A game inspired by duality
This one was weird.
Whenever I come up with a concept for a mechanic I always draw two blocks with a gap in-between. Then I draw interesting ways to get from point A to point B. But for this concept I didn’t draw any kind of line. I just folded the paper to get the blocks on top of each other. Which instantly I thought “Well, that’s interesting.”
I was going through this kind of mental block when coming up with ideas for a while. Then Yin and Yang is kind of this small break through. It feels so out of the box that I don’t really understand it either.
Winner vs. Loser is a two-player, one-button athletics game in the mold of ‘Track ‘N Field’. Press your button rhythmically to build up speed, and hold it down to jump the hurdles.
I wrote this for Kokoromi’s Gamma 4 event, which called for games that could be played with one button, but they didn’t go for it. Maybe if I had pressed my button more rhythmically…
A training mode is included for people with no friends, but really it’s designed to be played with one or more people standing by.
You're flying your airplane carrying a huge load of honey, when suddenly your plane explodes! As you fall, avoid birds and airplane parts while trying to hit flying globs of honey to slow down.
An 8bit style adventure game featuring music from Sufjan Stevens' Songs for Christmas album. The game contains several mini-games with 8bit chiptune versions of Sufjan's songs. The better you play, the more presents you'll receive.