While on a routine patrol of one of the five planetoid outposts of the Galactic Federation, you are set upon by angry G-bellians who believe you have kidnapped one of their most prized performers, Paulette the G-belly dancer. Before you are able to explain your innocence, the G-bellians attack and you are forced to defend your planetoid. Using radar and plasma weapons you destroy first the ships and then the G-bellians themselves before you run out of fuel. As you make a run for fuel, some of the G-bellians follow you into the time warp. But before you can get to your fuel you have to destroy the oncoming G-bellians. Finally you reach the fuel dump and lock into the center of the fuel target... then onto the next planetoid...
After having reclaimed the High One's lost orb and having become the Lord Lapour in "Odyssey: The Compleat Apventure" you have to face a new meance.
The technically more advanced race of the Atlanteans wants to subdue all of the other races on Earth and it is your task to prevent them from conquering the world.
You are a Skyfighter patrolling the airspace above the city Zenith as it's being built. Aliens are invading and your job is to shoot every single object above the city to prevent it from harm.
Upon startup Bolo requests a level number (1–9) and density (1–5); the game then generates a random rectangular maze containing six enemy bases. The higher the density specified, the more walls appear in the maze. The player controls a tank, and must destroy the six enemy bases to advance to the next level. The player can view 1/132 of the maze at one time; indicators on the right side of the screen show the player's position within the maze, the direction of the enemy bases and the fuel remaining.
Enemy tanks constantly emerge from each of the six enemy bases. Different levels feature different types of enemy tanks; some move randomly while others pursue the player. All enemy tanks fire deadly shells. If the player collides with a bullet, an enemy base or tank, or a wall, a turn is lost. A turn is also lost if the player runs out of fuel; destroying an enemy base will replenish the player's fuel supply. The player is provided with four tanks per game, and no opportunity is provided to earn more.