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New Games - Page 12038

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  • Mickey Mouse

    1989

    Mickey Mouse

    1989

    Platform Puzzle
    Game Boy
    Mickey Mouse is the second game in the Crazy Castle series. After losing the rights to Roger Rabbit, Kemco used other Disney characters that they had the rights to use at the time. Both of the Mickey Mouse games in the Crazy Castle series were released in Japan. The game was later released as The Bugs Bunny Crazy Castle (the Game Boy port).
  • Sky Shark

    1989

    Sky Shark

    1989

    Shooter Arcade
    Nintendo Entertainment System
    The NES port of Sky Shark. Sky Shark (released in Japan as "Hi Sho Zame", and in Europe as "Flying Shark")is a military-themed vertically scrolling shoot 'em up game in which players take control of the titular biplane through five increasingly difficult levels in order to defeat an assortment of military enemy forces like tanks, battleships, airplanes and artillery as the main objective. The title initially appears to be very standard, as players control their plane over a constantly scrolling background and the scenery never stops moving until a runway is reached. Players have only two weapons at their disposal: the standard shot that travels a max distance of the screen's height and three bombs. The bombs are powerful weapons capable of obliterating any enemy caught within its blast radius. Various items are scattered through every stage that appear by destroying certain enemies: Shooting down colored waves of enemy planes spawn items like "S" power-up icons, point bonuses and extra lives. Certain enemies on th
  • NFL Football

    1989

    NFL Football

    1989

    Sport
    Nintendo Entertainment System
    A 1989 American football game released for the NES. It is notable for being the first football game to use the official NFL teams and logos. Gameplay modes included an NFC or AFC game type, Interconference, or Super Bowl Mode.
  • The Champ

    1989

    The Champ

    1989

    Fighting
    Commodore C64/128/MAX ZX Spectrum Amiga
    The Champ is a boxing video game published in 1989-1991 for the Amiga, Commodore 64 and ZX Spectrum computers by the Swiss company Linel, which was based in Liechtenstein at the time. The original for the Amiga is from Switzerland, while the conversions are the work of the British company Pantheon Software. The Amiga and Commodore 64 versions include Gonna Fly Now, a song from the famous boxing film Rocky, presumably used with a regular licence since composer Bill Conti is credited in the game manual.
  • Sesame Street A B C

    1989

    Sesame Street A B C

    1989

    Puzzle
    Nintendo Entertainment System
    A NES Edutainment game for younger players, featuring characters from Jim Henson's Sesame Street. This one focuses on letters and spatial awareness.
  • Drip

    1989

    Drip

    1989

    Arcade
    Amiga
    Someone has tapped into your party juice with a system of pipes and ruined your fun! You must rust all the pipes to get the juices flowing again! Ride in bubbles or 'drip' to avoid trouble. Stay away from acid, plasma, icecubes, electric bubbles, lasers and dudes chasing you away. Don't let the bonus timer run out. Grab party balloons for a little help.
  • SpellCaster

    1989

    SpellCaster

    1989

    Shooter Platform Role-playing (RPG) Hack and slash/Beat 'em up Adventure
    Sega Master System/Mark III
    star 6.9
    He has been summoned by Daikak, the great leader of the Summit Temple, to stop a war between factions of warlords. The player explores temples and defeats enemies like ghosts, ninja, and feral beasts. There are also villages to explore and people to talk to as the player assembles clues on who desecrated his home town's temple and killed its guardians. The quest takes the player across medieval Japan and to the Underworld. Unlike most games, death does not lead to game over or even a loss of money or experience points. Instead, the player has to use a password in order to resurrect themselves from the dead. The game is a port of the Japanese game Kujaku-ou, removing the anime license.
  • Electrocop

    1989

    Electrocop

    1989

    Shooter
    Atari Lynx PC (Microsoft Windows)
    Electrocop is a third-person shooter game in which players starts off with a countdown clock of one hour to complete the task of rescuing the president's daughter. You have to make your way through different levels coming up against different foes. These foes are robots that go by, Walker, Python, Mine, Wall Cannon, Virus and Stringray. To get between each level you have to hack through different doors through a computer interface. While in this interface there are directories of Information where you can learn more about the robots, Programs that disable robots and help hack through codes. Games where you can pass the time by playing games of Meteors, Letter Puzzle and Out Break. Along with Med-pack which heals you and weapon repair to help repair your damaged weapons. There are also different weapons to choose from to help you out during the course of the game. Atari was planning to release a different Electrocop game for the Atari 7800 console. The development was handled by outside contractors. While the game
  • Finest Hour

    1989

    Finest Hour

    1989

    Shooter Arcade
    Arcade Wii
    Finest Hour is a 1989 run and gun arcade game developed and published in Japan by Namco. It was later re-released on the Wii Virtual Console on August 25, 2009.
  • Darius II

