Introducing “Mega Man 7 Refit,” a ROM hack which makes Mega Man 7 a little more like those old NES classics in a few minor, but significant ways:
Shorter charge times mean you can fire more Charged Shots more often! Teach those robots a lesson!
Increased invulnerability makes scooting across spikes much less tricky! Just don’t take too long!
Refreshed graphics, such as fonts which harken back to those old NES classics! It’s so old… it’s new!
Dennis the Menace Redux is an overhaul patch to Dennis The Menace on Super Nintendo. Its primary goal is to balance difficulty, add several new mechanics and an SRAM function.
Changes from the base game:
Only Three Big Coins needed to complete a stage (Excluding Autoscroll stages, only 1 is needed)
Timer resets to 999 after losing a life
Weapons now one hit kill lesser enemies
Less invincibility time for bosses
Completing sewers 3 will take you to Sewers boss
Carry coins over to next level and between lives
Collect 49 small coins and Dennis receives full health, 1 Big Coin, 1 Extra Life, and 1 Extra Continue
Game saves with SRAM
SRAM: Saving: Game saves at the start of every level.
This hack adds a ton of cut content back into the game, allows access to previously unexplorable areas, fixes some bugs and offers some options to remove the linearity from the game. Full list of changes in the readme.
In addition 1999 is fully explorable and offers tons of stuff to do. As well as more Easter eggs and quality of life improvements.
More stuff carries over like names money, fair prizes and cats.
The Legend of Zelda: A Link to the Past Redux is a fork of Conn & qwertymodo’s A Link to the Past DX hack that further modifies the game to include changes to accommodate the game into the overall franchise, as well as renaming stuff badly translated and making changes for characters with official artwork not matching with the sprites/palettes in-game.
Sonic games are notoriously hard to hack, and with not so great results. So what's better than creating a Sonic hack? Creating a Sonic hack out of Super Mario World... With some additional kaizo.
A moderately hard hack of Super Mario World. Luminescent is meant to be a fun challenge for the kaizo enthusiast who seeks to delve into tougher territory, while still being firmly intermediate in nature. It is ASM heavy, and features a plethora of custom stuff while keeping the familiar aesthetics and playability of the original game.
The purpose of this hack was to take the same approach Nintendo took with Ocarina of Time: Master Quest. Numerous Zelda games have a second quest in one form or another, and the author felt that A Link to the Past deserved a similar treatment. The dungeons have detours, rearranged items, tougher enemies, and an intermediate difficulty level. However, an optional “Double Heart Damage” patch is included for those looking for a greater challenge.
Nidoking wants to conquer the world, but to do so he must kidnap Shizuka! Our hero, Lakitu, ventures to defeat the Drill PokeMon. Lakitu's Great Adventure is a fairly long hack, however it doesn't seem to be easy. They are 24 super creative levels themed around something imaginative. Music, sprites, and even some enemies have been changed.
This hack started as a small collab lead to be mostly vanilla with modern ASM technologies, very inspired by the original VIPs. It later expanded to much larger proportions. Some levels still retain the original feel, while many others have embraced more chocolate aspects.
Features:
-Intricate dragon coin reward system
-Dragon coins save upon collection
-Hint movies for more cryptic secrets
-Overworld pause menu with level information
-Multiple checkpoints for longer levels
-Retry system for the harder levels