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New Games - Page 12318

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New Most Popular Top Rated
  • Bandit

    1983

    Bandit

    1983

    Shooter Arcade
    BBC Microcomputer System
    Bandit is an unreleased title from Acornsoft. It is a clone of the 1979 arcade game Cosmic Guerilla from Universal.
  • High Rise

    1983

    High Rise

    1983

    Puzzle
    Atari 8-bit PC-8800 Series Commodore C64/128/MAX Apple II FM-7
    Highrise is a puzzle game where the player has to construct a tower out of blocks. The player controls a character called Barnaby who moves under five chutes full of blocks. From these the player picks blocks and moves them to the springboard where they are strategically positioned. Then the blocks are sent to the building area where they are stacked over the previous selection of blocks. Once the constructed tower reaches the required height, Barnaby will use it to climb up to a ladder at the top of the screen that leads to the next level. Picking the right blocks at the right position is necessary or the tower will be unstable and collapse. The game is on time and for each new level the player has less time available. There is also an instructor mode where the player can play without the time restriction.
  • Mr. Jong

    1983

    Mr. Jong

    1983

    Puzzle
    Arcade
    A mahjong puzzle-action game with sliding block and maze elements. Players control Mr. Jong to make mahjong hands by pushing tiles into a pit at the top of the screen while also avoiding ogres in pursuit. Mr. Jong can temporarily defeat the ogres by crushing them with shoved tiles (similar to Pengo), or by collecting a special power tile and tagging an ogre (similar to Pac-Man).
  • Misterious Thief

    1983

    Misterious Thief

    1983

    Platform Arcade
    Atari 2600
    A Bootleg of "Mysterious Thief"
  • Phantom Tank

    1983

    Phantom Tank

    1983

    Shooter Arcade
    Atari 2600
    Bootleg of "Tanks But No Tanks" (aka Phantom Panzer)
  • Raider

    1983

    Raider

    1983

    Shooter Arcade
    Sinclair ZX81
    Raider is a Scramble clone that has you flying over the surface of a planet before flying through a cavern bombing the installations and missile dumps. As you fly, missiles and aliens will fly towards you and you can either bomb them or use your laser. You are able to move your craft up or down, and left or right to avoid the missiles and aliens as well. If you hit a missile, alien or the planet's surface then you lose one of three lives. A fuel gauge decreases as you fly but you can increase it by bombing fuel dumps.
  • Pac Rabbit

    1983

    Pac Rabbit

    1983

    Arcade
    Sinclair ZX81
    Pac Rabbit is a Pac-Man clone where you take the role of a rabbit and you move about a maze eating all the dots to clear the maze. As you eat the dots you must avoid the hounds that are hunting you but you can eat magic carrots which enable you to eat the hounds for a short time. If you touch a hound then you lose one of ten lives. There are six mazes split into two parts, Rabbits Revenge and Run Rabbit Run and you can choose the speed of the game (0-9) with zero being the fastest.
  • Munchees

    1983

    Munchees

    1983

    Arcade
    Sinclair ZX81
    Munchees is a Pac-Man clone where you must move around a maze to clear it by eating all the dots. As you eat the dots you have to avoid ghosts and if you touch one then you lose one of three lives. There are power-pills that can be eaten and these allow you to eat the ghosts for a short time. You have a choice of how many ghosts on the maze (1-4).
  • Jungle Maths

    1983

    Jungle Maths

    1983

    Puzzle
    Dragon 32/64 ZX Spectrum Sinclair ZX81
    Jungle Maths is an educational game for multiple sytstems. The player must travel through a jungle to reach their home base and safety. To do this, they must correctly answer 10 math questions. A map tracks the player's progress. If the player answers incorrectly, they could fall in a pit, sink into quicksand, or have other animated maladies befall them. Five incorrect answers, and it's game over. Options include numbers from 10 to 1000, subtraction or addition, negative numbers, and time to answer the questions.
  • Galaxians & Gloops

    1983

    Galaxians & Gloops

    1983

    Shooter Arcade
    Sinclair ZX81
    Galaxians & Gloops is a double game pack that contains: Galaxians: Based on the arcade game, you control a craft at the bottom of the screen, moving left or right, blasting alien ships in formation above firing missiles at you. As you blast the aliens, some aliens will swoop down firing missiles as well. If you are hit by an alien or its missiles then you lose one of three lives. Before the game you have a number of options that can be selected and they are speed (0-9), firing rate (0-9) and how many swoop at one time (0-9). Gloops: A Pac-Man clone that has you moving about a maze eating all the dots to clear the maze. As you eat the dots, Gloops move around the maze as well and if you touch one then you lose one of three lives. There are power-pills and if you eat one then you can eat the Gloops for a short time. Before the game you have two options that can be selected and they are speed (0-9) and a choice of ten mazes.
  • Damper/Glooper

