For my very final prompt, I wanted to leave the students with one lasting idea: that I make games for enjoyment and want to do it as much as I can, even when I’m limited to a day or two’s work and 8192 Pico8 tokens. I hope that came across in this little game.
In 2021, the last time I taught the class, I didn’t want to hide the homework in the games. Instead I used the games as ways of presenting ideas. I made several, but I like this one, a reinterpretation of the fortune-telling minigame from Ultima IV.
This little game is based off one of the greatest fears I had as a teenage girl: showing up late to a stranger's slumber party. The rest of it is just extra. A short, text-based horror game.