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  • Othello

    1985

    Othello

    1985

    Card & Board Game
    BBC Microcomputer System
    Othello board game for BBC Micro. At the start of each game the players place four counters at the center of the board. Thereafter the players take it in turns to place a counter with their own colour face up on an empty square in such a way there are at least one counter of the opposite colour sandwiched between it and another of the player's colour in either a horizontal, vertical or diagonal direction.
  • Petals of Doom

    1985

    Petals of Doom

    1985

    Shooter Arcade
    Commodore 16 Commodore Plus/4
    Horizontal shooter
  • Tycoon Tex

    1985

    Tycoon Tex

    1985

    Arcade
    Commodore 16 Commodore Plus/4
    Jump 'n' run in which you are Tycoon Tex, the oil tycoon, who has to protect his pipeline.
  • Citadel

    1985

    Citadel

    1985

    Platform Adventure
    BBC Microcomputer System Acorn Electron
    Citadel is a platform game with some puzzle solving elements. The game is centered around a castle, requiring players to find five hidden crystals and return them to their rightful place. Outside of the castle there are outside areas (including a wasteland, a pyramid, a sea and an island).
  • Combat

    1985

    Combat

    1985

    Shooter Arcade
    Arcade
    Arcade shooter.
  • Paladin

    1985

    Paladin

    1985

    PC-8800 Series
  • 4 Spiele 1 Diskette

    1985

    4 Spiele 1 Diskette

    1985

    Amstrad CPC
    A compilation, of four games developed by Rainbow Arts, that was published by Ariolasoft for the Amstrad CPC in Germany.
  • Othello

    1985

    Othello

    1985

    Card & Board Game
    SG-1000
    Othello (オセロ) is a SG-1000 video game based on the board game Othello. Two versions of Othello exist for the SG-1000. The first version, released in 1983, was built into the Othello Multivision (which is where the system gets its name from). Sega would later re-release this game in cartridge form in 1985, offering significant graphical and AI improvements over Tsukuda Original's version.
  • Shogi Nyuumon

    1985

    Shogi Nyuumon

    1985

    Card & Board Game
    Epoch Super Cassette Vision
    The objective of the game is to take the opposing king. When the king cannot avoid being caught on the next move, the game is over. They say the king is "Matt". The shogi opposes two players who take turns playing. The Shogi chess board is called Shogi Ban ("Shogi table") and has 81 squares (9 x 9), the three rows furthest from the players constituting their promotion area. At the start of the game each player has 20 pieces: a king, a rook, a bishop, two gold generals, two silver generals, two horsemen, two spears, and nine pawns.
  • Mr. Pingo

    1985

    Mr. Pingo

    1985

    Puzzle
    Amstrad CPC
    A clone of the classic arcade game Pengo, in which a penguin pushes blocks of ice to kill the enemies, while trying to push parts of a diamond together.
  • Automan

    1985

    Automan

    1985

    Platform Racing Arcade
    Commodore C64/128/MAX
    Based on the 80s TV series of the same name.
  • Sam Stoat: Safebreaker

    1985

    Sam Stoat: Safebreaker

    1985

    Platform
    ZX Spectrum PC (Microsoft Windows)
    In this fiendishly difficult 1985 platformer, take on the role of the malefactorous mustelid Sam Stoat as he attempts to steal precious diamonds. Collect a bomb and match, jump across some perilous platforms, and find and blow the safe to claim your prize!
  • Bronze Dragon: Conquest of Infinity

    1985

    Bronze Dragon: Conquest of Infinity

    1985

    Role-playing (RPG)
    Apple II
  • The Chalice of Mostania

    1985

    The Chalice of Mostania

    1985

    Apple II
  • Raffles

    1985

    Raffles

    1985

    Commodore 16
  • Warlord

    1985

    Warlord

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    Warlord is a graphic text adventure where the screen has a picture to show what you can see while text describes each location. You type in commands with the keyboard to interact with your surroundings.
  • Golf Construction Set

    1985

    Golf Construction Set

    1985

    Sport
    Commodore C64/128/MAX
    One to four players can compete in Match or Tournament Play, with individual handicaps. Wind, temperature and ground condition can be entered or randomly determined by the computer. When playing, the left half of the screen shows the situation from the player's point of view, and the right half shows a map of the course. The player can select between different clubs. For each shot, you can individually select the direction, the angle of attack, and the spin. The strength of the shot must be carefully timed.
  • Outlaws

    1985

    Outlaws

    1985

    Arcade
    Commodore C64/128/MAX
    In Outlaws you play a wild west hero called Lone Rider. The game takes place on the prairie, and in cities. It's a side-scroller, and you sit on the back of your horse during the entire game. The enemies in the game are mostly bandits, but occasionally Indians will attack you as well. You can ride in both directions, fire at enemies with your handgun, and jump over obstacles with the horse. To avoid being shot, you can also duck in the saddle.
  • Four Minutes to Midnight

    1985

    Four Minutes to Midnight

    1985

    Puzzle Adventure
    ZX Spectrum
    Four Minutes to Midnight is a post-apocalyptic text adventure with a twist. The game takes place in the United States in the not so distant future and the premise is that there has been an outbreak of a deadly bacteria strain. The twist is that the player can in a true RPG fashion, gather a party of adventurers in an otherwise classic text adventure to help along with the quest at hand. Different members can have different skills that help with the problems the player encounters. The objective is to lead your party of five survivors across the devastated United States to sanctuary.
  • Dinosaur Discovery

    1985

    Dinosaur Discovery

    1985

    Puzzle Quiz/Trivia Adventure
    BBC Microcomputer System Apple II
    Dinosaur Discovery is an educational game developed for schools. Teachers use the game in conjunction with teaching materials to provide an intertwined course based on English, Maths, Science, Drama and Art. Based on the situations encountered in the game, students can perform tasks in the classroom based on the game's backstory. The players start the game in a shed, where they must decide which tools to take with them to use in the game environment, and which to leave behind (although they can return to the shed at any time and exchange them). As they explore the world, they will encounter situations based on basic English (such as word puzzles), compass reading, telling the time and learning to read a map's scale. Clues are given to them through the game's museum and an old hermit, who tells them of an old explorer who was trying to hatch dinosaurs on a far-off isolated island. The game also featured an explorer's journal for students to read. This journal provides insight into the professor's journey throughou
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