    1983

    Damper/Glooper

    1983

    Arcade
    Sinclair ZX81
    Damper/Glooper is a double games pack that contains the following: Damper: A city in the jungle is losing it's power due to Leeches on the grid. In this maze game you must move along the grid and damp the dotted lines which turns them solid. As you move around the grid, Leeches also move about and if you touch one then you lose one of three lives. Glooper: A Pac-Man clone where you have to move about a maze to eat all the dots while avoiding three creatures moving about the maze. If you touch a creature then you lose one of three lives but there are power-pills that can be collected and this allows you to eat the creatures for a short time.
  • Byter

    1983

    Byter

    1983

    Arcade
    Sinclair ZX81
    Byter is a Pac-Man clone. You control a mouse, moving about a maze and attempting to eat all the dots while avoiding monsters. If you touch a monster then you lose one of three lives but if you collect one of four dollar signs then you can eat the monsters for a short time.
  • Black Star

    1983

    Black Star

    1983

    Sinclair ZX81
    After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you
  • Bank Robber

    1983

    Bank Robber

    1983

    Sinclair ZX81
    Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.
  • Arcade Action

    1983

    Arcade Action

    1983

    Arcade
    Sinclair ZX81
    Arcade Action is a collection of five games which include: Overtaker: The aim of the game is to drive up the screen passing as many cars as you can in two minutes to get the highest score you can. You can move your car left or right, and increase your speed but you can't slow down and the faster you drive the quicker your score increases. If you hit other cars then you stop which also stops your score increasing. Missile Man: Based on Galaxians, you must move your craft left or right at the bottom of the screen to blast and destroy the aliens above moving left and right. The aliens will drop missiles on you and occasionally an alien will move down the screen. If you are hit by a missile or an alien then you lose one of three lives. Spacefighter Pilot: Your crippled Mothership is orbiting a planet but the planet residents are firing missiles upwards to destroy it. You control a crosshair at the top of the screen and you must move left or right and hit the missiles. If your Mothership is hit too many times then it
  • Community Chest

    1983

    Community Chest

    1983

    Card & Board Game
    Sinclair ZX81
    Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player
  • Scram 81

    1983

    Scram 81

    1983

    Shooter Arcade
    Sinclair ZX81
    Scram - 81 is a clone of the arcade game Scramble which is viewed from the side with the screen scrolling left to right constantly. You have to fly a spaceship above the surface of a planet bombing ground targets while shooting or bombing missiles with your laser. As you fly, your fuel level decreases but you can bomb fuel dumps to increase it. If you hit a missile or the surface then you lose one of three lives.
  • Ten 1K Games

    1983

    Ten 1K Games

    1983

    Sinclair ZX81
    Ten 1K Games is a collection of ten games and programs that contains: Survival: A program that sees you sat on the screen watching bombs explode around you, seeing how long you can survive. Typing: A typing tutor that allows you to select the speed of the program before typing the letter or number that flashes on a keyboard on the screen. Reverse: A puzzle game where you have a row of mixed up numbers from one to nine and you have to select how many numbers to reverse to put the row in order. Night Rally: You move up a road and you have to move left or right to avoid hitting the sides. Airstrike: A plane flies above a target from left to right at different heights and you have to press P to try to bomb it. Crocodile Swamp: A plane flies above a target from left to right at different heights and you have to jump out and move left or right to land on the target. Missile Chase: A missile flies at the top of the screen and you control the speed (normal or fast) of an Exocet to intercept the missile. Moonlander:
  • ZX Compendium

    1983

    ZX Compendium

    1983

    Sinclair ZX81
    ZX Compendium is a collection of six games and programs that contains: Alien Intruder: During a long space voyage to Earth, you have been woken from cryogenic suspension to find, to your horror, the rest of the crew devoured by an alien lifeform. To prevent yourself being the next item on the menu you have decided to collect enough essential supplies before escaping in a shuttle. The game is a text adventure with some graphics where the screen is split into two. The top half shows a map of one of the three levels of the ship with your location and the aliens if on the same level as you, a map showing your immediate surrounding area and any exits, and finally the supplies you need to collect which are oxygen, cells, water and food. The bottom half of the screen has text describing your current location and you type in commands with the keyboard to interact with each location. If you enter a location with the alien then you die but if the alien enters your location then you need to deal with the situation. Wumpus A
  • Grab-A-Crab

    1983

    Grab-A-Crab

    1983

    Arcade
    Commodore C64/128/MAX
    Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and you plan to eat them all over various levels to fulfill your large appetite. As you eat the eggs around the maze, four crabs also move around the maze and have to be avoided or you lose one of three lives. There are four dodo eggs in each corner and if eaten allow you to eat the crabs for a short period of time. If you eat a lobster pot in the centre of the maze then you receive an extra dodo egg.
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