Project B is a free multiplayer browser shooter that doesn't require any registration to play. It contains two game modes: deathmatch and killrace. In deathmatch, players are ranked based on their amount of kills. In killrace, the player with the least amount of kills is eliminated after every round.
Media that wants to stay lost.
A horror blogger stumbles upon a series of lost media finds that leads them to uncover the mystery of characters "escaping" from their source material.
By popular demand I made a sequel to that sugary puzzler. So here it is, enjoy sugar, sugar 2 !
Draw and get enough sugar in the cups and complete the 30 brand new levels to unlock a brand new freeplay mode.
If you like the game, please take a moment to share the game on facebook, twitter or wherever you want, thanks!
This short game was developed for the No Future Contest, a 'no future' game development contest with technical constraints and with a compulsory theme 'au travail/work it'.
The technical constraint I chose was to not have a single word or letter in the game.
The 15 best games created for contest will be displayed on arcade cabinets during September and October in Paris in Visages du Monde.
That being said, I hope you enjoy off to work we go! Use the cursor keys to move and use the mouse to look around. You will need the Unity webplayer if you haven't installed it.
You find a work facility on a lonely island. But what happens next, is it a strange dream or corporate reality...
Ho ho ho, it's a tradition here every year that I make a Christmas themed game and it's that time again! I'm presenting my Christmas present for you: a brand new bontegame! Enjoy a Bonte Christmas! Can you complete all 16 levels? Spread the word, share the game and merry puzzling! Cheers!
Shape of Mind is a simple puzzle game similar to Solitaire card games. Connect shapes by dragging them on the board. Shapes of the same color won't connect. You can move strips of connected shapes by grabbing the top-most shape of a strip. Drop shapes onto the Dreamer to begin a Halo. Shapes in the Halo cannot be removed. Once a Halo is complete the shapes will disappear. Complete three Halos to clear all the shapes and win the game!
You've never really felt at home in The Abyss.
Your father, er, the Demon King... he's always been cold, but he's only gotten worse with time. You feel like you spend every day running from something. Whether its your past, your responsibility, or even yourself... but you can never quite escape.
That's why, when you catch an adventurer wandering the upper layers of your home, you decide to accompany her descent. She needs safe passage, and you'll never learn the truth of the world around you by moping alone.
The journey doesn't scare you. You don't fear the depths. You're only scared of what they might bring up from within you.
A shooting gallery game where the Daleks have invaded Earth and you must defeat them to make your way to the river to escape to the north of the city.
Illustrated by Matt Parish, programmed by Phil Cox with original music by Ian Renshaw.
A game included as part of the "Doctor Who and the micro:bit". An educational series of videos meant to teach basic coding.
A link has been created to the Dalek Spaceship computer network and the Doctor has prepared a fake Dalek with a micro:bit installed inside. By coding in JavaScript, Python or using Blocks, you must navigate the Dalek through each level until you save the universe from the Reality Bomb.