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New Game Boy Games - Page 45

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  • After Burst

    1990

    After Burst

    1990

    Puzzle
    Game Boy
    Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles. 30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time.
  • Amida

    1990

    Amida

    1990

    Puzzle
    Game Boy
    Amida is a Japanese ladder climbing puzzle video game. The game requires players to navigate the main character safely across several pre-set bridges. Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage.
  • Monster Truck

    1990

    Monster Truck

    1990

    Racing
    Game Boy
    Monster Truck is a Racing game, developed by Another and published by Varie, which was released in Japan in 1990.
  • Ghostbusters II

    1990

    Ghostbusters II

    1990

    Adventure
    Game Boy
    Port of "New Ghostbusters II" for the Game Boy delevoped by HAL Laboratories. Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used will occasionally show up. Touching them will provide po
  • Astro Rabby

    1990

    Astro Rabby

    1990

    Platform
    Game Boy
    Astro Rabby is an action video game developed by Cyclone System and published by Information Global Service (IGS) for the original Game Boy exclusively in Japan on October 12, 1990. It is the first Game Boy title to be published by that company. The game puts you in control a of Rabby, a robotic bunny, who's goal is to recover stolen parts for his creator, Doc, that were taken by the Dortoise Troops. Doc's dream is to utilize the parts to allow Rabby to fly freely. The game is a top-down, vertically scrolling action game that can be considered a precursor to the Jumping Flash series. The player must jump along platforms in search of a heart, which will allow the player to upgrade Rabby and proceed on to the next level. A level will loop indefinitely until the heart is found.
  • Nobunaga's Ambition

    1990

    Nobunaga's Ambition

    1990

    Strategy
    Game Boy
    A port of the second game in the Nobunaga's Ambition series.
  • Godzilla

    1990

    Godzilla

    1990

    Puzzle Adventure
    Game Boy
    star 4.9
    Godzilla is a Game Boy video game developed by Compile. Although it was released in 1990 (1991 in Europe), all of the monsters are from the Showa generation. The game is a port of an edition from the MSX console. Also the international version is slightly different from the Japanese version (different in-game character designs and behavior of the enemy characters). Various monsters that Godzilla had previously defeated, have kidnapped his son, Minilla, and hidden him somewhere inside the Labyrinth of Matrix. It is up to Godzilla to fight the monsters' attacks and solve their many puzzles, all while navigating a much larger maze. Monsters- Godzilla: The first playable character. He must punch boulders through 64 levels, in order to find his son. Minilla: Godzilla's son, who was captured and placed in the heart of the Labyrinth of Matrix. He is only seen in the end, and does not appear in any of the levels. Baragon: A slow moving enemy. Mechagodzilla: One of Godzilla's main rivals, with a speed that is slightly slo
  • Sunsoft Grand Prix

    1990

    Sunsoft Grand Prix

    1990

    Racing
    Game Boy
  • Boulder Dash

    1990

    Boulder Dash

    1990

    Puzzle Arcade
    Game Boy
    Boulder Dash spelunks its way to the Game Boy!
  • Disney's DuckTales

    1990

    Disney's DuckTales

    1990

    Platform
    Game Boy
    star 7.9
    DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck. Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.
  • Lunar Lander

    1990

    Lunar Lander

    1990

    Arcade
    Game Boy
    Lunar Lander is a space exploration game based around Lift-off, Landing and Exploration After you have landed and explored all eight areas, your mission is completed and you proceed to the next one, which is more of the same.
  • Extra Bases

    1990

    Extra Bases

    1990

    Sport
    Game Boy
  • Pipe Dream

    1990

    Pipe Dream

    1990

    Puzzle
    Game Boy
  • Skate or Die: Bad 'N Rad

    1990

    Skate or Die: Bad 'N Rad

    1990

    Platform Sport
    Game Boy
    star 5
    Skate Or Die: Bad'N Rad is a Jump'N Run that consists of 7 levels, three of which are viewed from a top-down perspective. The side-scrolling levels play similar to other Jump'N Runs, as you have to avoid obstacles and kill enemies by jumping on them. However, since you are on a skateboard, speed plays an important role, meaning that you cannot immediately stop and sometimes need to drive at full speed to manage wider jumps. The top-down levels play more similar to other Skate Or Die games as gradients influence your driving while you are trying to avoid obstacles, enemies and deadly spikes.
  • Battle Pingpong

    1990

    Battle Pingpong

    1990

    Sport
    Game Boy
    Battle Ping-Pong is a Game Boy game revolving around ping-pong (or table tennis as it is generically called). One person on either side of a small table with a net return a ball back and forth in a rally until the ball is either dead in play or bounces off the table.
  • Atomic Punk

    1990

    Atomic Punk

    1990

    Puzzle
    Game Boy
    star 6.8
    There are four modes of gameplay in Atomic Punk, including two single player modes and two multiplayer game modes. Solo: "Game A" (known as "Bomber Boy" in the Japanese version) is similar to other games in the series, with a few differences. Power-ups, known as panels, which are usually gained in each level and carried over from one to the next, can also be bought from a store by using GP, which is collected depending on how much time it takes to complete a level and how many blocks are destroyed. At the beginning of each round, the player decides which panels to use to complete the round. Another difference is that the linear gameplay of the original, with the player advancing levels after completing each one, was changed to implement a world map with nine locations. The second game mode, "Game B" (known as "Bomber Man" in the Japanese version) is the same as that in the original Bomberman game, but the stage area is squared rather than rectangular and the screen is always centered on Bomberman rather than scr
  • Patlabor: The Mobile Police

    1990

    Patlabor: The Mobile Police

    1990

    Game Boy
    Patlabor: The Mobile Police is an Adventure game, published by Yutaka, which was released in Japan in 1990.
  • Amazing Penguin

    1990

    Amazing Penguin

    1990

    Game Boy
    star 6.3
    The hunt is on in this exciting action-maze game! Join Pendrich, the Prince of the Penguins as he battles the enchanted armies of Borbon The Great. Attack with mighty kicks that blast the enemies across the screen. Clear the panels of each land to progress to the next level. It takes timing and strategy to win back the land from Borbon's invaders!
  • Ultraman Club: Teki Kaijuu wo Hakken se yo!

    1990

    Ultraman Club: Teki Kaijuu wo Hakken se yo!

    1990

    Strategy
    Game Boy
    Ultraman Club: Teki Kaijuu o Hakken Seyo is a 1990 Game Boy game and the third in the Ultraman Club series.
  • Ishidó: The Way of Stones

    1990

    Ishidó: The Way of Stones

    1990

    Puzzle
    Game Boy
    A port of the original Macintosh title, Ishidó: The Way of Stones for Game Boy is a puzzle board game consisting of a set of 72 stones and a game board of 96 squares.
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