    1989

    Darius II

    1989

    Shooter Arcade
    Arcade Wii Sega Mega Drive/Genesis Sega Saturn Sega Master System/Mark III
    star 6.9
    Darius II is a 1989 arcade video game developed by Taito. It is the direct sequel to the 1987 Darius. It was later released as Sagaia in Japan in 1991 for the Game Boy as well as non-Japanese ports. A remake was released for the PC Engine Super CD-ROM as Super Darius II in 1993. A Mega Drive conversion was released in Japan in 1990; it was later released for the Genesis in the United States and Brazil in 1991, where it was renamed Sagaia. Changes include a boss rush mode (via a code) and various modifications to levels and mechanics, such as the boss Steel Spine being moved to another level and the boss Killer Higia being replaced with a similar creation called Nehonojia. This conversion does not support two players, so the ability to choose between Proco Jr. and Tiat Young was added; Proco plays like normal, while Tiat starts every life off with one power level to every weapon. A Master System conversion, developed by Natsume, was released in Europe and Brazil in 1992, also titled Sagaia. It is somewhat based on
  • Wonder Boy III: The Dragon's Trap

    1989

    Wonder Boy III: The Dragon's Trap

    1989

    Platform Role-playing (RPG)
    Wii Sega Master System/Mark III
    star 8
    A direct sequel to Wonder Boy in Monster Land, you wander through the lands using multiple forms that each have different abilities. Each defeated boss unlocks a new form that has to be used to advance to a new area, while shops give you access to new equipment for money.
  • Arnold Palmer Tournament Golf

    1989

    Arnold Palmer Tournament Golf

    1989

    Simulator Sport
    Arcade Sega Mega Drive/Genesis Atari ST/STE DOS Amiga
    Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs. Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors.
  • Who Framed Roger Rabbit

    1989

    Who Framed Roger Rabbit

    1989

    Sport Adventure Arcade
    Nintendo Entertainment System
    star 5.9
    You play this game as the Private Investigator, Eddie Valliant, while Roger Rabbit wanders around the scenery behind you. Your job is to search the city for clues, items and punchlines to jokes which will be your only defense should the Weasels catch up to poor Roger. Except for these Weasels (and birds flying overhead), Roger is more or less invincible as a toon. That means for most of the gameplay, he will be ignored. Should the Weasels appear in an area with you however (with an alarm sounding as they get close), Roger will go bug-eyed and try to run away. It is then up to Eddie to keep the Weasels away from Roger or engage in knock-knock jokes should they happen to catch him.
  • X Multiply

    1989

    X Multiply

    1989

    Shooter Arcade
    Arcade
    Is a side-scrolling shooter published by Irem, and similar in style to their earlier R-Type. The game centers around an unusual alien invasion against a colony planet in the year 2249 where the aliens themselves are microscopic creatures that invade, infect, and kill the colonists. Scientists have deployed the microscopic fighter X-002 into the body of the hapless woman whose body has been invaded by the alien queen.
  • Bad Street Brawler

    1989

    Bad Street Brawler

    1989

    Fighting Hack and slash/Beat 'em up
    Nintendo Entertainment System
    star 4.7
    Bad Street Brawler was one of two games that were designed for the Power Glove, which was manufactured by Mattel for the Nintendo Entertainment System.
  • Boxxle

    1989

    Boxxle

    1989

    Puzzle Strategy
    Game Boy
    star 5.9
    The player must maneuver boxes in a warehouse in order to make enough money to woo his desired girlfriend.
  • Splatterhouse: Wanpaku Graffiti

    1989

    Splatterhouse: Wanpaku Graffiti

    1989

    Platform Hack and slash/Beat 'em up
    Family Computer
    star 7.5
    Revived by his girlfriend's grief and a flash of lightning, Rick must chase down the Pumpkin king and save his beloved Jennifer once and for all! A parody of the bloody horror beat-'em-up Splatterhouse, Wanpaku Graffiti assumes a much cuter appearance but retains the same fast-paced action of the original.
  • Monster Lair

    1989

    Monster Lair

    1989

    Platform
    Wii Turbografx-16/PC Engine CD
    The PC-Engine port of Wonder Boy III: Monster Lair.
  • U.N. Squadron

    1989

    U.N. Squadron

    1989

    Shooter
    Arcade Super Nintendo Entertainment System Atari ST/STE Amiga Super Famicom
    star 7.6
    Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborn
  • Blazing Lazers

    1989

    Blazing Lazers

    1989

    Shooter
    Wii TurboGrafx-16/PC Engine Wii U
    star 6.9
    Blazing Lazers is a top-down shooter featuring 9 levels of varied and fast-paced action. The story here is the usual save-the-world variety. You must pilot your ship against 8 super-weapons and ultimately destroy the menace once and for all. The power-up system in Blazing Lazers deserves special mention. There are four main types of weapons, and each type of weapon can be upgraded several times to produce an incredible amount of firepower. In addition, there are secondary weapons systems that provide you with shields, homing missiles, multi-fire units, or super weapon power.
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