Dominos is an adaptation of the tile-laying game Dominoes. At the beginning you choose seven Domino tiles, but you can NOT see what you pick. Then when the game starts, the one with the 6:6 domino tile has to place that tile.
The opponent is on the turn then afterwards and places his domino tile and you have to place a tile with the same number of the last part of the tile or, if he places a tile where the ending is blank, you have to place a tile with one or two blank sites.
Shouldn't one of the players have a fitting tile, he can try his luck to pick one, just like at the beginning of the match.
In this game, written by Michael Burek and published by Sirius Software for the Apple II computers, the player must recover lost nuclear waste cannisters while avoiding mutant jellyfish and octopuses.
A action game written by Ron Meadows and published by Datamost for the Apple II. The player's goal is to capture all the cash in the maze without being caught by enemy cars.
A Pac-Man variant in which the player moves this time through a split screen 2D/3D-maze collecting dots and avoiding the deadly Questers. Written by Bob Flanagan and Scott Miller and published by Datamost for the Apple II computers.
Three variants of the card game Gin Rummy can be played with this program that was developed by Art Carpet and published by Datamost for the Apple II computers.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.
You are legendary Greek hero Theseus and have to navigate through the famed labyrinth in search for the Minotaur and slay it. After that you only have to find your way back out.