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Most Popular Atari 2600 Games - Page 22

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  • Mondo Pong

    2017

    Mondo Pong

    2017

    Sport
    Atari 2600
    Mondo Pong was Piero Cavina's first programming effort on the Atari 2600 and is an evil variation on the game that started it all, Pong. In this version there are two balls and they each have a mind of their own! Sometimes the ball will double back at you after you hit it, other times it might just spin around in circles for a bit, keeping you on your toes as you wait for it to shoot off in some direction (hopefully not at you!) There are several game variations that allow you to select one or two players and a score limit of 15 or 45. There is also a normal vs. hard option, but that is not implemented in this version of Mondo Pong. This is an Alpha Version of Mondo Pong as it was never completed! Therefore, the game doesn't have the polish you might expect from a finished game and there may be a few bugs. Nevertheless, it's still an interesting concept and a hoot to play.
  • Pizza Chef

    1983

    Pizza Chef

    1983

    Simulator
    Atari 2600
    Try this fun pizza making game. You have a limited time to make an eight-ingredient pizza. For this, you should get the right ingredients and in the same order as they are listed – and also the aproppriate utensils. When you finally put everything at the eight preparation tables, take the pizza to a hot oven to bake. If you manage to do it all, congratulations! Try all the 25 recipe variations and show your skills and technique in pizza making.
  • Pressure Gauge

    2000

    Pressure Gauge

    2000

    Puzzle
    Atari 2600
    Pressure Gauge is a game that was written back in 2000 as a college exercise by John K. Harvey. It's not much to look at graphically, but this game is a "twitch" game that just may have you reaching for the reset button for "just one more round". The game was inspired by a mini-game in the Playstation title "Brave Fencer Musashi". Gameplay is simple. The initial screen says "Pressure Gauge"; from here, you can hit select to see the first homebrew attempt at a scrolling text demo (which would later be reformulated and released as StickyNotes), or you can hit the reset button to start the game. A little song will play, and you're on your way! The interface is as simple as can be-- it only uses the button. Push the button precisely when the leftmost "filling gauge" is lined up with the "range" on the left of it. Get within range, and you'll be rewarded-- slightly. The second gauge will fill up, just a little bit. You need to have a certain amount of successes in order to fill the second gauge all the way to the top, t
  • Rubik's Cube 3-D

    1982

    Rubik's Cube 3-D

    1982

    Puzzle
    Atari 2600
    Can you solve it? Are you up to the challenge of trying to master the Cube? Restore all of its six sides to the original colors in this mesmerizing 3D translation of the hit puzzle game synonymous with the 80's! When solved, every face of Rubik's Cube is a solid color. Once you start turning, twisting and flipping, it's easy to mix up the colors. Not to worry - Rubik's Cube can be set right any mixed-up combination.
  • Solar Plexus

    2005

    Solar Plexus

    2005

    Simulator
    Atari 2600
    What starts out as a routine hunt for salvage in the far reaches of the galaxy turns into a white-knuckle fight for survival in Solar Plexus, the first Atari 2600 release by independent game developer JessCREATIONS*, Co. It'll take sharp reflexes to keep your starskimmer full of fuel and away from the wildly unpredictable artificial sun which threatens to make every move your last! The Solar Plexus increases in speed and mutates into new, more dangerous forms as you continue to play. If one fiery orb bouncing around the screen was hard enough for you to handle, just wait until you have to deal with two, or even three of them! Only the best players will last long enough to witness the final form of this relentless foe.
  • Space Instegators

    2006

    Space Instegators

    2006

    Shooter
    Atari 2600
    Space Instigators is a version of the popular arcade game Space Invaders that is more faithful to the original than Atari's 2600 port. This version fits nine invaders in a row without flicker, an impressive feat on the Atari 2600. The graphics, colors and sounds are truer to the original version than Atari's effort.
  • Space Treat Deluxe

    2003

    Space Treat Deluxe

    2003

    Simulator Indie
    Atari 2600
    In Space Treat Deluxe, you control a ship that must reach the top of the screen, collect the tasty treat located there, and get it back to its base at the bottom.
  • Strat-O-Gems Deluxe

    2005

    Strat-O-Gems Deluxe

    2005

    Puzzle Strategy
    Atari 2600
    Strat-O-Gems Deluxe is a new Atari 2600 game by John Payson, originally created for the 2005 Minigame Competition that bears similarities to Columns, Jewel Master, and Salu's Acid Drop. In Strat-O-Gems Deluxe, colored gems fall from the top of the screen in groups of three. Any time three or more adjacent gems of the same color line up vertically, horizontally, or diagonally they will disappear. Any gems above them will then fall down; if these create new groups of three or more gems, those too will disappear, leading to chain reactions. Your job is to score as many reactions and chain reactions as possible before the gems reach the foul line. If any gems remain over the foul line after all reactions are complete, the game will end.
  • Swoops!

