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New Games - Page 12035

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  • Super Momotaro Dentetsu

    1989

    Super Momotaro Dentetsu

    1989

    Puzzle Strategy Quiz/Trivia Card & Board Game
    TurboGrafx-16/PC Engine
    Train themed board game featuring the Peachboy character from Japanese folklore.
  • Famicom Mukashibanashi: Yuuyuuki

    1989

    Famicom Mukashibanashi: Yuuyuuki

    1989

    Adventure Visual Novel
    Family Computer Disk System
    Famicom Mukashibanashi: Yuuyuuki is a 2-part Famicom Disk System game. Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another. In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactio
  • Famicom Mukashibanashi: Yuuyuuki - Zenpen

    1989

    Famicom Mukashibanashi: Yuuyuuki - Zenpen

    1989

    Adventure
    Family Computer Disk System
    Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another. In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactions towards choosing completely unrelated characters or commands in certa
  • Koushien

    1989

    Koushien

    1989

    Sport
    Family Computer
    A Famicom baseball game based on Japanese highschool baseball. It saw multiple sequels for the Super Famicom. Koushien is the first game in K Amusement's Koushien series of baseball games that focuses on the highschool level of competition. Koushien refers to the stadium where the final of the national highschool league takes place. It takes a leaf from the book of many other NES/Famicom baseball games, like Namco's Family Stadium, by depicting the batsman at the bottom of the screen and the pitcher at the top. Though it has realistically proportioned athletes, the presentation and idle animations are somewhat comical and the game overall leans on an arcade experience rather than being super realistic. Koushien was followed by multiple sequels, however the first game was the only one in its series to be released on the original Famicom. Future games would appear on the Super Famicom and PlayStation as well as other, newer consoles. This game would go on to be the basis of SNK's Little League Baseball: Championshi
  • The Legend of Zelda Game Watch

    1989

    The Legend of Zelda Game Watch

    1989

    Adventure Arcade
    Handheld Electronic LCD
    The Legend of Zelda Game Watch, referred to as The Legend of Zelda 8321 in the instruction manual, is a combined game and wristwatch released by Nelsonic Industries.
  • SimCity: Terrain Editor

    1989

    SimCity: Terrain Editor

    1989

    Simulator Strategy
    PC-9800 Series Sharp X68000 Atari ST/STE Mac DOS FM Towns Amiga
  • Prince of Persia

    1989

    Prince of Persia

    1989

    Platform Puzzle Adventure
    Apple II
    star 8.2
    The game is set in ancient Persia. While the sultan is fighting a war in a foreign land, his vizier Jaffar, a wizard, seizes power. Jaffar's only obstacle to the throne is the Sultan's daughter (although the game never specifically mentions how). Jaffar locks her in a tower and orders her, under threat of execution, to become his wife. The game's nameless protagonist, whom the Princess loves, is thrown into the palace dungeons. The player must lead the protagonist out of the dungeons and to the palace tower, defeating Jaffar and freeing the Princess in under 60 minutes. In addition to guards, various traps and dungeons, the protagonist is further hindered by his own doppelgänger, an apparition of his own self that is conjured out of a magic mirror.
  • SimCity

    1989

    SimCity

    1989

    Simulator Strategy
    Acorn Archimedes BBC Microcomputer System PC-9800 Series Sharp X68000 Commodore C64/128/MAX ZX Spectrum Atari ST/STE PC (Microsoft Windows) Acorn Electron Mac DOS FM Towns Amiga Amstrad CPC
    star 7.1
    SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
  • Shanghai II

    1989

    Shanghai II

    1989

    PC-9800 Series PC-8800 Series
    Shanghai II is a variant of the puzzle game also known as solitaire mahjong. 144 mahjong tiles are arranged in rows and stacked upon each other in various patterns; the player's goal is to remove pairs of matching tiles that do not have adjacent tiles from both sides until the whole board is clear. This variant features six patterns named after animals: tiger, scorpion, monkey, snake, panther, and dragon. The player can choose to display hints or reverse any amount of moves. A mode with a time limit is available as well.
  • Beyond Dark Castle

    1989

    Beyond Dark Castle

    1989

    Platform Puzzle Adventure
    Commodore C64/128/MAX
    Port of "Beyond Dark Castle" for Commodore 64.
  • Beyond Dark Castle

    1989

    Beyond Dark Castle

    1989

    Platform Puzzle
    Amiga
    Port of "Beyond Dark Castle" for Amiga.
  • Air Combat

    1989

    Air Combat

    1989

    Simulator
    PC-9800 Series Sharp X68000
  • Hare Nochi Oosawagi!

