Baseball is an action game which can be played by two players or one player against the computer. The game allows you to bunt the ball or try for a homerun, steal bases, and throw several types of pitches from a fast ball to a curve ball. Several game variations are included which allow you to select whether the home or visiting team is at bat first, and whether or not a player can swing only at pitches that are a strike, or they can swing at any pitch.
As in many other vertical scrolling shooters (including Namco's own Xevious), the player controls a ship, facing the top of the screen, that can move freely while the background scrolls down, bringing enemies in to view; the player may destroy enemies for points. The game uses two buttons - one is used to make the ship fire circular lasers, while the other is used to cycle through its four firing patterns. The red pattern is two lasers in a spiral pattern, while the blue one is one laser straight ahead and one behind, the yellow one is one laser straight ahead, one left, and one right and the green one is two lasers diagonally forward (one to the left and one to the right), and one straight behind; by holding down the button, the ship fires more powerful, spherical lasers.
Even though the game is the sequel to Bosconian (which used a synthesized, DAC-generated voice saying "Blast off!" at the beginning of every round), Blast Off had more in common gameplay-wise with Namco's own Dragon Spirit than with Bosconian; t
The player must take up control of Chap, a gardener wearing a straw hat, who must collect all the keys in sixty-one maze-inspired gardens in order to rescue his girlfriend, Rumina; he can push the walls in the gardens over to crush the various enemies that pursue him, but they shall immediately be resurrected in the form of eggs which hatch after a few seconds. Each round also has a preset time limit to ensure that the player does not dawdle - and once it runs out, a green-haired female vampire known as Tsukaima (who cannot be crushed by the walls) shall appear in search of Chap's blood, as the Yamaha YM2151-generated song (and all the enemies) speed up. The game's enemies include white blobs known as Pyokorin, pink Triceratops-esque creatures known as Kerara which can breathe flames, armadillos known as Gororin which can roll over Chap, purple seals known as Todorin which can breathe ice, sponges known as Bekabeka, which can push walls onto Chap, turquoise blobs known as Fumajime Pyokorin, which occasionally pause
Bay Route is a platform "Run and gun" arcade game developed by Sunsoft and published by Sega in 1989. Players control a soldier and shoot terrorists, collect power-ups, and defeat bosses to advance levels. Players can select one of four configurations on their gun.
Sprintmaster is an action racing game for the Atari 2600. The game is played with an overhead view of the racetrack, and the first of two players to race around the track for the required number of laps wins! Occasionally a bonus will appear in the roadway; collect these to increase the traction capabilities of your car or gain a temporary speed boost. Other obstacles, such as oil slicks, may also appear in the roadway which will cause you to lose control and speed. There is a total of nine different tracks with varying levels of difficulty to race on, and you can choose either blacktop, dirt, or ice for terrain.
The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls Hiryu himself, whose main weapon is a tonfa-like plasma sword known as "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual.
Numerous power-ups can be obtained from item boxes carried by certain enemi
The ultimate showdown in baseball!
Take to the field and batter up, and direct your team to Pennant glory. This is Konami's greatest sports event! Become the worlds greatest!
A vertical-scrolling shoot-'em-up from Face for the PC Engine. It was never released outside of Japan. It was eventually followed by a sequel, Hanii on the Road.
Hanii in the Sky is a shoot-'em-up by Face, an obscure PC Engine developer best known in the west for Money Puzzle Exchanger. The player controls the eponymous Hanii, a sentient haniwa figurine, as they shoot down legions of demonic spirits and youkai in the air. He is set to this task by ancient Japanese deity Izanagi, with the ultimate goal of rescuing his wife/sister deity Izanami.
The chief feature of Hanii in the Sky is the protagonist's ability to change the direction of their weapon, allowing the player to shoot in eight different directions total. This is often required to defeat enemy waves emerging from all sides of the screen as well as the fast-moving bosses. The player can also upgrade Hanii's weaponry, allowing him to fire in more directions simultaneously, as well as purchase health refills and other useful items from Izanagi.
Hanii in th
This platformer sequel to Son Son was only released on the PC Engine in Japan.
Son Son 2 is the direct sequel to Son Son and features an interpretation of the Son Goku character from ancient Chinese novel Journey to the West. Unlike the first game, which played like a ground-based scrolling shoot-'em-up with several floors the character could switch between, Son Son II plays much more like a traditional platformer, specifically Wonder Boy and even more overtly Capcom's earlier arcade game Black Tiger. Son Son attacks with his extendable staff (based on Sun Wukong's Ruyi Jingu Bang weapon) and can defeat enemies to earn coins, which can be spent on upgrades and health refills. The player also needs to find a key on each stage before they can reach the boss.
The goal of the game is to rescue the other members of his party: Xuanzang (Tripitaka), Pigsy and Sandy. They are kidnapped during the opening cutscene by the final boss, who is depicted as a mysterious silhouette.
