Snow Bros 2: With New Elves (おてんきパラダイス Otenki Paradise) is a platformer developed by Toaplan and published by Hanafram in April 1994. It is the second and last official game in the Snow Bros series and the last game developed by Toaplan before they declared bankruptcy in 1994.
The game consists of 6 worlds. The player must clear the screen of enemies to advance to the next stage. The game supports 4 players, but requires a 4 player harness for the additional players.
Overall, the gameplay is identical to that of its predecessor, Parodius! From Myth to Laughter, with several new characters to choose from. Also new, if you play a two-player game, the second player will have a different set of characters to select. They are clones of the first player characters, except with different names and slightly altered sprites or changed color palettes. These characters include: Vic Viper/Lord British, Pentaro/Hanako, Twinbee/Winbee, Takosuke/Belial, Hikaru/Akane, Mambo/Samba, Michael/Gabriel and Koitsu/Aitsu.
The original Arcade version of Power Instinct 2 released in Japan in October 1994.
The game adds 5 new characters to the series but doesn't retain the extra modes added to the console ports of the previous title.
The game was ported to PlayStation in Japan with an additional mode and characters related to the next Arcade release for the series, Goketsuji Legends.
Dragon Master is a 1994 2D fighting arcade game developed and published by Korean company UNiCO Electronics. It was released during the fighting game trend in the early 1990s that started with Capcom's Street Fighter II.
Alligator Hunt is a shoot 'em up arcade game released by Spanish company Gaelco in 1994.
Reptilian-looking aliens are invading earth and is up to the bravest soldiers (skateboarding kids!) to stop the invasion and destroy the enemy base. Features gameplay similar to Cabal and Blood Bros.
One of the bloodiest fighting games of the '90s, BloodStorm introduces a post-apocalyptic grimdark story where leaders of multiple provinces fight to the death to rule Earth.
Dharma Dojo, or Daruma Dojo, is a puzzle game with stacks of blocks that the player bashes through to a gutter that collects the blocks at the bottom of the screen. By removing blocks of the same type, the player eliminates them. In the game's story, the daruma/dharma dolls and colored blocks are summoned by oni to terrorize the populace, and it's down to the player character (the player can choose from a male and a female character) to remove them.
Dharma Dojo was released to the Arcade in 1994 and ported to the Super Famicom the following year.
Mobile Suit Gundam: EX Revue is an updated version of the first Gundam fighting game. Like its predecessor, it is a Street Fighter II-style versus fighter based on the original 1979 television series of the Gundam franchise, with improved graphics, a changed and larger character roster, new arenas and a more complex fighting engine.
Players can select from 12 mobile suits: returning from the first game are the Federation's Gundam and Zeon's Zaku, Gouf, Dom and Gelgoog, the amphibious Z'Gok, as well as Char Aznable variations of Zaku, Gelgoog and Z'Gok. Sayla Mass' alternate Gundam is replaced by the Guncannon, and the game also adds Zeon's Gyan and Acguy. Each suit again features its own arena, based on locations and situations from the TV series. Many are all-new, others are just touched up from the first game. Each character also has its own ending sequence.
Single-player mode consists of 14 consecutive fights:12 against the standard suits (including a mirror match) plus 2 against secret boss enemies. The last
Denjinmakai is a side-scrolling beat 'em up programmed by Winkysoft and published by Banpresto that was originally released as a coin-operated arcade game on February 1, 1994. It was later ported to the Super Famicom under the title Ghost Chaser Densei, which was released on September 23, 1994.
This is a strange game that deals with two cats; a pink and white one (player 1) known as Nyan and a brown and white one (player 2) known as Dodonpa. One day, Nyan questions the Chinese Zodiac and wonders why a cat isn't part of the zodiac while others like the dog and monkey are. Dodonpa isn't really bothered by it so much and sort of teases Nyan but then he too wonders about it and Nyan (feeling inspired) gets optimistic. The story of the game has Nyan and Dodonpa eventually going to meet a fairy after battling 12 animals (specifically of the Chinese Zodiac) in order to make the request that cats be part of the zodiac. Apparently, if you play with player 2 and beat the game, the ending is slightly different or so I hear.
Kokontouzai Eto Monogatari (KEM from this point forward) roughly translates into "Chinese Astrology Story for All Ages". However, the game has a lot of stages for a puzzle game (13 to be exact) and the speed picks up pretty quickly so as childish as it looks, it definitely requires skill on th
NebulasRay (ネビュラスレイ Nebyurasurei?) is a vertical scrolling shooter arcade game that was released by Namco in 1994 (but was first referred to, in the Katakana syllabic writing system of the Japanese language, in the ending for Tinkle Pit in 1993); it runs on the company's NB-1 hardware, and the players assume control of two spaceships called the "Fighting Rays" (red for Player 1, blue for Player 2), through six areas (Exeo, Evergrenes, Lost Marinarc, Sandvurn, Stream Drive, and Master Fortress), along with an "extra" one called the "Challenging Area" (which is the same as the first one, but the players will only have one life to get through it, for their remaining lives will have been added to their scores, after defeating the sixth area's boss). Nebulas Ray has many 3-D elements and very detailed graphics.
ZnY is basically Parodius meets Space Invaders (a premise also done by Taito themselves with Space Invaders '95: Attack of the Lunar Loonies), except you control a statue instead of a spaceship and you fight within an enclosed arena instead of vertical space. It would be more akin to an arena shooter like Robotron: 2084, except your statue can only shoot straight upward. The stages themselves all seem to be themed around different parts of the world: The kabuki boss on the far-left represents Japan, the chef represents China and mainland Asia, the crusader knight stands for Europe, and the superhero on the far-right stands for America. Yet even outside of the Japanese stages, there's a distinctly goofy flair about the game that emphasizes screwy cultural stereotypes from a Japanese game company. The game's actual developer, Minato Giken, also helped work on the Game Gear version of Dynamite Headdy, one of the most fantastically insane Genesis platformers ever, and that same sort of unhinged design can also be seen
This upgrade to one of Dooyongs early games brings first and foremost one important addition: Competetive gameplay. Playing good hands now throws more cards at the opponent's field, disturbing their plans. As the deck is always limited, with remaining cards substracting from the score, matches are quick and intense.
Once again an "adult" game, Gun Dealer 94 lazily uses the same artwork as Sadari. New is the picture of an "ugly" woman displayed to mock the player each time the computer wins. In Japan, the game was known as Primella and published by NTC this time, like all of Dooyongs games after the first Gun Dealer.
9 Ball Shootout! is a 1 or 2-player 3D pool arcade game released by E-Scape EnterMedia in 1993, licensed to Bundra for distribution. You can select from either Nine Ball, Eight Ball or Straight Pool. If you win, a better computer player steps up to challenge you.