A Japan-exclusive falling-block tile-matching puzzle arcade game by Data East, where players form melds of mahjong tiles and attempt to form high-scoring mahjong hands.
At a time when people were being terrorized by monsters, Selfeena, a little witch, wizard, and magic creature and her little dragon Rich Rich embarked on an adventure to reclaim the treasure stolen from the people by the monsters. Their weapon was the power to put the monsters in boxes. How much treasure can Selfeena recover?
Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.
Rail Chase is a Sega Y Board arcade light gun game developed by Sega AM3 and published by Sega. Released in Japan in September 1991, and in the United States later that year, the game came in both standard and DX cabinets (the latter seats players in the pneumatic "Magical Bench Seat", which tilts and rocks with the in-game action), and uses sprite scaling to simulate three-dimensional scenery.
The game was followed by a sequel, Rail Chase 2, and a full-sized Sega theme park ride, Rail Chase: The Ride, both released in 1994.
A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward and back into play.
Sunset Riders is a side-scrolling run and gun video game developed and released by Konami in 1991. It is set in the American Old West, where the players take control of bounty hunters who are seeking the rewards offered for various criminals. Each bad guy has a big reward on his head, and they're helped by hordes of bandits, gunslingers, and horse thieves, so pack loads of lead.
The game has 16 levels, though many are quite short. Much like Capcom's Knights of the Round, King of Dragons features an role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.
King of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact.
This is one of the many Capcom ga
Developed by Toaplan and released in 1991, Ghox is an arcade Puzzle game in a similar vein to breakout, where the aim is to destroy all the blocks on screen, though far more complex, involving bosses, items, multiple simultaneous balls at once and a fantasy theme.
Punch and kick game from Konami. There are a variety of bad guys for you to stomp and you can even kick them while they are still down on the ground. The occasional boss thug provides an extra challenge.
Konami, the Crime Fighters 2 maker, released 359 different machines in our database under this trade name, starting in 1978.
Other machines made by Konami during the time period Crime Fighters 2 was produced include Bells & Whistles, Detana!! Twin Bee, Rollergames, Simpsons, The, Sunset Riders, Woo Yah Taa, Trigon, Teenage Mutant Ninja Turtles II: The Arcade Game, Surprise Attack, and Punk Shot.
WWF WrestleFest is a professional wrestling arcade game released by Technos in 1991, featuring stars of the World Wrestling Federation. The game is the sequel to WWF Superstars. The game was distributed by Technos in Japan and North America and by Tecmo in Europe and Australasia.
Wolf Fang: Kuuga 2001 was released in Japanese arcades in 1991. It was released in arcades outside Japan and re-titled Rohga: Armor Force. The arcade versions outside Japan however, have a number of things cut. There is no story intermissions between the stages and there is no stage selection leading to 4 different endings found on the Japanese version, but the game cycles through all 12 stages like in the Japanese version's expert mode.
Violence Fight received a sequel in 1991, which was technically released after Street Fighter II, but according to internet lore only three weeks part the two. Internet sources also claim that this update was originally called Violence Fight II in Japan, but there is no solid proof to that claim. The only available versions are named Solitary Fighter. It's generally the same game, although the two bosses from the original are playable here. When fighting in the wider arenas, mostly female mooks keep appearing one at a time to support the main opponent, which are taken out with a few hits, but nonetheless very annoying. The bonus rounds add a bear to the tiger, but both fights now take places in cages with bars so thick that it's sometimes hard to see what's going on.
Lightning swords, known as Ken-Go in Japan, is an arcade 2D side-scrolling beat-em up - the game is set in a time when Ninjas and Samurai were active. The player is a samurai, armed with a sharp katana. He needs to go to the right, through locations in traditional Japan, and cut all the enemies that appear on his way. Holding down the attack button gives a special blow. At the end of each level a boss awaits - usually big, strong and durable.