The END of the ROAD is only the BEGINNING. Strap yourself in and get ready to ride! Players battle the elements and each other in a race that takes them across 6 rugged courses including the Mojave Desert, Las Vegas and Pike's Peak! Choose Circuit Mode and climb your way to the top of the heap. Course terrain includes snow, water, asphalt, dirt, sand, rocks and mud. Four selectable trucks and four hidden trucks. Players can customize trucks in the Speed Shop.
F-22 Air Dominance Fighter is a military flight simulation that recreates the experience of piloting America's advanced fighter aircraft. The game features 20 training missions, including takeoffs, landings, mid-air refueling, and combat scenarios, alongside three campaign tours set across the Red Sea, Eritrea, and Saudi Arabia. Players engage in missions using authentic avionics and weapon systems while navigating diverse terrain from deserts to valleys.
Over 90 stages with multiple endings. Active Mission System triggers distinct missions during each battle. Auto formation system generates conquest routes for each castle level.The best selling Comanche series returns with this fast-paced action game that places you at the controls of a Comanche RAH 66 helicopter. In 6 single player campaigns and multiplayer, the game combines serious firepower with effortless controls and stunning, interactive terrain.
The game tells the story of Kurt Hectic, a janitor who reluctantly must attempt to save Earth from an alien invasion of gigantic strip mining city-size vehicles named "Minecrawlers". These Minecrawlers are not only removing all of earth's natural resources, but are also crushing any people and cities that get in their way. Aided by his boss, the (possibly) insane inventor/scientist Dr. Fluke Hawkins, and a genetically engineered robotic two-legged/four-armed dog named Bones (although he prefers Max), Kurt must infiltrate each Minecrawler, and fight his way to the pilot, whom he must then kill before returning to Hawkins' in-orbit space station, the Jim Dandy.
A Donkey Kong Country knockoff for DOS computers released in 1996, infamous for its strange pre-rendered cutscenes featuring the main character inbetween levels.
A direct port of the Game Gear version of Earthworm Jim was also brought to the Master System. However, it only has 4 levels, and the boss in "What the Heck?" is missing.
28 different national teams are selectable in this soccer game. You can select from two 3-D views: half-top view or side view. When two monitors are used, one screen can be in half-top and the other in side view during the game. (Sinopsys from Arcade Database)
Magical Date is a skill game and dating sim published by Taito in 1996 for arcade and PlayStation. In this game, the player picks one of three possible girls to date and then starts off in a square as in a board game, proceeding to other squares which have different mini games. At junction points the player is asked questions about their date and has to pick the correct answer, or she will become upset.
Released in October 1996 in Japan only. The subtitle of this game translates from Japanese as 'Cruel Heartthrob Tactics'.
A 2D arcade bowling game developed and released by International Games System. Cabinets came in two styles: traditional joystick and buttons, or trackball.
Players must get a certain number of points in the first five frames to unlock the next five frames. Completing 10 frames with a good score unlocks Special mode, where groups of pins are set up in unique patterns and must be knocked down in a single throw.
Not to be confused with Ten Pin Alley for the Sony Playstation and Sega Saturn, whose Japanese release was also named Virtua Bowling.
"Start with a futuristic version of Chinese checkers invented in a biohazard lab, add just a dash of the cantina scene from Star Wars, and you’ll get a pretty good idea of what AmoebArena is all about. This strategy" game’s concept is simple: pit your army of microscopic organisms against your opponents’ microscopic armies in a free-for-all arena battle. Imagine the game of Risk invented by a mad cellular biologist
Your armies are made up of four types of single-cell soldiers: cytozoids, amoeboids, mitoplasts, and blockers. Each type varies in terms of movement, attack power, health, and ability to reproduce. You start the game with a set number of each organism, which you place in your corner, or “home area,” of the board. Your opponents do the same, and then it's a cytoplasmic slugfest as you pilot your pieces in the arena according to their movement allowances, attacking and defending. The winner is the player with pieces left on the hoard at the end of the battle. It took me less than five minutes to
A game with similarities to Lode Runner, the player controls a rudimentary stick figure character with the ability to add and remove blocks on the diagnal. The main goal of each level is to avoid enemies and pick up all the items available. This is a good mix of puzzle and platforming.
The game also includes a co-op mode where you can play with a friend on the same keyboard