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Most Popular Famicom Games - Page 37

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  • Hello Kitty World

    1992

    Hello Kitty World

    1992

    Platform
    Family Computer
    This game is based on "Balloon Kid" for Game Boy but with characters and plot changed. It was released only in Japan for the Nintendo Famicom.
  • Mappy Kids

    1989

    Mappy Kids

    1989

    Platform
    Family Computer
    The player controls the son of Mappy in a platformer game. He wants to find a wife but she won't marry him until Mappy can become a provider for his family. At the end of each level, there is a slot machine. Pulling the lever to the slot machine may allow the player to earn extra lives. After the mini-games, players access a shop, where they can buy various things with the money that they find during the game. This game was released for the Nintendo Famicom in Japan only.
  • Magic Cube

    1991

    Magic Cube

    1991

    Puzzle
    Family Computer
    Have you ever played with "Russian Blocks?" And have you played with "Magical Stone?" If yes, we'd like to tell you now that these games are out of date. The newest "Magic Cube" will bring you to the new world! Break through the traditional routing and combine with the new idea. Play it and you will know how fantastic it is!
  • Heracles no Eikou II: Titan no Metsubou

    1989

    Heracles no Eikou II: Titan no Metsubou

    1989

    Role-playing (RPG) Adventure
    Family Computer
    This Dragon Quest-styled game unfolds in ancient Greece, where the hero must traverse the land and do battle with great beasts and monsters of mythology! This game is part of a larger series of Heracles games that have seldom been released outside of Japan.
  • Stick Hunter: Exciting Ice Hockey

    1988

    Stick Hunter: Exciting Ice Hockey

    1988

    Sport
    Family Computer
    Stick Hunter: Exciting Ice Hockey is a game for the Famicom released only in Japan in 1987. It was never released in North America. Stick Hunter was the first actual ice hockey game created for a Nintendo gaming system. The game was designed so that 1 player could play against the computer, or 2 players could play simultaneously against each other. The length of the periods and difficulty level could both be adjusted. Playing as a character who has possession of the puck, the character could not only skate faster, but could only shoot the puck forward. So if the player wanted to pass to a teammate, the character on screen would have to be facing the person to which he's passing. The same applied to shooting at the net and attempting to score a goal. The character would have to be facing the opposing net. A player without the puck could only skate faster. If the goalie had control of the puck, he could only pass to a teammate. As in the real-world sport of hockey, the object is to score more goals than the opposi
  • Asmik-kun Land

    1991

    Asmik-kun Land

    1991

    Platform Adventure
    Family Computer
    Recently, monsters began to invade the peaceful country of the dragons. The only way to stop this invasion is to contact the six Dragon Gods. Unfortunately, those gods seem to be asleep. Asmik-kun must travel all over the world to find six magical splitters, that will help him to awaken the dragons and to defeat the monsters.
  • Baseball Fighter

    1991

    Baseball Fighter

    1991

    Sport
    Family Computer
    Baseball Fighter is a Sports game, developed by Graphic Research and published by Vap, which was released in Japan in 1991.
  • Madoola no Tsubasa

    1987

    Madoola no Tsubasa

    1987

    Family Computer
    Once upon a time, in the Kingdom of Badham, there was a statue of a bird known as the Wing of Madoola. Whoever possessed the wing would possess the power to rule the world, and many wars were fought between nations to obtain it. A wise king, one of the members of the Rameru family, managed to get a hold of the wing, and ordered that a deep cave be constructed where the wings would be hidden so that the wars would cease. The knowledge of the cave would be recorded and locked away, accessible only to the rulers of the land. Peace soon returned to the world. Several centuries later, a young member of the Rameru family known as Darutos learned of the location of the wing through the kingdom's secret archives. He betrayed the family and stole away with the Wing of Madoola. Using the power of the wing, he summoned demons to attack and take over castle Arekusu. He constructed an underground labyrinth beneath the castle, built a dangerous fortress, and planned to rule the world.The few survivors of Arekusu's military, and
  • Dream Master

    1992

    Dream Master

    1992

    Role-playing (RPG)
    Family Computer
    The Kingdom Of Oltaria is a peaceful one, thanks to the power of its Lord King Akinas. The king's daughter, Princess FAQS, is about to turn 16, but one day an evil old man known as the Black Master turns up determined to have FAQS for himself, and he drags her into the world of nightmares: the Black Dream. The Princes is trapped in a deep sleep, and the king summons adventurers from all over the kingdom to kill the villain and rescue the Princess. They enter the Black Dream but never return, at least, never wake up. One day, Sir Kleith, the Captain of the Royal Guard, decides to go to search for the Dream Sage in a forest to the south of Oltaria. Eventually, after a difficult journey, Kleith arrives at his destination, where the Dream Sage is training a young disciple called GAME to be a Dream Master. (A Dream Master's role is to bring peace and tranquillity to dreams and their powers must be used to heal and not to corrupt souls.) Anyway, poor old Kleith dies after delivering his message about the plight of the P
  • Jikuu Yuuden: Debias

