This is primarily a game of puzzles based on the tv show "Thunderbirds". It starts before lift off with the player selecting the equipment to be loaded into Thunderbird 2 which can only carry forty tons and every ton of equipment costs the player one hundred points. Should the Mole be taken? What about Thunderbird 4? Should extra fuel be carried?
The loaded craft, when launched, arrives at the tomb and must fly through a series of mazes which makes up the tomb but it's not straight forward. The way is often blocked and must be cleared. Thunderbird 1 can move blue blocks out of the way, Thunderbird 2 can move green blocks and both can move red blocks and as an additional complication some passages are too narrow for Thunderbird 2 to pass through.
Another feature of the puzzle is fuel management, flying uses up fuel but fortunately an earlier expedition did leave fuel dumps scattered around. There's treasure to be collected too.
The game can be played on color or black & white monitors, the F7 key re-tones the col
Players must play the role of a mother cat called Milky who lives in a dangerous metropolis full of dogs. The dogs want to kill Milky before she can rescue her son Michael who wandered out into the city on his own (and became lost). Players must catch the fish for temporary invincibility. However, the other enemies can still kill the mother cat like the fish merchant (who is the only humanoid bad guy in the game), the automobiles on the road, along with the manholes and the pylons. The city is divided into roads for automobile traffic and sidewalks for roaming pedestrian dogs in overalls. The fish merchants completely replace the dogs after the 30th level; causing the invincibility icon (fish) to become redundant.
Unlike the Teenage Mutant Ninja Turtles series of video games (especially the first NES release which would come out four years later in 1989), open manholes kill the player instead of helping her evade the roaming dogs. Sewer snakes also come out to kill the player with its poisonous venom. Triangle con
Life as a Pharoh for Zoser has been a prosperous and peaceful time in Egypt until in his tenth year a great famine has swept the land causing hardship and death for his loyal subjects. Years have passed with still no solution to the problem and now his subjects who worshipped him have lost patience and are now gathered outside his temple in Memphis. The Pharoh has turned to his wisest man, Imhotep for help but the only solution to be found is for the wise man to find a Princess with the sacred books called the Souls of Ra. Problem is her location is only known to the God of Wisdom, Throth and to reach him in to ask for directions in his land called Thebes, Imhotep must cross the lands of the Jawi Nomads which are hostile and heavily armed.
You play the role of Imhotep as you attempt to cross the hostile lands before finding the location of Throth and finally the Princess over a number of levels. You start the game on a bird flying over the landscape which is a horizontally side view scrolling shooter as you avoid
Pachinko-themed game released in Japan for the MSX, PC-88, Family Computer, and Famicom Disk System.
Pachicom is an early pachinko simulator for various Japanese home computers along with Nintendo's Famicom and Famicom Disk System. It gives players the opportunity to play a pachinko table with several hundred small variations, with the goal to earn a high score in the time allotted.
Hidden Sounds
A programmer of this game hid inside the ROM a separate series of sound effects which apparently the management did not like and forced him to change. In protest, the programmer left the following message to ROM hackers inside the code teaching them how to enable the other sounds effects.
You RETARDS say one thing, then something else later all the time. You're a sound company; quit ignoring pachinko sounds and trying to put these weird sounds in instead! Do you WANT it ti be this hard to hear the balls?! I've left the PREVIOUS sounds, so edit this if you want to hear it. Set hex address AFFC to 1FAF and AFC4 to E0EE to
When enemy forces wipe out the jets of the Aero Fighters, they must scramble using heavily-modified World War II warplanes in the third installment of the comical Aero Fighters series.
The game stars the brother of Ninja-kun (from Ninja-Kid). Princess Sakura has been kidnapped by Damazu-Dayuu, and because Ninja-Kun is away on a journey, the task falls to young JaJaMaru-kun.
In the game, the player starts with three lives and can only run, jump and throw shurikens. The game is divided into stages, each with four floors and eight enemies. Sakura-Hime and Damazu are placed, unreachable, at the top of the screen. Enemies use various projectiles, one of which will cause the player to lose a life. If JaJaMaru-kun lands on top of an enemy, it will simply be temporarily stunned and vice versa. Once an enemy is defeated and offscreen, a spirit will appear and ascend to the top of the screen. It can be collected before it has disappeared to receive points, which vary depending on the enemy. Sakura will sometimes drop petals that the player can collect, and Damazu will sometimes run around, dropping bombs. To advance to the next stage, the player must defeat all eight enemies by using shurikens.
Some bric
Repton 2 follows the same basic 'Boulderdash' puzzle style gameplay as its predecessor, and also adds a few new features to freshen things up: meteors, which would fall from the sky and kill upon contact, skulls, static objects that would kill the player if they were careless enough to walk into it, and the fast-moving spirits which would journey around the map hugging walls and objects and veering to any left-angles they came across.
A action game in which the task of the player is to search the maze and collect the parts of a robot, in the correct order, before energy is exhausted.
The so-called "New & Improved Version" was a later, updated release of the original Apple II and PC Booter release from the early 80's. Unlike to original release, featured a larger graphic window and slightly more colors, depending on the computer.
Rather infamously, the MS-DOS version introduces a bug where upon leveling up, there was a small chance a characters stats would decrease.