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Most Popular Arcade Games - Page 91

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  • Twinkle

    1997

    Twinkle

    1997

    Puzzle
    Arcade
    An updated version of Semicom's "Hyper Pac-man" but having dropped the Pac-man name, most likely to avoid copyright issues.
  • Squash

    1992

    Squash

    1992

    Sport
    Arcade
    Squash lets players participate in squash matches playing against a computer opponent or with two players. The general rules are followed. The character can be steered around the court and two buttons are used: one for a hard shot and another for a light one. When hitting the ball the direction of the shot can also be determined. When a shot seems out of reach it is possible to perform a type of dive, but this has a recovery time usually long enough to miss the next shot when it returns. The players cannot collide or hinder each other. There are eight characters to choose from, each from a different country. The first player to score nine points wins the game. A single credit is not necessarily sufficient to complete an entire game. After too many faults an additional credit is required to continue playing. When a serve takes too long a clock appears. Games consist of a series of matches against an opponent who becomes more difficult with each match.
  • Avengers

    1986

    Avengers

    1986

    Hack and slash/Beat 'em up Arcade
    Arcade
    Avengers, sometimes known as Avenger, and known in Japan as Hissatsu Buraiken (必殺 無頼拳?, lit. "Deadly Ruffian Fist"), is a 1987 overhead-view vertically scrolling beat 'em up arcade game developed and published by Capcom. The game was directed by Takashi Nishiyama, who later co-planned the original Street Fighter and a few of SNK's early fighting games. The game takes place in Paradise City, where the villain, "Geshita", has captured 6 girls from the city. The player's objective (as Ryu or Ko) is to banish "Geshita" from Paradise City once and for all. During the game, the player can pick up powerups like the "Speed Up", the Super Punch, Grenades, Shurikens, Nunchaku and extra health. The game also features hidden areas on each level, accessed by breaking doors in structures on either side of the screen. The player's character has 3 normal means of attack: Punches, which are quick with short range, Kicks, which are slower with longer range, and the Roundhouse, which hits in a 360 degree motion.
  • Dead or Alive ++

    1998

    Dead or Alive ++

    1998

    Fighting
    Arcade
    Dead or Alive ++ (Plus Plus) is an updated version of Dead or Alive released in 1998. It includes new characters, improved graphics, and unlockable costumes. The updated version also features remixed stage designs.
  • SOS

    1979

    SOS

    1979

    Shooter Puzzle
    Arcade
    A black and white airplane shooter.
  • Baby Pac-Man

    1982

    Baby Pac-Man

    1982

    Pinball
    Arcade
    Baby Pac-Man is a hybrid arcade/pinball game released by Bally Midway on October 11, 1982. The cabinet consists of a 13-inch video screen seated above an elevated horizontal pinball game, and the combination fits into roughly the same size space as an upright arcade machine. The development of Baby Pac-Man was not authorized by Namco. It was designed and released entirely by Bally-Midway (as were Pac-Man Plus, Jr. Pac-Man, and Professor Pac-Man), which eventually led to Namco canceling its relationship with Bally-Midway. 7,000 units were produced.
  • Pac-Man Plus

    1982

    Pac-Man Plus

    1982

    Arcade
    Arcade
    Pac-Man Plus is an Action game, developed and published by Bally Midway, which was released in 1982. Gameplay is nearly identical the original Pac-Man. However, the game features new gimmicks that make the game harder, such as faster speed, disappearing mazes, and invisible enemies.
  • Ballistic

    1998

    Ballistic

    1998

    Puzzle Arcade
    Arcade
    Ballistic is a puzzle game in which the player must place 3 patterned balls next to each other in order to clear them.
  • The Killing Blade

    1997

    The Killing Blade

    1997

    Fighting
    Arcade
    The Killing Blade is a 2D fighting game released in 1998 by International Game System
  • Lode Runner II

    1984

    Lode Runner II

    1984

    Arcade
    In 1984, after developing the first arcade conversion of Lode Runner, Irem developed a sequel in a very short period of time. This second version contained 30 selected levels from the 150 original levels, in comparison to the first version's 24 levels. Other than the new levels, and some new looks for the enemies (all of whom behave the same) there is no difference in game play. Irem brought many of their arcade inspired levels to the Famicom Disk System under the names Super Lode Runner and Super Lode Runner II.
  • Lethal Thunder

    1991

    Lethal Thunder

    1991

    Shooter
    Arcade
    A simple shoot-em-up with multiple endings based on your performance in each level. Your guns build up power and get stronger as you tap the fire button rapidly, but the power gauge will drain if you stop tapping the button. After charging up enough power, you can press the bomb button for a smart bomb attack which uses up the whole power gauge. With more power it creates a bigger explosion. Power-ups switch your weapon to fire different projectiles, like lasers that spread out at right angles, and a flamethrower that reaches farther with more power.
  • Frogs

    1978

    Frogs

    1978

    Platform
    Arcade
    Frogs is a single-player action / platform arcade game released by Sega-Gremlin in 1978. It is the first video game with a jumping character (predating Donkey Kong by 3 years), which by some definitions could make it the first platform game. The player controls a frog on lily pads and attempts to catch (with the frog's tongue and while jumping) various insects (butterflies and dragonflies) worth different amounts of points in a set amount of time. Frogs is one of the first arcade games to include a static background as part of the arcade cabinet.[citation needed] The game’s graphics are "projected" by laying the monitor flat on its back and reflecting the computer-generated graphics of the frogs and flies toward the player via a mirror at a 45-degree angle. (The game’s graphics were actually generated and shown backward, so the mirror reflection would show letters and numbers properly.)
  • Golden Tee Fore! 2004

    2003

    Golden Tee Fore! 2004

    2003

    Sport
    Arcade
  • Plump Pop

    1987

    Plump Pop

    1987

    Arcade
    Arcade
    In Plump Pop, players control two animals with a trampoline, which is used to launch a baby of that animal species into balloons.
  • Jumping Pop

    2001

    Jumping Pop

    2001

    Platform Strategy
    Arcade
    Jumping Pop is a 2D arcade platform game with colorful graphics. Player is a monster hunter with a special, powerful vacuum cleaner - he needs to catch enemies (mummies, skeletons, cavemen, etc.) He can use a captured enemy as a missile to kill other opponents. After killing all the enemies the player goes to the next level.
  • Heavy Metal

    1985

    Heavy Metal

    1985

    Shooter Arcade
    Arcade
    A tank shooter from Sega.
  • Fast Freddie

    1982

    Fast Freddie

    1982

    Arcade
    Arcade
    You guide Freddie on his hang glider to the end of the level.
  • Super Slam

    1993

    Super Slam

    1993

    Sport
    Arcade
    An arcade tennis game.
  • Flash Point

    1989

    Flash Point

    1989

    Puzzle
    Arcade
    Flash Point is a variant of Tetris, with the various shapes of the tetrominos and their rotation are identical to Sega's Tetris . What makes the game different from a standard Tetris clone is its objective; each stage already contains a pattern of blocks, usually arranged as symbols, characters, or other images. Among these blocks are several bombs. The goal is to make these bombs detonate by clearing out the rows they are in. Once all the bombs have been detonated, the stage "explodes", and the player advances to the next one.
  • Puzzle King

    2002

    Puzzle King

    2002

    Arcade
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