Computer Napoleonics: The Battle of Waterloo is a division level simulation of the Battle of Waterloo. It can be played by one or two players. One player commands the forces on Napoleon while the other player (or the computer) commands the forces of the Anglo-Allied-Prussia armies. Take turns by moving armies in position and engaging in combat. Turns continue this way for ten game turns or until one side has successfully fulfilled its victory conditions. Each game turn lasts about one hour of real time.
You are in control of a stationary gun turrent at the bottom of the screen. Planes drop bombs and paratroopers jump out of helicopters which you have to shoot. Every hit gains you points - every shot you fire looses you points.
You have lost if a bomb destroys your turrent, a paratrooper lands directly on your turrent or four paratroopers land at any side of your turrent. In that case they are able to build a human pyramid to infiltrate your turrent and blow it up.
RobotWar is a strategy/puzzle/simulation hybrid by Silas Warner, creator of Castle Wolfenstein for MUSE Software. The game is best described as a cross between two later games: Origin's OMEGA and Maxis' RoboSport.
Your task is to design robots, and program them to win fights in the arena. Using a language similar to BASIC, the game offers a surprisingly large number of commands you can use, a wide variety of robots.
You are legendary Greek hero Theseus and have to navigate through the famed labyrinth in search for the Minotaur and slay it. After that you only have to find your way back out.
Galactic Attack is a 1980 space combat simulator video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Siro-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network.