A text adventure that was later re-released with some added graphics.
The game was created using Gilsoft's Quill. You tell the game what you want to do by typing instructions via keyboard and the parser is based on verb / noun input.
Originally released in 1984 for the MZ-1500.
From MobyGames:
Demon Crystal is an action puzzle game. Scattered around the stage are numerous keys which help open locked areas. The goal is to find the big key which is needed to open the exit and advance to the next stage. Ares' only weapon is a limited number of bombs, which explode in a flame and can kill multiple enemies at once. The game consists of 30 stages (houses).
Mole Mole is a puzzle game in which the player has to navigate a rather anthropomorphic mole through top-down single-screen stages, with the goal of reaching the exit after having collected all the fruits on the screen.
Eddie Kidd Jump Challenge is a 1985 vehicle simulation game released for the Commodore 64, MSX, ZX Spectrum, Acorn Electron and BBC Micro, licensed by British stunt performer, Eddie Kidd.
A port of the 1985 Cosmi home computer game, Atari released this for the 7800 in 1988. This is a decent helicopter combat game, in which you pilot a Super Huey UH-IX.
"THREE... TWO... ONE... GO!". And with a single shot from the starter's gun
the regional championsoftheAnnualMaggot Marathon bite their lips and quickly
set off on the most dangerous and highlighted event of the insect world
sporting calendar.
As you set your pace for the race ahead you r mind begins to drift when you
think about the fame, glory and honour for the first contestant who completes
the race in over thirty years.
You are suddenly brought out of your dream as you realize you are being
trampled on by an ant. You jump out of its way, thankful it did not follow you
as others may do. But now in your weakened state you need food. Ah, you see
some, but how do you get to it? And here is a key and an ant spray but which
will you take?
Watch out for that spider! One touch from him and you are dead! Look - a
parachute. You may need it later... But you cannot get to it as you slip off
the moving floor and with your life energy drained plunge to your death with
only the thought of what might have been ...
Marsport is the first (and ultimately only) game in an unfinished trilogy set in the 25th century. Humanity is at war with the Sept alien race, and they are now in a position to invade Earth, as they have the plans for their protective sphere. You play John Marsh, a soldier turned leader who must go to Mars and locate the original plans.
Marsport uses the same game system as Tir Na Nog and Dun Darach, although a 3D effect is incorporated into the graphics. A single path is displayed on screen at a time, and the view is rotated at junctions. The Warriors and Warlords must be shot down using weaponry, making this Gargoyle's most action-driven adventure up to this point.
The Marsport is split into ten distinct sections with their own functions, such as Stores, Administration and Computers. There are robots to interact with, for gaining information or objects. Pairs of objects can be combined to manufacture new ones. A central computer locks out many sections until it can be found and disabled. You will have to shoot