    1987

    Jikuu Yuuden: Debias

    1987

    Role-playing (RPG)
    Family Computer
    Jikuu Yuuden: Debias is a Role-Playing game, developed by Now Production and published by Namco, which was released in Japan in 1987.
  • Bats & Terry

    1987

    Bats & Terry

    1987

    Platform Sport
    Family Computer
    The player controls a baseball superhero named Batsu (Bats) who must use baseballs to defeat his opponents. Being hit once reverts him to "normal" Terii (Terry), who swats at his opponents using a baseball bat. Opponents include machinery, humanoids, and animals. Killing opponents while in Terii form results in a larger energy bar.
  • Astro Fang: Super Machine

    1990

    Astro Fang: Super Machine

    1990

    Racing
    Family Computer
    Astro Fang: Super Machine is a Family Computer video game that was released for an exclusively Japanese market in 1990. Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called the Black Line. It is said than an ancient legend is somehow connected to this highway. Players must knock enemies off the road by using missiles before they can knock him off the same highway. Automobile repair shops can be found where cars can be repaired and re-supplied with much-needed weapons. The playable vehicle resembles a 1982 DeLorean DMC-12 while the unplayable enemy vehicles resemble dune buggies. The game has an infinite amount of continues and a meter appears on the bottom left-hand side of the screen to remind how close the player is to achieving the goal.
  • 1999: Hore, Mita Koto ka! Seikimatsu

    1992

    1999: Hore, Mita Koto ka! Seikimatsu

    1992

    Simulator Strategy Card & Board Game
    Family Computer
    1999: Hore, Mita Koto ka! Seikimatsu is a Family Computer video game that takes place in the late twentieth century right up through the year 1999. This game is similar to a crossover between Monopoly and The Game of Life. Aliens arrive to tell the players to live their lives to the fullest before it's too late because of some event that will occur at the end of 1999.Cards are used instead of dice and the players might be involved in automobile accidents, jobs, investing in the stock market, falling in love with a woman, or a single round at the slot machines
  • Akagawa Jirou no Yuurei Ressha

    1991

    Akagawa Jirou no Yuurei Ressha

    1991

    Adventure
    Family Computer
    Akagawa Jirou no Yuurei Ressha is an Adventure game, developed by Mighty Craft and published by King Records, which was released in Japan in 1991.
  • Akuma-kun: Makai no Wana

    1990

    Akuma-kun: Makai no Wana

    1990

    Role-playing (RPG) Adventure
    Family Computer
    Akuma-kun: Makai no Wana is a Role-Playing game, developed by TOSE and published by Bandai, which was released in Japan in 1990.
  • United State Presidental Race

    1988

    United State Presidental Race

    1988

    Simulator Strategy
    Family Computer
    America Daitoryo Senkyo: United State Presidental Race is a Strategy game which was released in Japan in 1988.
  • America Oudan Ultra Quiz: Shijou Saidai no Tatakai

    1991

    America Oudan Ultra Quiz: Shijou Saidai no Tatakai

    1991

    Puzzle Simulator Quiz/Trivia
    Family Computer
    America Oudan Ultra Quiz: Shijou Saidai no Tatakai is a Miscellaneous game, developed by Pixel and published by Tomy Corporation, which was released in Japan in 1991.
  • Attack Animal Gakuen

    1987

    Attack Animal Gakuen

    1987

    Shooter
    Family Computer
    Attack Animal Gakuen is an Action game, developed by Scitron & Art and published by Pony Canyon, which was released in Japan in 1987.
  • Woody Poko

    1987

    Woody Poko

    1987

    Platform Role-playing (RPG) Adventure
    Family Computer
    The player controls an old wooden figure named "This Baggage." He is a hero who has lived in harmony with humans for many years. For This Baggage, the journey is to find the fairy who teaches people to get back to being friendly with wooden dolls. Enemies encountered through the game are strange creatures and bothersome old men. The player attacks by using his fists at them. Players can steal the items in the store. But after stealing, the player's appearance is changed to resemble that of a thief. Hotels and pawn shops can no longer admit the player for the remainder of the game after a theft has taken place.
  • World Boxing

    1990

    World Boxing

    1990

    Fighting Sport
    Family Computer
    World Boxing is a Sports game, developed by Natsume and published by TSS, which was released in Japan in 1990.
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