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New Games - Page 12413

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  • Fishing Derby

    1980

    Fishing Derby

    1980

    Simulator Sport Arcade
    Atari 2600
    star 6.9
    In Fishing Derby, two fishermen sit on opposite docks over a lake filled with fish (and a shark that passes through). Using the joystick the player is able to move his line left right and up and down in the water. When a fish is hooked, the line slowly comes up to the surface of the water. Pressing the fire button on the joystick reels in the fish faster. However, if both fishermen have fish hooked, only one person can reel theirs in (the one who hooked theirs first). The shark that roams the water will try to eat hooked fish before they surface. The objective for both fishermen is to reach 99 pounds of fish first. There are six rows of fish; the top two rows have 2 lb. fish, the middle two rows have 4 lb. fish, and the two bottom rows have 6 lb. fish. The more valuable fish sit at the bottom, but they are harder to bring in as they run a higher risk of being eaten by the shark. The game's two variants are simply single player and multi-player. In both games the objective is to reach 99 lb. of fish first.
  • Golf

    1980

    Golf

    1980

    Sport
    Atari 2600
    star 4.3
    This game features a simplified type of golf. The area of the hole is rendered in light green, all areas outside the hole are rendered in a medium blue. On the larger holes the green is rendered as a dark green hole circle with the hole near the center. There are several obstacles that can appear, including trees, sand traps, and water features. On difficulty A, balls that go out of bounds stay there and must be hit back in; on difficulty B, the balls stick to the edge of the area. Balls hit near the water can soar over it, or if they land into the water, the ball is placed back where the shot was taken. Balls hit into sand traps will stick to the sides of the traps, and it takes a more powerful swing to free the ball. The player only uses one club - the amount of time the fire button is held down determines how much power the ball will be hit with, and how far it will go. The player's golfer can be moved anywhere on the field, with his golf club always facing the ball. On the larger hole the goal is to hit the bal
  • Video Checkers

    1980

    Video Checkers

    1980

    Strategy
    Atari 2600
    An early video game version of the game Checkers.
  • Warlords

    1980

    Warlords

    1980

    Shooter Arcade
    Arcade
    star 5.3
    Warlords is an arcade game released by Atari, Inc. in 1980. The game resembles a combination of Breakout and Quadrapong (an early Atari arcade game) in the sense that not only can up to 4 players play the game at the same time, but also the "forts" in the four corners of the screen are brick walls that could be broken with a flaming ball. Warlords uses spinner controllers for player control, and came in both an upright 2 player version and a 4 player cocktail version. The upright version uses a black and white monitor, and reflects the game image onto a mirror, with a backdrop of castles, giving the game a 3D feel. The upright version only supports up to two simultaneous players, which move through the levels as a team. The cocktail version is in color, and supports 1-4 players. 3-4 player games are free-for-all's where the game ends as soon as one player wins. 1-2 player games play identical to the upright version.
  • Dodge 'Em

    1980

    Dodge 'Em

    1980

    Racing Arcade
    Atari 2600
    star 5
    Dodge 'Em is a 1980 Atari 2600 video game, a driving game based on Sega's Head On (1979). The player controls one car and has to drive counter-clockwise, avoiding computer-controlled cars whose sole aim is to produce a head-on collision. The player's car can travel at two speeds, a 'normal' speed which is the same speed as computer-controlled cars, or if the player presses the controller button, his or her car travels at a 'fast' speed double its normal speed. The computer-controlled cars have only one speed. Players change lanes by pushing the controller in the appropriate direction when their car is near one of the gaps in the roadway.
  • Checkers

    1980

    Checkers

    1980

    Turn-based strategy (TBS) Card & Board Game
    Atari 2600
    Everybody knows how to play Checkers, right? You're in for a surprise. Checkers is no longer just a one-on-one game. Now, the whole family can gang up and play against the Activision computer at three levels of challenge. Before you start playing, read these instructions carefully to review the basic rules and learn how to pick up and move your checkers.
  • Challenge

    1980

    Challenge

    1980

    Atari 2600
    Challenge is an Action game, developed and published by Funvision, which was released in Europe in 1980.
  • Adventure

    1980

    Adventure

    1980

    Adventure
    Atari 2600
    star 7.6
    Adventure is a video game for the Atari 2600 video game console, released in 1980. In the game, the player controls a square avatar whose quest is to hunt an open world environment for a magical chalice, returning it to the golden castle. The game world is populated by roaming enemies: dragons, which can eat the avatar; and a bat, which randomly steals and hides items around the game world. Adventure was designed and programmed by Atari employee Warren Robinett, and published by Atari, Inc. At the time, Atari programmers were generally given full control on the creative direction and development cycle for their games, and this required them to plan for their next game as they neared completion of their current one to stay productive. Robinett submitted the source code for Adventure to Atari management in June 1979 and soon left Atari. Atari released the game in early 1980.
  • Wizard of Wor

    1980

    Wizard of Wor

    1980

    Shooter Strategy Arcade
    Arcade Commodore C64/128/MAX Bally Astrocade
    star 7
    Wizard of Wor is an action-oriented game for one or two players. The game takes the form of several maze-like dungeons infested with monsters. The players' characters, called Worriors, have to kill all the monsters. Player one has yellow Worriors, on the right, and player two has blue Worriors, on the left. In a two-player game, the players are also able to shoot each other's Worriors, earning bonus points and causing the other player to lose a life. Team-oriented players can successfully advance through the game by standing back-to-back (such as in a corner) and firing at anything that comes at them.
  • Mission Asteroid

