A Tiger Electronics handheld interpretation of Castlevania II: Simon's Quest. It is similar to the Simon's Quest LCD watch game, but has greater depth.
Submarine Wars is an LCD game released by Sega in Japan as part of the Game Vision series. It is in fact a retooled version of Tiger Electronics' 1989 LCD "Super Sound" handheld, Sub Wars.
The LCD version of After Burner is a watered-down version of the arcade game After Burner created by Tiger Electronics. Two versions were created - a handheld version, and a large tabletop unit, although the game itself is presumed to be identical. It was released in 1989.
Tetris is a puzzle game developed originally released for arcades. Players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.
The player controls a spaceship in order to avoid and destroy asteroids. The controls are rotate, thrust and fire. It expands on Meteors by introducing different types of asteroids and enemies, and a limited use camouflage function that allows the player to pass through asteroids and enemies.
D' is a sci-fi survival horror game for one or two players.
The story begins with that Louis and Dick are suddenly awakened from the ships's alarm while en route to an important planetary colonization assignment with their space transport ship "Sophia".
Your car has broken down in front of Count Dracula's mansion, and since there is no help nearby, you decide to explore it. Drak is adventure game from ECP, with graphics in the form of Maniac Mansion. You move your character using the joystick and entering two-word commands with the keyboard. Some commands can be abbreviated, with two letter combinations of the noun and verb (eg: OP DO for OPEN DOOR). The object of this game is to escape the mysterious mansion before you are killed by Count Dracula's assistant, Egor.
With a jolt you wake, reaching from your subconscious mind for a pencil and a clean sheet of paper from the desk. Fumbling about with your fingers, however, you find not stationery, but the icicle-covered sleeve of uncle's coast.
Upon opening your eyes, the puzzle is solved. No longer are you in uncle's study at Koenigsberg University, taking notes and generally keeping busy helping uncle. You are now heading up a narrow track that winds on through gradually deepening woods and snow, on another one of uncle's “field trips”. This time researching a book on vampire bats and their connection with a strange race of humans.
This is of course of little interest to you, being neither of a very adventurous nature or possession of a strange stomach. However, the strange wolf cries coming from the trees around you and the general air of expectancy does grip you in a frightening sort of way.
Dance of the Vampires is an adventure game split into three chapters. The screen consist of the picture of the location that play