Based off of the 80s game show of the same name, Press Your Luck allows you to play as one of three contestants in both a quiz round, and a shot at the "big board." Correct answers in the quiz round give spins for the board round. Spins give you the power to dictate whether you will use them yourself, to increase your total prize money, or force them on others in the hopes they will land on a Whammy. One Whammy will erase a contestant's score, and four will remove them from the game.
Hidden Agenda places players in the presidential office of Chimerica, a fictional Latin American nation, where they navigate complex political challenges through policy decisions and strategic governance. Players must balance social reforms, economic stability, and international relations while managing various political factions, military forces, and civilian interests. Each presidential decree and diplomatic choice shapes the nation's future, potentially leading to prosperity or instability. Through resource management and crisis response scenarios, the game demonstrates how executive decisions ripple through society, affecting everything from public opinion to national security.
Hole is a text adventure for the Dragon 32/64.
The year is 2208, and the player is the sole crew member of a medium-range starship. Their mission is to visit a sector of space previously explored only by the starship Zelda. As the player enters the sector, they find themselves losing consiousness. The player now wakes up in some strange galaxy interlinked by a series of black holes. The player can travel to a series of different worlds useing their ship's navigation system. Each system has unique environmental conditions that require wearing specific suits.
There is a save and restore feature. All commands are via VERB NOUN entry.
Wells & Fargo is a game by Spanish developer Topo Soft in which players drive a stagecoach fending off attackers. The game supported two simultaneous players, one driving the coach while the other shot at enemies from the back.
Godzilla is a 1988 action video game for the Commodore 16 and Commodore Plus/4 developed by Attila Cosir and distributed by Novotrade and then re-released by DELTASoft. It is a simple, endless game of avoiding taking hits from obstacles and enemies in a scrolling field. The first level introduces ground spikes, which can be jumped over. The second level introduces a UFO-like object that flies toward Godzilla's head, which can be eaten. The third level introduces a giant bee that heads toward the back of Godzilla's head, and is defeated by using fire breath. Finally, the fourth level introduces a space shuttle-like object that cruises on the ground, which can be jumped over.
Godzilla has 6 lives, and once they're gone the player has to start over. The game awards points for keeping Godzilla alive, however it doesn't keep track of high scores.
The game itself is completely silent, save for a brief voice sample when the game is started, and a loud, static-filled roar that Godzilla utters whenever he gets hit by
The game, based on the story of the ocean liner Titanic, takes place under the bottom of the sea by a diver who must find the secrets of the sunken Titanic.
Throughout the adventure we have an air counter that acts as energy that reduces over time and by contact with enemies. We also have a series of arrows or harpoons that we can shoot to defend ourselves. The enemies are sharks, giant octopuses and a number of other fish types.
The game consists of two phases, the first being the objective to find the sunken ship and the second inside the ship, find the safe, burst it and obtain its contents.