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New Most Popular Top Rated
  • Mission: Invasion Force

    1981

    Mission: Invasion Force

    1981

    Apple II
    A shoot 'em up developed by Computhings and published by Adventure International for the Apple II.
  • Star Scout

    1981

    Star Scout

    1981

    Simulator
    TRS-80
    A space simulation game written by Phillip Case and published by Adventure International for TRS-80.
  • Slag

    1981

    Slag

    1981

    Simulator Strategy
    TRS-80
    A strategy-oriented war game simulation written by Stewart Eastman and published by Adventure International for TRS-80.
  • Project Omega

    1981

    Project Omega

    1981

    Simulator
    TRS-80
    A space simulation in which the player has to manage as a governor one of the earth's first orbiting stations. Written by Bob Nicholas and published by Adventure International for TRS-80.
  • Dunjonquest: Upper Reaches of Apshai

    1981

    Dunjonquest: Upper Reaches of Apshai

    1981

    Role-playing (RPG)
    Atari 8-bit Commodore C64/128/MAX DOS Apple II TRS-80
    Expansion module for "Dunjonquest: Temple of Apshai" containing 150 more rooms split into four epsiodes.
  • Sky Warrior

    1981

    Sky Warrior

    1981

    TRS-80
    A shoot'em up written by Roger Schrag and published by Adventure International for the TRS-80.
  • Spook House and Toxic Dumpsite

    1981

    Spook House and Toxic Dumpsite

    1981

    Adventure
    TRS-80
    Two text adventures written by Roger Schrag that were combined into a single package and published by Adventure International for the TRS-80.
  • Space Fortress

    1981

    Space Fortress

    1981

    Shooter Arcade
    Arcade Bally Astrocade
    Space Fortress lets you control a mid-screen base while defending it from enemies emerging from each of the four edges of the screen.
  • Dambusters

    1981

    Dambusters

    1981

    Shooter Arcade
    Arcade
    Dambusters is an arcade shooter from 1981.
  • Racquetball

    1981

    Racquetball

    1981

    Sport Arcade
    Atari 2600
    To serve, press the red button. You hit the ball by moving your player to where the shadow of the ball is about level with your feet. The racquet will swing automatically. When you serve, the ball must hit the front wall before it hits the floor. Your opponent can then hit the ball before it lands on the floor or he can let it bounce but you can only let it bounce once. It cannot bounce twice. You serve every time until you miss. If you are serving and your opponent misses, you get one point. You can only get points on rounds where you serve. First player to twenty-one points, wins.
  • Tennis

    1981

    Tennis

    1981

    Sport Arcade
    Atari 2600
    star 4.5
    Tennis offers singles matches for one or two players; one player is colored pink, the other blue. The game has two user-selectable speed levels. When serving and returning shots, the tennis players automatically swing forehand or backhand as the situation demands, and all shots automatically clear the net and land in bounds. The first player to win one six-game set is declared the winner of the match (if the set ends in a 6-6 tie, the set restarts from 0-0). This differs from professional tennis, in which player must win at least two out of three six-game sets.
  • Jelly Monsters

    1981

    Jelly Monsters

    1981

    Puzzle
    Commodore VIC-20
    Jelly Monsters was originally developed as a port of Pac-Man by HAL Laboratory for Commodore Japan, who held the home computer rights for Pac-Man in Japan at the time. When Commodore released it internationally the title was changed to Jelly Monsters, since Atari held the home computer rights for North America. Commodore’s Jelly Monsters was released in 1981, a year before Atari would release Pac-Man for the 2600. Atari quickly sued Commodore to have the title removed from shelves and won.
  • County Fair

    1981

    County Fair

    1981

    Shooter Arcade
    Apple II
    A shooting gallery game similar to Sega's Carnival written by Dan Illowsky and published by Datamost for Apple II.
  • Computer Foosball

    1981

    Computer Foosball

    1981

    Simulator Sport
    Apple II
    A table-soccer simulation game published by Sirius Software for the Apple II computers.
  • Copts & Robbers

    1981

    Copts & Robbers

    1981

    Puzzle Adventure
    Apple II
    A action-adventure game similar to the Atari 2600 game "Adventure". The player, in form of a small block that can move around, must escape from the maze beneath the pyramids of the Pharao Tuttut.
  • Gamma Goblins

    1981

    Gamma Goblins

    1981

    Shooter Arcade
    Apple II
    A shoot'em up taking place in the circulatory system of a human body where the player has to destroy the infectious gamma goblins. Written by Tony and Benny Ngo and published by Sirius Software for the Apple II computers.
  • Hadron

    1981

    Hadron

    1981

    Shooter Arcade
    Apple II
    A space shooter written by Larry Miller and published by Sirius Software for the Apple II computers.
  • Orbitron

    1981

    Orbitron

    1981

    Shooter Arcade
    Apple II
    In this game the player has to shoot enemies in space through a series of rotating shields. Written by Eric Knopp and published by Sirius Software for the Apple II computers.
  • Pulsar II

    1981

    Pulsar II

    1981

    Arcade
    Apple II
    A single screen shoot'em up written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls a flying saucer, that can rotate clockwise or anticlockwise around a pulsar, with the aim to destroy the shields around the pulsar and finally the pulsar itself.
  • Mars Mission II

    1981

    Mars Mission II

    1981

    Atari 8-bit
    Originally developed as Caverns of Mars II, this Atari 400/800 game was released years later as Mars Mission II.
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