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New Games - Page 12685

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  • Microsoft Flight Simulator

    1986

    Microsoft Flight Simulator

    1986

    Simulator
    Mac
    The Macintosh version featured pull-down menus and multiple view windows for the cockpit, spot plane, map, and control tower.
  • Food Fight

    1986

    Food Fight

    1986

    Arcade
    Atari 8-bit
    You play as Charley trying to eat an ice cream cone. But first you must avoid the chefs that are out to get you: Angelo, Zorba, Oscar, and Jacques. Avoid the food thrown at you by the chefs to get the cone. You can also throw your own food at the chefs to slow them down.
  • Food Fight

    1986

    Food Fight

    1986

    Arcade
    Atari 7800
    You play as Charley trying to eat an ice cream cone. But first you must avoid the chefs that are out to get you: Angelo, Zorba, Oscar, and Jacques. Avoid the food thrown at you by the chefs to get the cone. You can also throw your own food at the chefs to slow them down.
  • Bodyslam

    1986

    Bodyslam

    1986

    Fighting
    Arcade Commodore C64/128/MAX
    Bodyslam is a Sega System 16 arcade wrestling game developed by Esco Boueki and manufactured by Sega. It was later ported to the C64.
  • Centipede

    1986

    Centipede

    1986

    Shooter Arcade
    Atari 7800
    The Atari 7800 port of Centipede.
  • Hokuto no Ken

    1986

    Hokuto no Ken

    1986

    Point-and-click Adventure
    PC-8800 Series Sharp X1
  • Hokuto no Ken: Violence Gekiga Adventure

    1986

    Hokuto no Ken: Violence Gekiga Adventure

    1986

    Point-and-click Adventure Visual Novel
    PC-8800 Series Sharp X1 FM-7
    Hokuto no Ken - Violence Gekiga Adventure​ is a graphic adventure game that was released for Japanese home computers by Enix on May 1986, making it the very first video game based on the Hokuto no Ken franchise. It was released for the NEC PC-8801, NEC PC-9801, FM7 and X1. The game's story is loosely based on the Southern Cross story arc from the original manga. The objective is to help Kenshiro and Bat infiltrate the city of Southern Cross and defeat Shin. As with most adventure games, the player must navigate Ken and Bat through a menu-based command system that will allow them to obtain vital items that will lead them to their ultimate goal. Additionally, Kenshiro must also confront Shin's various underlings throughout the course of the story. The fighting sequences uses a so-called "vital point system" (秘孔システム) in which an enemy can only be defeated by striking specific vital points. The player must search for information or clues that will help them figure out the weak spots of each enemy.
  • Alley Master

    1986

    Alley Master

    1986

    Sport
    Arcade
    A bowling game from Cinematronics.
  • Mr. Goemon

    1986

    Mr. Goemon

    1986

    Platform Arcade
    Arcade PlayStation 4 PC (Microsoft Windows) Xbox 360
    Mr. Goemon is a side-scrolling-platform game developed by Konami in 1986. Enemies charge and grab the character, ending his life unless the player jostles the control stick to break free. Later enemies also have projectile weapons that the player must dodge. They are defeated by throwing a found object at them or hitting them with an always-equipped pipe. Jumping on the enemies' heads will push them down a level or off the screen entirely. Levels feature either boss battles or a pile of gold bars at the end, worth various points depending on the level.
  • Rygar

    1986

    Rygar

    1986

    Platform Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum PlayStation 4 Atari Lynx Amstrad CPC Sega Master System/Mark III
    star 7.2
    An evil being known as Ligar is about to conquer the land of Argool. Such is his power that no living creature dares to cross paths with him. But the legendary warrior Rygar rises from his grave to restore peace and justice. Armed with his famed weapon Diskarmor, Rygar begins to traverse the vast lands that lead to the lair of the demon, as his minions are trying in vain to stop him...
  • Cruise Chaser Blassty

    1986

    Cruise Chaser Blassty

    1986

    Role-playing (RPG) Simulator
    PC-9800 Series PC-8800 Series Sharp X1
    The first role-playing game developed by Squaresoft, Cruise Chaser Blassty is a sci-fi title released in April 1986.
  • Scary Monsters

