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  • Asteroids

    1981

    Asteroids

    1981

    Shooter
    Atari 2600
    star 6.1
    Asteroids for the Atari 2600 is a port of the arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.
  • Snoggle

    1981

    Snoggle

    1981

    Arcade
    Apple II
    You are Snoggle, fleeing through a maze of ghosts who will eat you if they catch you. You have to be quick, you need to be bold, to master the eight levels of this fast-action puzzler. Basically, Snoggle is a Pac-Man clone, and one of the earliest ones on the Apple II computer.
  • Darts

    1981

    Darts

    1981

    Sport
    Atari 8-bit
    Darts is a 1-player skill game for the 8-bit Atari. The player controls a hand, which they must position on a dart board to score points. There are 10 levels of difficulty, which determine the shakiness of the throwing arm. The player also sets the level of the computer opponent. The player counts down points from 1001, 905, 501, or 301. The first player to reach a score of 0 is the winner, and the scoring points must be a double. The player can choose to require a double at the start of the game.
  • Flip-It

    1981

    Flip-It

    1981

    Card & Board Game
    Atari 8-bit
    The object of this game is to completely fill the board with as many pieces of your color as you can. To do this you must outflank your opponent's pieces and flip them to your color. Outflanking can occur horizontally, vertically, or diagonally. The game ends when the board is full or when both players can't move. Whoever has the most pieces wins.
  • Nightmare Park

    1981

    Nightmare Park

    1981

    Adventure
    ZX Spectrum Sinclair ZX81
    You have to cross a park from S to F. While doing this you encounter various mini games. During these mini games you can loose the game or be send back to the beginning.
  • Super Wumpus

    1981

    Super Wumpus

    1981

    Sinclair ZX81
    Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module. The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.
  • Hopper

    1981

    Hopper

    1981

    Arcade
    BBC Microcomputer System ZX Spectrum Acorn Electron Sinclair ZX81 MSX
    Get the frog from the bottom of the screen to the top. You'll cross a road with trucks and cars and then you'll cross a river with logs and crocodiles.
  • Galaxy Warrior

    1981

    Galaxy Warrior

    1981

    Sinclair ZX81
    A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.
  • Games 4

    1981

    Games 4

    1981

    Sinclair ZX81
    A compilation of 6 games for a ZX81 with a 16K memory expansion module. Lunar Landing The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon. Twenty One The card game of Twenty One Combat You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens. Substrike Within a grid you have to fight of submarines using depth charges. Codebreaker A Mastermind like game Mayday You have to find a person lost in space (7x7x7 grid).
  • Junior Education 2

    1981

    Junior Education 2

    1981

    Sinclair ZX81
    A compilation of 7 educational games designed for children between the age of 7 and 11: - Crash - Multiply - Train - Fraction - Add Sub - Division - Spelling
  • Family Quiz 6

    1981

    Family Quiz 6

    1981

    Sinclair ZX81
    A compilation of 4 quiz games
  • Draco

    1981

    Draco

    1981

    Shooter Arcade
    Arcade
    The player controls the movement of his Humanoid by moving it across the surface of a strange planet (Draco), whose treasures (points) are guarded by robots. The Humanoid must appropriate the treasures of Draco by knocking down the obstacles that protect them and defending themselves from the Draco robots that lie in wait for him. For this it has its laser beam, and a limited dose of energy.
  • Space Demon

    1981

    Space Demon

    1981

    Shooter
    Arcade
  • 3D Defenders

    1981

    3D Defenders

    1981

    Shooter
    Sinclair ZX81
    The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
  • Block Buster

    1981

    Block Buster

    1981

    Puzzle
    Atari 8-bit
    Block Buster is a Rubik's Cube game for the 8-bit Atari computer. Players can scramble and solve a Rubik's Cube. The game tracks the length of time and number of turns to solve a puzzle. Moves can be placed via text entry or via joystick.
  • Raid on Fort Knox

    1981

    Raid on Fort Knox

    1981

    Arcade
    Commodore VIC-20
    The objective of the game is to steal gold bars from the vaults of Fort Knox and escape back to their hiding place with them. Fort Knox is represented as a labyrinth of hallways and for some reason there are patrolling black panthers that should be avoided.
  • Avenger

    1981

    Avenger

    1981

    Shooter Arcade
    Commodore VIC-20 Commodore C64/128/MAX
    Avenger is a Space Invaders variant. The player has to defend Earth from endless rows of attacking aliens. Flying saucers can be shot for extra points.
  • Starship Commander

    1981

    Starship Commander

    1981

    Turn-based strategy (TBS)
    Apple II
    Turn-based strategy game set in space.
  • Panther

    1981

    Panther

    1981

    Shooter Arcade
    Arcade MSX
    You have to defend your city with your tank from the approaching enemy tanks.
  • Maze Invaders

    1981

    Maze Invaders

    1981

    Shooter Arcade
    Arcade
    You control a character navigating an ever-changing maze, and must collect all the fruits while shooting or evading mostly abstract enemies.
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