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New Games - Page 12244

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New Most Popular Top Rated
  • Elidon

    1985

    Elidon

    1985

    Platform Arcade
    Commodore C64/128/MAX Amstrad CPC MSX
    You play a fairy who has to find seven potions.
  • Dynamite Dan

    1985

    Dynamite Dan

    1985

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    star 7
    The game starts where Dan lands his airship on the top of the evil Dr Blitzen's hideout. The aim of the game is to find eight sticks of dynamite that are placed randomly around the playing area whilst avoiding the perils of the game such as moving monsters, drowning and falling from great heights. Once Dan has all eight sticks of dynamite, the player must make their way to the central safe to blow it open and steal the plans for the evil doctor's Death Ray and escape to his airship.
  • Doppleganger

    1985

    Doppleganger

    1985

    Puzzle Adventure
    Amstrad CPC
    Find treasures in an abandoned house.
  • Doctor Who and the Mines of Terror

    1985

    Doctor Who and the Mines of Terror

    1985

    Platform Puzzle
    BBC Microcomputer System Commodore C64/128/MAX Amstrad CPC
    The game centers on the player's character of the Doctor (specifically his sixth incarnation), and his robotic programmable cat Splinx. The goal of the game is to halt the Master's production of Heatonite, retrieve stolen plans for the Time Lords, and return safely. The game's screen always has the player in the center, and depending on the direction of movement, the entire screen scrolls horizontally, vertically, or diagonally. The player can move freely, but can die in many ways: monster attack, robot attack, too great a fall, forced regeneration, lack of oxygen, and sharp spikes. Enemies include patrolling robots that resemble the Daleks; however, the actual name and exact design of the Daleks was not used due to the rights to them being part owned by Terry Nation, creator of the Daleks.
  • Devil's Crown

    1985

    Devil's Crown

    1985

    Puzzle Adventure
    ZX Spectrum Amstrad CPC
    You have to find seven gems which are hidden in a sunken ship and are guarded by ghost pirates.
  • Death Wake

    1985

    Death Wake

    1985

    Shooter
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Death Pit

    1985

    Death Pit

    1985

    Amstrad CPC
    The aim of the game is for you to collect as much gold as possible, and get it and the gem back to the tent You will only score points for these items when they are actually dropped in the tent NOTE that the game ends when you drop the gem in the tent, so if you want to acquire the maximum score you should leave this until the end At the start of the game you are at the entrance to the mines You will find the tent to the right, your Landrover to the left, and a number of oxygen bottles, batteries and spades scattered at your feet You will already be holding and using 1 oxygen bottle and 1 battery displayed on the right of the screen; and m addition to these you will be carrying 1 spare oxygen bottle. 1 spare battery and 1 spade which are displayed at the bottom of the screen You may choose to carry 4 items with you at a time To pick up another item move your man above and slightly to the left of the item you wish to select and then press the SPACE-BAR to enter selection mode You should then move th
  • Danger Mouse in Making Whoopee!

    1985

    Danger Mouse in Making Whoopee!

    1985

    Platform Puzzle
    ZX Spectrum Amstrad CPC
    Oh no! The evil toad Baron Greenback has kidnapped Penfold and is trying to take over the world with a whoopee cushion scheme! Can you, as the cartoon hero Danger Mouse, rescue Penfold and stop the evil Baron's plan?
  • Daley Thompson's Super-Test

    1985

    Daley Thompson's Super-Test

    1985

    Sport
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    This game features a variety of sporting events. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets.
  • Cylu

    1985

    Cylu

    1985

    Puzzle
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Isometric puzzle game.
  • Critical Mass

    1985

    Critical Mass

    1985

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Critical Mass is an action puzzle game that takes traditional match 3 and brings it into the world of 3D.
  • Confuzion

    1985

    Confuzion

    1985

    Puzzle
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC
    Confuzion is a puzzle game.
  • Collapse

    1985

    Collapse

    1985

    Platform Puzzle
    Atari 8-bit Commodore C64/128/MAX Amstrad CPC
  • Cobra Pinball

    1985

    Cobra Pinball

    1985

    Pinball
    Amstrad CPC
    A basic pinball game with a cobra themed table.
  • Chimera

    1985

    Chimera

    1985

    Puzzle Strategy Tactical
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    An isometric adventure game set on an alien spaceship bound for earth.
  • Caves of Doom

    1985

    Caves of Doom

    1985

    Platform
    ZX Spectrum Amstrad CPC
    Platform game, where you can move up/suspend your character, avoiding enemies. Exploration based game as most screens have more than one exit.
  • Camelot Warriors

    1985

    Camelot Warriors

    1985

    Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
  • Brian Jacks Superstar Challenge

    1985

    Brian Jacks Superstar Challenge

    1985

    Sport Arcade
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC MSX
    A multi-event sports game that is loosely based on the BBC TV show Superstars.
  • Bounder

    1985

    Bounder

    1985

    Platform Strategy Arcade
    Commodore C64/128/MAX ZX Spectrum PC (Microsoft Windows) Amstrad CPC MSX
    star 6
    The player controls a tennis ball which is used to navigate courses, composed of numerous tiles, which are suspended high above ground. The ball must be bounced past walls and over enemies; coming into contact with either, or plummeting over the edge of the course, results in the loss of one of the player's seven lives. Courses feature power squares, which push the tennis ball forward and allow longer jumps, these must be utilized to complete the course. Power squares are also used to enable the tennis ball to reach mystery spaces, tiles with question marks, which contain extra lives and bonus jumps which are used on bonus screens. Mystery spaces can also destroy the tennis ball, resulting in the loss of a life, through instant destruction or by freezing the ball in place while a missile flies across the play area and explodes.
  • Blockbusters: Gold Run

    1985

    Blockbusters: Gold Run

    1985

    Strategy Quiz/Trivia
    BBC Microcomputer System Amstrad CPC
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