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New Most Popular Top Rated
  • The Goonies

    1986

    The Goonies

    1986

    Platform Puzzle Adventure
    Family Computer Disk System Arcade PC-8800 Series Sharp X1 Family Computer Nintendo Entertainment System
    star 5
    The Goonies is a 1986 platform game. The main theme for most of the game is a chiptune rendition of Cyndi Lauper's "The Goonies 'R' Good Enough". The game was previously released only in Japan, but was later released as an Arcade Playchoice-10 title in North America.
  • The Legend of Zelda

    1986

    The Legend of Zelda

    1986

    Adventure
    Family Computer Disk System Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 8
    The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration.
  • Friday the 13th: The Computer Game

    1986

    Friday the 13th: The Computer Game

    1986

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Play as five camp counselors out to protect the kids from Jason Vorhees. Most of the time is spent walking down paths and throwing rocks, knives, and other crap at zombies. Occasionally Jason will show up and must be fought.
  • Rafflesia

    1986

    Rafflesia

    1986

    Shooter
    Arcade
    Rafflesia is a top view vertical scrolling shooter where the screen scrolls constantly as you fly up the screen in your spacecraft. The aim is to blast or avoid the various aliens that move around the screen to finally face the final boss Rafflesia. As you blast and avoid, you are equipped with two weapons, both are forward firing weapons but the second one is more powerful and when in use decreases your energy. Falling down the screen constantly are tears from Rafflesia and when collected these increase your energy. If you are hit by an alien or it's weapon then you lose one of three lives. Two players can play with each player taking it in turn when the other player is killed.
  • Arcticfox

    1986

    Arcticfox

    1986

    Simulator
    PC-9800 Series Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Apple II Amstrad CPC MSX
    It's up to you. Alien invaders have landed in Antarctica and are plotting the extinction of the human race. You alone must infiltrate the frigid enemy territory and rid the world of this awesome nemesis. Your machine? The most advanced terrain vehicle of its kind, specially designed for polar combat. A tank so powerful that even heavily armored aliens look like dead meat in her gunsights. The reality check. You get it all. A realistic 3-D model of the frozen Antarctic wasteland, including mountains, ridges, crevices, even mind-numbing blizzards. An accurate simulation of tank movement and combat strategy. Intelligent alien forces complete with scout patrols, fighters and well-defended fortresses. They'll stop at nothing in their attempt to put you in the deep freeze... unless you frost them first.
  • Mobile Suit Zeta Gundam

    1986

    Mobile Suit Zeta Gundam

    1986

    Shooter
    PC-8800 Series
    Zeta Gundam is an action game for the Fujitsu FM-7; it is based on the anime of the same name.
  • Thomas M. Disch's Amnesia

    1986

    Thomas M. Disch's Amnesia

    1986

    Adventure
    PC (Microsoft Windows)
    Amnesia is an interactive text adventure. The game begins as the player's character awakens in a midtown Manhattan hotel room with absolutely no memory. He has no clothes and no money, and doesn't even remember what he looks like. The player soon discovers he is engaged to a woman he cannot remember, a strange man is trying to kill him, and the state of Texas wants him for murder. From here, the player must unravel the events in his life that led him to this point.
  • Coaster Race

    1986

    Coaster Race

    1986

    Racing
    MSX
    It's going to take all the driving skill. You can master to make it through the steeply banked turns and the great 360° loop, so open the throttle and let'er up -- you'er on your way to taking the checker flag.
  • Exoide-Z Area 5

    1986

    Exoide-Z Area 5

    1986

    Shooter
    MSX
    Sequel to "Exoide-Z"
  • Kitahei

    1986

    Kitahei

    1986

    Puzzle
    MSX
    Japanese board game of Shōgi
  • Super Rambo Special

    1986

    Super Rambo Special

    1986

    Shooter Role-playing (RPG)
    MSX
    Super Rambo Special is a stealth-action-RPG based on the movie Rambo: First Blood Part 2. It was released for the MSX in 1986 and featured some early stealth elements anticipating Metal Gear.
  • Space Camp

    1986

    Space Camp

    1986

    MSX
    A Japanese exclusive game for the MSX.
  • Super Tritorn

    1986

    Super Tritorn

    1986

    Role-playing (RPG)
    MSX2
    Super Tritorn is an enhanced port of Tritorn for MSX2, released by XAIN Soft in 1986. Tritorn is an early progenitor of the Action RPG genre and the first game in the Tritorn trilogy.
  • Ronald Rubberduck

    1986

    Ronald Rubberduck

    1986

    Adventure
    Commodore C64/128/MAX
  • Painterboy

    1986

    Painterboy

    1986

    Commodore C64/128/MAX
    Painterboy is a game for Commodore 64. Released in 1986, it is one of the first advergames produced in Finland. The game is advertising paints from Finnish paint company Tikkurila. It is based on "Father and Son" characters from Tikkurila's TV commercials of the time - though somewhat caricatured compared to the commercials, which had actors.
  • Hexa

    1986

    Hexa

    1986

    Puzzle Arcade
    Arcade
    Blocks in groups of three will descend from the top of the screen. They are aligned vertically and will have a colored symbol within. You must place them on the stack so as to have three of a kind in rows in any direction. If you press the Rotate button, the bottom block will move to the top, thus shifting the pattern. If you press the Power Blocks button, the next triplet to fall will be three blocks, all with a red 'P' in them. Whatever color/symbol the power blocks land on top of will disappear from the screen, thus maybe making several three-way line ups. You get only two "Power Blocks" in the first level.
  • Terebi Oekaki

    1986

    Terebi Oekaki

    1986

    SG-1000
    Terebi Oekaki is the game packaged with the Sega Graphic Board for the SG-1000. It is a simple paint program.
  • Chicken Coop

    1986

    Chicken Coop

    1986

    Platform
    Texas Instruments TI-99
    Chicken Coop is a Joust clone from Navarone. In this game you take on the role of a chicken who leaves the "Chicken Hens" base. From there other chickens are released and you must come down from above to turn them into an egg. Once they are an egg you can capture the egg and a point is scored. If you take too long they will once again return to a chicken and will need to be defeated from above. As the levels progress more chickens are released from the base. Don't be a chicken! Rule the roost!
  • Demonia

    1986

    Demonia

    1986

    MSX
    Only the magical fruit will give you the strength and courage to face the avalanche of monsters who frequent this cursed cemetery and its basement. DEMONIA awaits you in the depths of his den for a fight without truce ... If you get up here !!!
  • Dunkshot

    1986

    Dunkshot

    1986

    Simulator Sport
    MSX
    SUPER PLAYERS DUNKSHOT DUNKSHOT is the ultimate basketball game. You choose the colour of the court. You choose the colour of the uniforms. You choose the players for your team just as you would in real life. Every player has strong and weak points and each of them improves as the game progresses. You can move them on and off the court just as you like. You are the coach! You device the strength of the opposing team. You decide how long the game will be. There are a wide range of formation tactics to choose from. The game is fast and exciting. The rules are almost the same as in a real-life game, but you can make variations. This is the first time ever that RPG (role-playing game) software has been available in a video sports game. Are you ready for DUNKSHOT?
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