Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.
As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.
The player controls a driver of an excavation vehicle as he competes in a 48-level tournament of drilling things.
Players have to kill rival drivers only by pushing huge stones at them. Most of the other stones are a permanent part of the underground cavern; while others can be used to eliminate the opponents. Money is earned after each level for the purpose of upgrading the player's vehicle. Players can improve their engines, purchase extra lives, shovels that can dig better, and weapons to improve the odds on the playing field. A kill ratio is required to be met in order to reach the next stage. Otherwise, the player remains in the current level.
After finishing all 48 levels, the game proclaims that the "battle is over" and that the player becomes "the new champion." The final scene in the game is where the player looks over the sunset with his girlfriend along with the closing credits.
In this high skill action adventure game, Mr. Chin is in hot pusuit of his favorite treat. He has come all the way from China to eat as many luscious gourmet peaches as he can before anyone else discovers how to eat this unique treat. As Mr. Chin, you must pursue the mysterious Momos and zap them into peaches with your demoe beam. So hurry up and run, jump, zap and eat as many peaches as you can before they make dinner out of you!
After centuries in captivity, King Barius, Lord of the Demons, has escaped. In his fury he has cursed the peaceful land of Rolan. Hordes of dark creatures roam free in the countryside. A desperate cry goes out... are there any warriors brave enough to free the people from the curse?
Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles.
30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time.
Amida is a Japanese ladder climbing puzzle video game. The game requires players to navigate the main character safely across several pre-set bridges. Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage.
Port of "New Ghostbusters II" for the Game Boy delevoped by HAL Laboratories.
Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used will occasionally show up. Touching them will provide po
Astro Rabby is an action video game developed by Cyclone System and published by Information Global Service (IGS) for the original Game Boy exclusively in Japan on October 12, 1990. It is the first Game Boy title to be published by that company.
The game puts you in control a of Rabby, a robotic bunny, who's goal is to recover stolen parts for his creator, Doc, that were taken by the Dortoise Troops. Doc's dream is to utilize the parts to allow Rabby to fly freely. The game is a top-down, vertically scrolling action game that can be considered a precursor to the Jumping Flash series. The player must jump along platforms in search of a heart, which will allow the player to upgrade Rabby and proceed on to the next level. A level will loop indefinitely until the heart is found.
Godzilla is a Game Boy video game developed by Compile. Although it was released in 1990 (1991 in Europe), all of the monsters are from the Showa generation. The game is a port of an edition from the MSX console. Also the international version is slightly different from the Japanese version (different in-game character designs and behavior of the enemy characters).
Various monsters that Godzilla had previously defeated, have kidnapped his son, Minilla, and hidden him somewhere inside the Labyrinth of Matrix. It is up to Godzilla to fight the monsters' attacks and solve their many puzzles, all while navigating a much larger maze.
Monsters-
Godzilla: The first playable character. He must punch boulders through 64 levels, in order to find his son.
Minilla: Godzilla's son, who was captured and placed in the heart of the Labyrinth of Matrix. He is only seen in the end, and does not appear in any of the levels.
Baragon: A slow moving enemy.
Mechagodzilla: One of Godzilla's main rivals, with a speed that is slightly slo