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New Games - Page 12235

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New Most Popular Top Rated
  • Battle Beyond the Stars

    1985

    Battle Beyond the Stars

    1985

    Amstrad CPC
    A shoot 'em up written by Jim Baguley and published by Solar Software for the Amstrad CPC.
  • That's the Spirit

    1985

    That's the Spirit

    1985

    Adventure
    ZX Spectrum
    An early adventure game published by The Edge for the ZX Spectrum that was written by Simon Lipowicz and Andrew Blazdell.
  • Frankenstein 2000

    1985

    Frankenstein 2000

    1985

    Shooter Arcade
    BBC Microcomputer System ZX Spectrum Acorn Electron
    An action game developed by Icon Software in which the player travels in a micro submarine through several organs of Frankenstein's body.
  • Drain Mania

    1985

    Drain Mania

    1985

    Platform Simulator
    BBC Microcomputer System
    In this Mario Bros. clone the player character Theodore wanders the various tunnels of the sewer system in search of a way out.
  • Chrysalis

    1985

    Chrysalis

    1985

    BBC Microcomputer System
    A Pac Man style game in which the player character is running around a maze to collect all the eggs that were laid by mutant worms.
  • Contraption

    1985

    Contraption

    1985

    Platform
    BBC Microcomputer System Amstrad CPC
    A platformer in which the mad professor must collect golden apples and feed his new invented machine, the Contraption, with them.
  • Battle Fighter

    1985

    Battle Fighter

    1985

    Shooter
    Tomy Tutor / Pyuta / Grandstand Tutor
    Game released only in Japan for Tomy Pyuta system.
  • A Harvesting Moon

    1985

    A Harvesting Moon

    1985

    Adventure
    ZX Spectrum
    A text adventure that was later re-released with some added graphics. The game was created using Gilsoft's Quill. You tell the game what you want to do by typing instructions via keyboard and the parser is based on verb / noun input.
  • Headstart

    1985

    Headstart

    1985

    Platform Simulator Sport
    Commodore C64/128/MAX ZX Spectrum
    Released in 1985 for the Commodore 64.
  • Magic Madness

    1985

    Magic Madness

    1985

    Platform
    Commodore C64/128/MAX
  • The Demon Crystal

    1985

    The Demon Crystal

    1985

    Puzzle Role-playing (RPG) Adventure
    PC-8800 Series PC (Microsoft Windows) MSX Nintendo Switch
    Originally released in 1984 for the MZ-1500. From MobyGames: Demon Crystal is an action puzzle game. Scattered around the stage are numerous keys which help open locked areas. The goal is to find the big key which is needed to open the exit and advance to the next stage. Ares' only weapon is a limited number of bombs, which explode in a flame and can kill multiple enemies at once. The game consists of 30 stages (houses).
  • Mole Mole

    1985

    Mole Mole

    1985

    Puzzle
    PC-8800 Series FM-7 MSX
    Mole Mole is a puzzle game in which the player has to navigate a rather anthropomorphic mole through top-down single-screen stages, with the goal of reaching the exit after having collected all the fruits on the screen.
  • Eddie Kidd Jump Challenge

    1985

    Eddie Kidd Jump Challenge

    1985

    Racing Sport Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron MSX
    Eddie Kidd Jump Challenge is a 1985 vehicle simulation game released for the Commodore 64, MSX, ZX Spectrum, Acorn Electron and BBC Micro, licensed by British stunt performer, Eddie Kidd.
  • Super Huey UH-1X

    1985

    Super Huey UH-1X

    1985

    Simulator
    Atari 7800 Atari 8-bit Commodore C64/128/MAX Atari ST/STE DOS Amiga Apple II
    A port of the 1985 Cosmi home computer game, Atari released this for the 7800 in 1988. This is a decent helicopter combat game, in which you pilot a Super Huey UH-IX.
  • Jump Shot

    1985

    Jump Shot

    1985

    Sport
    Arcade
    An early one-on-one basketball game. Score more points than your opponent to win.
  • Wriggler

    1985

    Wriggler

    1985

    Arcade
    ZX Spectrum Amstrad CPC
    "THREE... TWO... ONE... GO!". And with a single shot from the starter's gun the regional championsoftheAnnualMaggot Marathon bite their lips and quickly set off on the most dangerous and highlighted event of the insect world sporting calendar. As you set your pace for the race ahead you r mind begins to drift when you think about the fame, glory and honour for the first contestant who completes the race in over thirty years. You are suddenly brought out of your dream as you realize you are being trampled on by an ant. You jump out of its way, thankful it did not follow you as others may do. But now in your weakened state you need food. Ah, you see some, but how do you get to it? And here is a key and an ant spray but which will you take? Watch out for that spider! One touch from him and you are dead! Look - a parachute. You may need it later... But you cannot get to it as you slip off the moving floor and with your life energy drained plunge to your death with only the thought of what might have been ...
  • Arcade Smash Hits

    1985

    Arcade Smash Hits

    1985

    Arcade
    Commodore C64/128/MAX ZX Spectrum Sega Master System/Mark III
    The game had a choice of 3 arcade games to play. They are Centipede, Breakout and Missile Command.
  • Marsport

    1985

    Marsport

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    Marsport is the first (and ultimately only) game in an unfinished trilogy set in the 25th century. Humanity is at war with the Sept alien race, and they are now in a position to invade Earth, as they have the plans for their protective sphere. You play John Marsh, a soldier turned leader who must go to Mars and locate the original plans. Marsport uses the same game system as Tir Na Nog and Dun Darach, although a 3D effect is incorporated into the graphics. A single path is displayed on screen at a time, and the view is rotated at junctions. The Warriors and Warlords must be shot down using weaponry, making this Gargoyle's most action-driven adventure up to this point. The Marsport is split into ten distinct sections with their own functions, such as Stores, Administration and Computers. There are robots to interact with, for gaining information or objects. Pairs of objects can be combined to manufacture new ones. A central computer locks out many sections until it can be found and disabled. You will have to shoot
  • ST Wars

    1985

    ST Wars

    1985

    Shooter Arcade
    Atari ST/STE Mac
  • Harrier Strike Mission

    1985

    Harrier Strike Mission

    1985

    Simulator
    Atari ST/STE Mac
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