    2004

    Swoops!

    2004

    Atari 2600
    SWOOPS! is a collection of three 1K minigames that Thomas Jentzsch (author of Thrust+ Platinum) submitted in the 2004 Minigame Competition. Two of the games in this collection won first and second place in the 1K competition: Cave 1K won the category, and Splatform came in second place. All three of these games offer addicting gameplay that will keep you coming back for me! SWOOPS! contains a menu that allows you to select which game to play, as well as a "3-Athlon" mode that allows you to play all three games in succession.
  • Traffic Cop

    2015

    Traffic Cop

    2015

    Racing
    Atari 2600
    Traffic Cop is a cops and robbers sytle 2600 game created by Robbie Hill. This simplistic game has a simple concept, but is a challenge to play. Player 1 (the cop) has to ram Player 2 (the criminal) six times (or four depending on difficulty) before the gamers timer runs out. Player 2 must survive within the time limit. The game contains 7 levels, 1-4 are multiplayer, some with various obstacles. Games 5-7 are singleplayer, were Player 1 goes up against the 2600 itself.
  • Venetian Blinds

    Venetian Blinds

    Simulator
    Atari 2600
    As the name implies the Venetian Blinds demo isn't a game, but a demo that simulates a pair of Venetian blinds! The joystick can be used to raise and lower the blinds by pushing up or down. When the blinds are raised a nicely done sunset is visible out the window. The story behind the Venetian Blind demo is rather interesting. It was not released publicly until 2003, as part of Activision Anthology for Windows, macOS, and Game Boy Advance. It was later released in 2010 through the Game Room retrogaming service for Windows, Xbox 360, and Windows Phone 7. As most people know, Activision was founded by several ex-Atari employees who had left due to Atari's policies on programmer recognition (or the lack thereof). One of these employees was Bob Whitehead, creator of the "Venetian Blinds" technique, which was first used in Atari's Video Chess to display eight objects in a row instead of the normal six. Even though Activision had never used the Venetian Blinds technique in any of their games, that didn't stop Atari fro
  • Words-Attack

    1983

    Words-Attack

    1983

    Shooter
    Atari 2600
    Extremely rare Sancho prototype. Only one cartridge is known to exist. The game seems to be unfinished, because it still has over 1K of free space left that could have been used for a valid 'word pool'. This game was most probably originally made by Home Vision, because a Home Vision logo has been found inside this ROM.
  • World End

    1983

    World End

    1983

    Shooter
    Atari 2600
    You are the commander of a Laser Base and you must counter an enemy invasion from outer space. Galactic robots attack with galatic death rays, spider and destroyer of probes
  • Yahtzee

    Yahtzee

    Card & Board Game
    Atari 2600
    Yahtzee is a homebrew game for the Atari 2600.
  • Criminal Run

    1983

    Criminal Run

    1983

    Platform
    Atari 2600
    Port of "A Mysterious Thief"
  • Fox & Goat

    1983

    Fox & Goat

    1983

    Atari 2600
  • Panda Chase

    1983

    Panda Chase

    1983

    Adventure
    Atari 2600
  • Spider Kong

    1983

    Spider Kong

    1983

    Platform Arcade
    Atari 2600
    Spider Kong shares very similar gameplay to Donkey Kong, where the player is required to climb ladders and avoid obstacles to get to the top. In Spider Kong, however, the enemy throwing objects at you is not an ape but a giant spider.
  • Tuby Bird

    1983

    Tuby Bird

    1983

    Atari 2600
    Tuby Bird is a clone of the Activision title, Dolphin. The difference in this game is that, instead of playing as a dolphin trying to avoid a squid, you play as a small bird while trying to avoid a bird of prey.
  • Hey! Stop!

    1983

    Hey! Stop!

    1983

    Platform
    Atari 2600
    Hey! Stop! is a clone of the game Keystone Kapers, originally developed by Activision. The game is for the most part exactly the same except for a few color and sprite changes. In Hey! Stop!, you are not playing as a policeman, trying to chase down a thief but you instead play as a droid chasing down an alien (despite the fact that the box art displays a picture of the former).
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