Son Son II is also one of the earliest Capcom
The tenth and final Bandai game to use the Family Trainer/Power Pad accesssory for the NES. The player helps a baby kyonshi (jiang shi) find its parents.
Family Trainer: Rairai Kyonshizu is the final game in Bandai's series of Family Trainer games, intended for use with the peripheral of the same name (called the Power Pad overseas). It is based on a TV show about a young Kyonshi - better known as the Jiang Shi Chinese hopping vampire outside of Japan. The player, as the Kyonshi, must complete various mini-game challenges in order to help it reach its parents.
The subtitle for this game is "Baby Kyonshii no Amida Daibouken" or "Baby Kyonshi's Ladder Adventure" - the ladder randomly determines the next mini-game.
"Where in North Dakota Is Carmen Sandiego? is a 1989 entry in the Carmen Sandiego series. It was intended for educational purposes in the state of North Dakota.
A Famicom RPG published by Use Corporation that is based on Hyakkiyakou, or "Night Parade of the 100 Demons", a Japanese festival akin to Halloween. It was never released outside of Japan.
A Famicom RPG based on a famous Japanese novel series of the same name. It was developed by Alpha Denshi and published by SNK.
Satomi Hakkenden (usually translated as "The Eight Dog Chronicles") was a long-running 19th century novel series about eight samurais from the Sengoku period and their various adventures. It was in some ways partly inspired by the ancient Chinese epic The Water Margin, which has itself seen video game adaptations in the form of the Suikoden games. Receiving numerous TV and film adaptations, including the 1983 film known in the west as Legend of the Eight Samurai, Satomi Hakkenden would be its first video game adaptation. Makai Hakkenden Shada for the Turbografx-16, also released in 1989, would be a later adaptation.
The game itself plays much like Dragon Quest; a common source of inspiration for 8-bit RPGs. The player can walk around towns conversing with NPCs, equipping themselves with weapons and armor and receiving quests and directions to new areas before leaving the safety of the tow
Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken is a mystery game released for the Nintendo Famicom in 1989.
Nishimura Kyoutarou Mystery: Blue Train Satsujin Jiken ("Kyoutarou Nishimura Mystery: Blue Train Murder Case") is the first game in a series of murder mystery adventure games based on novels by famed Japanese mystery author Kyotaro Nishimura. It was developed by TOSE and published by Irem on the Famicom in Japan only. Along with other similarly themed franchises such as Tantei Jinguuji Saburo and Yamamura Misa Suspense, it invites players to solve the mystery by talking to witnesses and suspects and interacting with the environment to discover who is behind the murder.
Kyotaro Nishimura's novels tend to focus on murders that occur on or around trains with this game being no exception. A body is found on a Blue Train - the name given to Japanese cross-country sleeper trains, i.e. those built to accommodate sleeping passengers - and the player character is brought in to solve the mystery.
An action game involving trampolining firefighters, developed for the Famicom by Aicom. A US version named Blazebusters was announced but later cancelled.
Roger Rabbit is the first game in the Crazy Castle series, known in the West as Bugs Bunny's Crazy Castle. The Roger Rabbit version was developed for the Famicom Disk System and released only in Japan.
A sci-fi Light Gun game from Bandai that came packaged with the Hyper Shot Light Gun for the Famicom.
Space Shadow is an on-rails sci-fi Light Gun game from Bandai that takes its inspiration from the claustrophobic killer aliens movie Aliens. The player walks down an octagonal hallway and shoots any hostile extra-terrestrial life that bursts forth from one of the side-passages or the ceiling.
Space Shadow was the pack-in game for the Bandai Hyper Shot, a sub-machine gun shaped Light Gun for the Famicom. Despite the fact that Light Gun games tended to do far better in the US, neither the Hyper Shot nor this game were ever released outside of Japan.
You play a robot called Spark Man and the screen advances from left to right. Kill all the enemies with your standard weapon or weapons with limited shots available within the stages. You can also shoot the bad guys face-to-face with your leg. During each boss stage you have to kill a certain number of enemies to continue on to the next level. The game ends after Level 9
The second in the Yamamura Misa Suspense series of murder mystery adventure games. It was published by Taito for the Famicom in Japan only.
Yamamura Misa Suspense: Kyoto Hana no Misshitsu Satsujin Jiken is the second game based on the work of Japanese mystery novelist Misa Yamamura (the first being Yamamura Misa Suspense: Kyouto Ryuu no Tera Satsujin Jiken) and, like the first, concerns a murder in the picturesque Japanese city of Kyoto.
As with the first game, and conversely to other Famicom adventure games around at the time, Hana no Misshitsu Satsujin Jiken has a dynamic bar of commands the player can perform; it changes to reflect what actions are currently possible for the player character in that area, so that they don't waste too much time trying every action in every location to find the next clue. These actions are also represented with symbolic icons, rather than typed out as words.