    1989

    Hare Nochi Oosawagi!

    1989

    Adventure Visual Novel
    PC-9800 Series Sharp X68000 PC-8800 Series MSX
    The story is set in an ordinary suburban city, at the private Enbaizan High School, where there has been a recent outbreak of ghostly disturbances. A formal request was passed from school principal to you as the student council president to investigate the ghost matter in school. As you question victim high school girls, a connection with a mysterious incident that happened 300 years ago comes to light... It received a sequel in 1995 entitled "Hare Nochi Munasawagi", even though their stories are not directly connected. These games share a common theme of being set in a school, with the protagonist serving as the student council president and solving various incidents within the school. On Cocktail Soft's website, they are introduced as "mysterious school romantic comedies."
  • Renegade

    1989

    Renegade

    1989

    Hack and slash/Beat 'em up
    Apple II
    Apple II port of Renegade.
  • Face Off!

    1989

    Face Off!

    1989

    Sport
    PC (Microsoft Windows) DOS
    Face Off! is a hockey game where you can play an exhibition game, an entire season or go straight to the playoffs and lead your team to the Stanley Cup. For the basic hockey gameplay a traditional side view is used, but whenever you or your opponent shoots at the goal the game switches to the special Shot Cam view. Occasionally when someone commits a nasty foul the game turns into a one-on-one fighting game; he who wins the fight can stay on the ice while the loser must spend some time in the penalty box.
  • Stealth ATF

    1989

    Stealth ATF

    1989

    Simulator
    Nintendo Entertainment System
    Stealth ATF is a flight simulator in which you pilot a F-117A, a.k.a. Nighthawk in several missions. In every mission's beginning and ending you have to take off and land your plane respectively, from a side view. If you fail to land after completing the target objectives, you fail to succeed in mission and thus have to replay it.
  • Casino Kid

    1989

    Casino Kid

    1989

    Puzzle Strategy
    Nintendo Entertainment System
    Casino Kid is a video game on the NES platform released in 1989. It was published and developed by Sofel. In Japan, it was released as 100 Man Dollar Kid: Maboroshi no Teiou Hen. The game takes place in the fictional town of Lost Wages (a pun on the real city of Las Vegas, Nevada) where the object is to earn lots of money and to defeat the evil King of the Casino. Games at the casino include blackjack and five-card draw poker. In the Japanese version, it was possible to travel to other casinos like New York City and Japan for a substantial airfare cost.
  • Aleste Gaiden

    1989

    Aleste Gaiden

    1989

    Shooter
    MSX2
    Aleste Gaiden is a vertical shoot 'em up video game developed by Compile in 1989. It was released onto MSX2 in Japan only. It was originally released as part of the Disc Station Special Vol. 4. As it's title implies, it is a spin-off which retells the story of the first game in a different setting.
  • Capcom baseball

    1989

    Capcom baseball

    1989

    Sport
    Arcade
    Capcom Baseball is a baseball arcade game created by Capcom in 1989. It was only released in Japan.
  • Block Hole

    1989

    Block Hole

    1989

    Puzzle
    Arcade
    Block Hole is a combination of Tetris-style gameplay and a fixed shooter in the Space Invaders tradition. The player's focus is on falling blocks, and the action is geometrical. Rather than arranging the blocks together to make a row of disappearing blocks, a spaceship positioned at the bottom of the screen shoots blocks upwards to make the falling block pattern into squares or rectangles. Once the blocks have been arranged properly, the shape is destroyed and the player is awarded points based on the shape's size. The blocks continue to drop from the top of the screen in various incomplete shapes. As each level progresses, the blocks drop at greater speed and frequency. There are also various power-ups which could be located to increase your ship's speed, among other bonuses. The game continues until the blocks reach the dotted line at the bottom of the screen, whereupon the player's ship is "quarthed," crushed flat.
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