like a bit less speed and more strategy? Take a crack at the Battle Mode! You’ll use Conch Shells, Pineapples, Neptune’s Spatula and other crazy weapons to burst your opponents’ balloons.
Spearspawn (abbreviated as Spospo), who is always passed through, finally exploded in anger, created his own planet, became the top executive of the Space Pirates, and made Ridley attack the colony.
After receiving an emergency call from the colony, Samus rushed to the colony. Not knowing that Spospo, who always ignored Samus, was waiting to take revenge on Samus...
The sort-of sequel to Super Pika Land Ultra Vanilla, another Super Mario World ROM hack. Unlike Vanilla, it uses custom blocks, sprites, ASM, and all that other cool stuff. And the enemies are actually Pokémon this time! Ain't technology wonderful?! It's about 60 levels long with a couple of well-hidden surprises and "references."
This Super Mario World romhack is the result of over two years of work. It features lots of fun and varied levels, a new powerup, an original plot and a lot more. You play as Luigi seeking to go home from another dimension.
What if Nintendo had stuck with some of their original material while creating the Super Mario World we know and love today? Well, this hack is my take on how it may have been!
While Mario was asleep due to poisonous wine, a group of mysterious and powerful enemies which call themselves “The Senate” took over the Mushroom Kingdom. Will Mario be able to defeat all of its members through a lot of new worlds and enemies? Only time will tell.
Kamek’s Island is a traditional Choco-Nilla hack of Super Mario World developed in 2013. The hack features 7 themed worlds with a total of 70 levels and 82 exits. Difficulty is comparable to official Mario games (barring Lost Levels).