    1986

    Scary Monsters

    1986

    Platform Adventure
    Commodore C64/128/MAX
    In Scary Monsters you are a hunk called Harry Johns who is trapped on a desolate island along with his girlfriend Conny. The fiend who trapped the two of you is the evil Dr. Graves, who happens to be a surgeon gone completely mad! Although at first glance the island seems pretty nice, with some beautiful green hills and forests, making it a nice setting for your own little private version of The Blue Lagoon, it soon becomes apparent that some very creepy characters inhabit this piece of land. In mansions, castles, a church and even a pyramid live Dracula, Frankenstein, a werewolf, a mummy, a witch and a rather funny looking deformed guy. And if being on the same little continent with these creeps isn’t enough, you actually have got to kill them all before you can leave the island… it just isn’t your day! The monsters are hiding in the different buildings on the island and to kill them you’ll have to find an appropriate weapon. For example, to kill Dracula, you’ll need a stake and a hammer and to kill the
  • Alter Ego

    1986

    Alter Ego

    1986

    Role-playing (RPG) Simulator Adventure Indie
    Android iOS DOS Apple II
    star 7.4
    Alter Ego is a life simulation game where players create a character and guide them through seven life phases from infancy to old age by making decisions in various situations. Players choose from multiple response options that influence personality, health, and future scenarios, with each choice carrying long-term consequences that can lead to different outcomes including early death or game over. The gameplay unfolds through a life tree structure with situation cards representing thematic encounters, and players can manage relationships, careers, and lifestyle choices as their character ages, with separate male and female versions available.
  • Spy vs Spy

    1986

    Spy vs Spy

    1986

    Strategy Arcade
    Family Computer Nintendo Entertainment System
    The black spy and the white spy are out to outsmart each other before the time bell rings. Find the needed objects (money, passport, secret plans and airport door key) by searching rooms in the embassy, which include desks, file cabinets and other furniture. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Traps can be disarmed with objects found in rooms (a water bucket from a firebox on the wall will disarm the bomb in the prior example). When all the items are together in the secret briefcase, head for the airport door.
  • Arkanoid

    1986

    Arkanoid

    1986

    Arcade
    Arcade
    star 8
    Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.
  • Gradius

    1986

    Gradius

    1986

    Shooter
    Arcade Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 5.3
    The NES port of Gradius.
  • Keisan Game: Sansuu 2-nen

    1986

    Keisan Game: Sansuu 2-nen

    1986

    Family Computer
    An educational math game for young Japanese students. The second in a series of five games released in 1986 by magazine giant Tokyo Shoseki.
  • Keisan Game: Sansuu 1-nen

    1986

    Keisan Game: Sansuu 1-nen

    1986

    Family Computer
    An educational math game for young Japanese students. The first in a series of five games released in 1986 by magazine giant Tokyo Shoseki.
  • Keisan Game: Sansuu 3-nen

    1986

    Keisan Game: Sansuu 3-nen

    1986

    Family Computer
    An educational math game for young Japanese students. The third in a series of five games released in 1986 by magazine giant Tokyo Shoseki.
  • Mighty Bomb Jack

    1986

    Mighty Bomb Jack

    1986

    Platform Adventure Arcade
    Commodore C64/128/MAX Nintendo 3DS Wii Atari ST/STE DOS Amiga Family Computer Wii U Nintendo Entertainment System Nintendo Switch
    star 5.8
    A platform game where the main character travels throughout various levels collecting bombs. The hero of the game, Jack, must make his way through 16 levels of a pyramid in order to defeat the demon Belzebut and rescue the royal Pamera family.Each level is split into two parts an action zone and a Royal Palace room. The mechanics and level designs of the Royal Palace rooms are directly lifted from the games prequel, Bomb Jack. Action zones can be split up into several portions, and contain power-ups usually hidden in treasure chests such as money bags, Mighty Coins and Mighty Drinks. Mighty Coins allow Jack to change colors blue allows Jack to open orange treasure chests, orange allows him to open any treasure chest by simply touching it from the side, and green transforms all enemies on the screen into coins for 5 seconds. Mighty Drinks add 10 seconds to the games timer. Secret passages can also be found in the action zones, activated by finding a Sphinx in a visible or hidden treasure chest.To prevent the player
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