Torpedo Fire is a turn-based tactical game of WW2 naval warfare focused on submarine vs. destroyer combat. The player may take the role of either a submarine commander or a destroyer captain in any side of the conflict, while at the same time send orders to other ships in the player's command. The game allows playing against a fellow player (hot-seat multiplayer) or the computer AI in turns that simulate 60 minutes of actual combat.
Players drive a car around a maze collecting greenbacks while being pursued by a number of police cars. Use dollar symbols to make your car invincible and put police cars temporarily out of action. The game uses a continuous loop tape with actual police band radio banter.
After having reclaimed the High One's lost orb and having become the Lord Lapour in "Odyssey: The Compleat Apventure" you have to face a new meance.
The technically more advanced race of the Atlanteans wants to subdue all of the other races on Earth and it is your task to prevent them from conquering the world.
A horizontal scrolling shoot'em up similar to the arcade game Defender. Written by Nasir Gebelli and published by Sirius Software for the Apple II computers.