    1980

    Mission Asteroid

    1980

    Adventure
    Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX Apple II FM-7
    star 5.9
    An asteroid is on collision course with Earth and it's up to the player to prevent the inevitable catastrophe. "Mission Asteroid" is the third text adventure with graphical illustrations by Sierra. But due to its easy difficulty level it was released as number zero in Sierra's Hi-Res Adventure series. The game's parser only understands simple one- or two-word commands.
  • N-Sub

    1980

    N-Sub

    1980

    Shooter Arcade
    Arcade SG-1000
    N-Sub is one of the earliest naval video game titles. The object of the game is to maneuver an on-screen submarine, the "N-Sub," with the joystick and sink the enemy fleet with torpedo fire in the Cobalt Blue Sea. Torpedoes can be fired vertically or horizontally by means of two separate 'FIRE' buttons and 3 torpedoes can be fired in rapid succession by keeping the button depressed. The enemy ships attack the N-Sub with missiles, torpedoes and depth charges. One round is over after the attack by the enemy fleet of twelve ships (No. 1 Fleet Black, No. 2 Fleet Blue) and the loop attack by the enemy destroyer. Enemy attack gains in ferocity with each new round. Bonus points are awarded if the fleet of twelve ships and the destroyer are destroyed. One extra N-Sub is added if players attain high score. The game is over when all of a player's N-Subs are sunk.
  • Sea Battle

    1980

    Sea Battle

    1980

    Strategy Tactical
    Atari 2600 Intellivision
    star 6.7
    In Sea Battle, players must successfully invade the home port of their opponent while protecting their own ports from invasion. Game play takes place in an island-dotted ocean, with one player's home port at the lower-left corner of the screen and the other player's home port at the upper-right corner. Each player has access to thirteen naval vessels representing eight different ship types.[2] The player may organize these ships into smaller fleets, with a maximum of three ships per fleet and four fleets active at one time. Single-ship fleets are permitted, while larger fleets may not have two ships of the same type in one fleet. When fleets are deployed, the first ship selected as part of the fleet becomes its flagship.
  • Skiing

    1980

    Skiing

    1980

    Sport
    Intellivision
    In Skiing, your goal is to ski to the bottom of the mountain in the shortest time possible. The mountain is treacherous with plenty of trees and moguls in the way! There are two different modes of gameplay. In slalom mode, there are a series of gates you need to ski through; missing any will result in a penalty to your time. In downhill mode you just need to ski to the bottom as fast as possible. Each mode includes five different skill levels which affect the length of the course (and the number of gates in slalom mode.)
  • Major League Baseball

    1980

    Major League Baseball

    1980

    Sport
    Atari 2600 Intellivision
    star 6.9
    Major League Baseball is an action baseball game for two players. The game follows most professional baseball rules and allows you to control all of the players on the team. You can throw a variety of pitches (from curve balls to fast balls), steal bases, tag players out, bunt, try for a home run, and in the event of a tie the game goes into extra innings! Several difficulty levels are available which control the game speed and whether or not stealing bases is allowed.
  • Crazy Climber

    1980

    Crazy Climber

    1980

    Platform Arcade
    Arcade Atari 2600 Sharp X68000 Wii Family Computer PlayStation
    star 4.8
    Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong.
  • Rogue

    1980

    Rogue

    1980

    Role-playing (RPG) Strategy Adventure
    PDP-11 Atari 8-bit PC-8800 Series Commodore C64/128/MAX ZX Spectrum TRS-80 Color Computer Atari ST/STE PC (Microsoft Windows) Mac DOS Amiga Amstrad CPC
    star 7.8
    Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. It was a favorite on college Unix systems in the early to mid-1980s, in part due to the procedural generation of game content.
  • StarQuest: Rescue at Rigel

    1980

    StarQuest: Rescue at Rigel

    1980

    Role-playing (RPG)
    Commodore VIC-20 Atari 8-bit Commodore PET DOS Apple II TRS-80
    star 5.9
    You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
  • The Wizard and the Princess

    1980

    The Wizard and the Princess

    1980

    Adventure
    Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX DOS Apple II FM-7
    star 5.7
    Princess Priscilla has been kidnapped and the player seems to be the only valliant hero willing to rescue the damsel in distress. This is the second text adventure with illustrating graphics released by Sierra. Communicating with the game works via entering commands which tell the player's alter ego where to go and what to do. Since the parser is a very basic one it only understands two-word commands. Two years after its initial release, the game was renamed "Adventure in Serenia" for its PC release. This suggested sequel was, however, exactly the same game as in its previous incarnation.
  • Stratovox

    1980

    Stratovox

    1980

    Shooter Arcade
    Arcade
    Men are lined up the right side of the screen and alien ships fly out, swirl around the screen and eventually try to grab the men. This was one of the first all color graphics games and might be the first one that used speech. Some of the phrases are "Help Me! Help Me!", "Very Good", "We'll be back" and "Lucky!"
  • Outer Space Combat

    1980

    Outer Space Combat

    1980

    Shooter Arcade
    VC 4000
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