Many centuries ago, the Earth was ruled by Sorcerers and Wizards. They possessed mystical powers capable of both good and evil. The most respected influences in the land were from the good Sorcerers. This fact continually disturbed the evil Wizards, and they eventually decided to use their power to conquer the countryside and enslave its people. They devised a plan to systematically eliminate the good Sorcerers by sending wave after wave of diabolical creatures to ravage the world.
As the bravest of the good Sorcerers you have been asked to destroy these forces and save the planet. As a reward for your bravery: whenever you overcome or destroy a creature, you will receive a treasure.
Knowing your bravery the Wizards have done everything within their power to keep you from succeeding. They don't believe you will survive their first three waves of evil, but just in case you do they have several surprises waiting, Only you can discover through bravery and talent how evil they can become.
To give you more power over
The object of the game is to delve into a dungeon to retrieve the Amulet of Yendor, and perish with as much game points as possible. The player can start out with a different ability set, such as Wizard or Cave(wo)man. The player confronts various monsters: hobgoblins, leprechauns, acid blobs, bats, centaurs, chameleons, dragons, ghosts, imps, trolls, and has weapons, armor, potions, wands, rings and special items to aid in this, e.g. related to fire there is a scroll, a ring, a monster and a wand, and their interplay is to be discovered.
There is time pressure because you die if your food runs out, food is scattered around the dungeon. There is a limit to what you can carry, forcing you to leave valuable items behind. The gold and gems you carry when you die increases your score, but it is heavy too.
The player must enter Hell to recover the Amulet. Entering Hell for the uninitiated just means that "you burn to a crisp". (In NetHack, Hell is renamed.)
The player encounters special rooms such as shops, crypts, a
Tennis is a sports game developed and released by Nintendo for the NES. In North America and Europe, Tennis was one of 18 launch games for the NES. A Game Boy version was also released.
The game features single-player and two-player modes for singles and doubles matches, with either competitive or cooperative gameplay. A computerized opponent's artificial intelligence can be set to one of five difficulty levels. Mario referees the matches.
The general idea of the game is that the player must rescue a POW from a POW camp.
Players can die by being shot, falling into water (by drowning), being blown up by a land mine, and being run over by a tank. Players are in possession of machine gun and can use dynamite as a way to attack the enemies. A strict time limit of 24 hours (five real-time minutes) is used in order to keep the pace of the game relatively brisk. After each round is completed, time is taken off the clock to make things more difficult.
Land mines, trenches, and barbed wire similar to those used in the First World War can be seen throughout the levels. The enemy's naval forces are introduced in the game in the second stage along with bridges to go from island to island while tanks start to make their appearance in the third and fourth stages of the game. Watch towers and enemy barracks make their initial appearance in the fifth stage. Keys are required to complete a level and can be found anywhere in the game; from exploded canisters to enem
Would you kindly help a little squirrel whom often you found playing in the woods? I am a very, very friendly squirrel; I swear, I never intend to hurt that poor snail. As it becomes colder and colder, I want nothing more than to store some nuts in my caves, lest I should be no more after the winter. But why in the world is that greedy snail always hiding somewhere to rob me of my nuts, just like those highway men? See what a dilemma I am involved in? To keep away from that cunning snail, should I go on carry the nut to my cave or gather a newly ripe one?
Max, the Guardian of the Galactic Tollway, challenges you and your partner to play BANNERCATCH—a five-level team game of strategy and skill.
You and your partner each control two humanoid robots. Max controls his four highly skilled robots. To win, your humanoids must travel to Max's zone, capture his flag, and bring it home. But be careful! As you and your humanoids are zeroing in on Max's flag, Max's robots are coming after yours.
You and your partner must plan your moves carefully and work as a team. You must also break the secret binary code that Max uses to communicate with his robots. Winning won't be easy, but the rewards are great. Win enough games, and you will be among the first humanoids to see Max's face.
Are you ruthless enough to sustain your position as captain, or are you just another weak stomached space traveller?
KOSMIK PIRATE represents excitement for all the family (including addicted invaders players) and provides unending enjoyment.
Stock Car is an overhead-view racing video game written by A. W. Halse and published in the UK by Micro Power. It was released in 1984 for the BBC Micro, Acorn Electron, and Commodore 64 computers. Although the cassette inlay gives the release date as 1984, some sources state the release date as 1983, and the game is also known as Stock Car Racer.
Stock Car is similar to Atari, Inc.'s Sprint 2 arcade game (1976) and Indy 500 for the Atari VCS (1977).
Serra Pelada is a text-based adventure game developed by Renato Degiovani and published by the magazine Micro Sistemas, based on the peak of gold mining in Serra Pelada in the 1980s.
There’s a new menace in the galaxy! It’s the evil Morplus from the planet Tzoris. Morplus are without question the fiercest warriors east of the Libra Super-Galactic Cluster. They arrive in teams of two to four members, and in waves with the more dangerous squadrons arriving later. In the more advanced skill levels, they’re impossible to stop! Both their flight patterns and bombing maneuvers are highly unpredictable. What can you do against odds like these? There’s only one hope: you must catch them in a devastating super cross force. The key is your awesome "Spectron" weapon, which creates a dual holographic laser blast. You can get them coming and going, and if you run low on energy, you can deftly swing your joystick to the left or right to catch the energy packs dropped by your mother ship.
Fighting Roller / Roller Aces is all about holding forward to jet down the racetrack and avoiding all the dang obstacles you can. All tracks are littered with all sorts of crap: Speed bumps, rocks, cylindrical columns, and gaping pits.
Move along lines, erasing them as you go, to collect flashing or spinning items. If you collide with one of the yellow dots that are moving around erasing lines or if you end up at a dead end with nowhere to go, you lose a life. You cannot go back, only forward.
Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, you must escape by using a super speed button, or by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.
The player controls an alchemist who has been summoned to defeat an evil warlock. The game is set inside the warlock's castle, with the game's primary objective being finding four pieces of a magic scroll. This allows the alchemist to use the "Spell of Destruction" to defeat the warlock.
The alchemist can transform into a golden eagle, requiring the use of spell energy. Transforming between the two is essential to completing the game. The alchemist can hurl lightning bolts and other spells, but the eagle form is required to negotiate steep hills or drops. The alchemist can only carry one item at a time and must consume food to keep stamina levels up. Movement, bumping into objects, or transforming depletes the character's stamina. Fighting monsters also reduces the character's stamina, although this can be mitigated by carrying an axe or sword.
The Black Onyx is a role-playing game developed by Bullet Proof Software. It was released, among other consoles and computers, for the SG-1000 in 1987. It was the last SG-1000 game to be released in card form, and the last to be published by Sega, but it is currently unknown as to whether it was the last SG-1000 game. MSX and PC-8801 versions had been released in 1983 and 1984, respectively, meaning this version is unusually late.
The game was followed by The Black Onyx II: Search For The Fire Crystal, which saw its original MSX release in 1984.