The Berlin Wall is a platform arcade game. The player takes control of a boy who must use his hammer to break the blocks that form part of the platform levels that form each stage. These holes act as traps for the many patrolling monsters and once one has fallen into a hole, the player may then use the hammer on the monster to make it fall through the hole and down to the platform below - causing it to change into fruit or power-ups, which can then be collected.
Big Karnak is a scrolling platform "Hack and slash" arcade game released in 1991 by Gaelco. The game takes place in an Ancient Egypt setting. You control a pharoh that attempts to fight through several different levels fighting deadly enemies like cobras and scorpions.
A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves.
Street Fighter II is credited for starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008.
Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round i
The player takes on the role of the A.B. (Air Bike) Cop who must chase down and destroy the perpetrators of various crimes (which changes every level) before the time limit expires. A.B Cop introduced an element new to the racing genre: the end-of-level guardian.
The player takes on the role of the A.B. (Air Bike) Cop who must chase down and destroy the perpetrators of various criminals (that changes every level) before the time limit expires. A.B Cop introduced an element new to the racing genre: the end-of-level guardian.
This is a game that Sega used in-house to test the hardware it was developing during the late 1980s through the early 1990s. It is a simple game that lacks sound and the familiar player prompts (e.g. "insert coin"). It was never fully developed nor intended to be released to the public.
Blood Bros. is a 1990 arcade game developed and published by TAD Corporation in Japan and Europe, while it was later published in North America by Fabtek. It is a spiritual sequel to Cabal, with almost identical mechanics. A bootleg of this game is known as West Story.
In 'Blood Bros., two blood brothers, a cowboy and an Indian, team-up to hunt down "the most wanted outlaw in Dodge City," Big Bad John. The gameplay mechanics are extremely similar to TAD Corp.'s earlier machine, Cabal, however this game did not seem to appear as a trackball-controlled variant.
The player's characters are seen from behind. Some screens feature protective walls (which can get damaged and shattered by enemy fire). The players have limitless ammunition for their primary gun, but a limited number of sticks of dynamite, with which they must fend off enemy troops. An enemy gauge at the bottom of the screen depletes as foes are destroyed and certain structural features of the screen (usually the ones that collapse when destroyed, rather t
A simplified Space Invaders game featuring unique rounds. This game was made due to laws mandating that arcade cabinets be shipped with games, and was thus made to minimize costs. The enemies do not fire back, there is no scoring system, and the game has no sound.
Thunder Force AC is a port of Thunder Force III to Arcades that also borrows enemies and stages from the earlier Thunder Force II, as well as adding some original content.
The player controls the character "Rabi-Kun", and must push various crates over the yellow dots in order to complete the game's fifty-five stages (divided into five "worlds") in that stage's time limit. Rabi-Kun can only push the crates, and he cannot pull them; and should one of the crates reach an unmoveable position, the player may simply push the "reverse" button to undo one of the player's moves. Should Rabi-Kun be trapped in an area and cannot get out, the player must push the "reset" button on the control panel, however this will not reset the timer; and should that timer reach zero, the game will be immediately be over.
A puzzle game from Spain. Line up your pieces 4 in a row either vertically, horizontally or diagonally. You can also shoot your opponent's piece to cancel their turn. This game is very similar to the popular board game Connect 4. The title translates into English as '4 In A Row'.
A component albeit very blatant clone of Bust-a-Move aka Puzzle Bobble. There is also a version labeled the "Adult Version" which features images of naked women in the background, completely uncensored. Groovy.
Mug Smashers is an early 90's western-developed two-player arcade brawler that's basically a combination of Combatribes and Final Fight. It has suspiciously similar sprites and music to the former but plays more like the latter with its scrolling stages and lack of ground attacks or tornado throws. It has an absurd visual style including a main character that's wearing red leopard pants and white sunglasses.