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New Most Popular Top Rated
  • 1985: The Day After

    1985

    1985: The Day After

    1985

    Arcade
    Commodore C64/128/MAX ZX Spectrum
    1984: Escape from Big Brother is a space exploration game set in a post-totalitarian world. Players navigate a spacecraft through underground caverns on four planets, searching for energy pods left behind by the fallen regime. The game features precise rotational controls for maneuvering through tight spaces, and players must use their ship's tractor beam to collect the crucial energy pods. This challenging adventure combines elements of sci-fi and retrofuturism as humanity rebuilds after liberation from oppressive control.
  • Panzer Grenadier

    1985

    Panzer Grenadier

    1985

    Simulator Strategy Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX Apple II
  • Jump Jet

    1985

    Jump Jet

    1985

    Shooter Simulator
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX Atari ST/STE Acorn Electron Commodore 16 DOS Amiga Amstrad CPC Commodore Plus/4 MSX
    Jump Jet is an Harrier Jump Jet Simulator game. You can take on one of four statuses, from Flight Lieutenant right up to Group Captain, with a practice mode also included. You must use guidance missiles and close-range guns, while paying attention to your fuel level, and the wind on higher difficulties.
  • Gremlins: The Adventure

    1985

    Gremlins: The Adventure

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Amstrad CPC Commodore Plus/4
    There were three warnings. Keep them out of light, especially sunlight. Don't ever get them wet. Keep them away from water. But the most important thing, the thing you must never forget . . . no matter how much they cry, no matter how much they beg never, never feed them after midnight.”
  • Six-Gun Shootout

    1985

    Six-Gun Shootout

    1985

    Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX Apple II
  • The Mist

    1985

    The Mist

    1985

    Adventure
    Mac DOS Apple II
    A text adventure based upon the Stephen King short story of the same name.
  • Star Trek: The Kobayashi Alternative

    1985

    Star Trek: The Kobayashi Alternative

    1985

    Adventure
    Commodore C64/128/MAX Mac DOS Apple II
    You replay the recovery of the USS Heinlein, which was under the command of Captain Sulu when it got lost under suspicious circumstances in the 145 Trianguli area while on a classified mission. The main reason for simulating the incident is to ascertain if the rescue mission is a viable alternative for the Kobayashi Maru training mission for space cadets at Starfleet Academy.
  • Perry Mason: The Case of the Mandarin Murder

    1985

    Perry Mason: The Case of the Mandarin Murder

    1985

    Adventure
    Commodore C64/128/MAX Atari ST/STE DOS Apple II MSX
    Text adventure based on the Perry Mason novels by Erle Stanley Gardner.
  • Koronis Rift

    1985

    Koronis Rift

    1985

    Shooter Simulator
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II TRS-80 Amstrad CPC MSX
    You play as a techno scavenger in the year 2049, exploring the Koronis Rift, in one of Lucasfilms earliest games. The Ancients abandoned the planet, leaving behind many different artifacts and ships, which you can loot. Send your droid to retrieve modules and try to figure out what the ancient technology is for. It could be batteries, shields or even weapons, to help you fight the trigger-happy saucers that want you dead.
  • Castle of Terror

    1985

    Castle of Terror

    1985

    Role-playing (RPG) Adventure
    Commodore C64/128/MAX PC (Microsoft Windows)
    A syntax commanded graphical adventure in which the player tries to rescue a young maiden from the bloodlustrous clatches of a vampire
  • The Goonies

    1985

    The Goonies

    1985

    Platform Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC
    The Goonies is based on the Steven Spielberg film of the same name. The game is divided into a series of eight screens based on scenes from the film, each of which contains puzzles that must be solved by coordinating the activities of two of the kids from the Goonies (and in the last screen, the elephant-man-like Sloth) without getting killed by deadly bats, homicidal Fratellis, flying demon-skull thingies, or other environmental hazards.
  • Zorro

    1985

    Zorro

    1985

    Platform Puzzle
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC
    star 7
    A swashbuckling adventure with an emphasis on puzzling. Programmed by James Garon and published in 1985 by Datasoft.
  • Star Crystal Episode 1: Mertactor - The Volentine Gambit

    1985

    Star Crystal Episode 1: Mertactor - The Volentine Gambit

    1985

    Adventure
    Apple II
  • Under Fire!

    1985

    Under Fire!

    1985

    Simulator Strategy Tactical
    Commodore C64/128/MAX DOS Apple II
    Tactical WWII land combat simulation.
  • Kikstart

    1985

    Kikstart

    1985

    Racing
    Atari 8-bit Commodore C64/128/MAX Commodore 16 Commodore Plus/4
    star 6.9
    Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.
  • Hal 21

    1985

    Hal 21

    1985

    Shooter Arcade
    Arcade PlayStation 3 PlayStation Portable
    A vertically scrolling shoot 'em up from SNK.
  • Cerberus

    1985

    Cerberus

    1985

    Shooter Arcade
    Arcade
    The player controls a planetary salvage ship high above a planet. He/she must capture as many pods as possible before the time runs out or alien ravagers take the pods for themselves.
  • Decision in the Desert

    1985

    Decision in the Desert

    1985

    Simulator Strategy Tactical
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander of forces in North Africa during WWII
  • Crusade in Europe

    1985

    Crusade in Europe

    1985

    Real Time Strategy (RTS) Simulator Strategy Tactical
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    Crusade in Europe is a classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The first title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander.
  • Kennedy Approach

    1985

    Kennedy Approach

    1985

    Simulator Strategy
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE PC (Microsoft Windows) Amiga
    The player assumes the role of a controller in a Terminal Radar Approach Control, giving instructions to aircraft so that they can safely land, as well as take off and enter their correct flight corridors. The purpose of the game is to manage the flights that are presented to the player without the flights being delayed or exiting/landing in the wrong location. The aircraft either come flying in on the screen and have preset exit or landing points or show up as wanting to take off with an exit point. It is the player's job to determine the route each aircraft flies and when they may land or take off. The aircraft cannot be too close to each other, so the player needs to make sure that they are passing each other on different flight levels or with sufficient distance (three grid dots north/south or east/west) between them. When an aircraft is in danger of crashing or is exiting at the wrong location or altitude, the aircraft will inform the air traffic controller. Aircraft do not change course/altitude unless the p
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