Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 12415

apps menu
New Most Popular Top Rated
  • The Captive

    1985

    The Captive

    1985

    Puzzle
    Commodore C64/128/MAX
    You have to escape from an island.
  • Hyper Olympic

    1985

    Hyper Olympic

    1985

    Sport
    Family Computer
    The original Famicom version of Track & Field is very different from the version released internationally. It has less events and is programmed to use special controllers in a way to simulate the arcade game.
  • Track & Field

    1985

    Track & Field

    1985

    Sport
    Nintendo Entertainment System
    star 5.2
    A sports game, port of the arcade game Track & Field. It was later released in Europe as Track & Field in Barcelona in 1992, in the light of the 1992 Summer Olympics, earlier versions were simply known as Track & Field. The opening song for the NES version is the Chariots of Fire theme by Vangelis (which was also used in the arcade version's high score screen).
  • Spartan X

    1985

    Spartan X

    1985

    Hack and slash/Beat 'em up
    Family Computer
    The Japanese port of the Arcade game Spartan X, which was localized and Kung-Fu Master. Much like its Arcade counterpart, this version was later localized as Kung Fu, removing the movie license.
  • Spooks

    1985

    Spooks

    1985

    Puzzle
    Commodore C64/128/MAX
    Spooks is an action-adventure game where the goal is to collect eight musical boxes and play them at the exit. The game is set in and around a large mansion which is haunted by four ghosts against which you can defend by throwing large or heavy objects at. Around the mansion there are many rooms and many items whose function you need to figure out in order to complete the game. Adding to the suspense is the need to be on alert for the ghosts as they move quite fast and also that when in inventory menu you only get a short time to make your decisions.
  • Star Force

    1985

    Star Force

    1985

    Shooter Arcade
    Family Computer Nintendo Entertainment System
    star 5.9
    The Family Computer port of Star Force. In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.
  • The Fourth Protocol

    1985

    The Fourth Protocol

    1985

    Strategy Adventure
    Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC Amstrad PCW
    Based on the Cold War spy thriller of the same name by Frederick Forsyth.
  • King's Quest II: Romancing the Throne

    1985

    King's Quest II: Romancing the Throne

    1985

    Point-and-click Puzzle Adventure
    Apple IIGS Atari ST/STE Mac DOS Amiga Apple II
    star 5.7
    King's Quest II: Romancing the Throne is an adventure game in the King's Quest series. Players control King Graham, now ruler of Daventry, as he searches for a bride in the land of Kolyma. The game follows Graham's quest to rescue a maiden named Valanice, who is imprisoned in a quartz tower by an evil witch. Players guide Graham through various locations, solving puzzles and overcoming obstacles using inventory items and interaction with characters. The game world draws inspiration from fairy tales and folklore, featuring encounters with classic characters and creatures. King's Quest II expands on the gameplay established in the first game, offering a larger world to explore and more complex puzzles. As the second installment in the series, it continues the story of Graham and introduces elements that would become important to the broader King's Quest narrative, including the character of Valanice, Graham's future queen.
  • Ring King

    1985

    Ring King

    1985

    Fighting Sport
    Arcade
    Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each w
  • Penguin-kun Wars

    1985

    Penguin-kun Wars

    1985

    Sport Arcade
    Arcade Sharp X1 Family Computer MSX
    A menagerie of animals roll balls at each other across a large table, with the goal being to get every single ball into the opponent's goal simultaneously.
  • Cauldron

    1985

    Cauldron

    1985

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Cauldron is a two-dimensional (2D) shoot 'em up / platformer computer game developed and published by British developer Palace Software (Palace). Players navigate the witch protagonist through the 2D game world from a side-view perspective. Cauldron is divided into two modes of play: shooting while flying and jumping along platforms. Areas of the game world set on the surface feature the witch flying on a broom stick, while underground segments require the witch to run and jump in caverns. In the flying segments, players must search for four randomly scattered coloured keys to access underground areas that contain six ingredients. The objective is to collect the ingredients and return them to the witch's cottage to complete a spell that can defeat the Pumpking. While traversing the game world, the witch encounters Halloween-themed enemies such as pumpkins, ghosts, skulls, and bats, as well as other creatures like sharks and seagulls. A collision with an enemy causes the witch's magic meter (which is also used to fi
  • A View to a Kill: The Computer Game

    1985

    A View to a Kill: The Computer Game

    1985

    Adventure Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Adaption of the James Bond movie "A View to Kill".
  • Beatle Quest

    1985

    Beatle Quest

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    A text adventure with a story based on several Beatles song lyrics.
  • Dig Dug

    1985

    Dig Dug

    1985

    Arcade
    Family Computer Disk System Nintendo 3DS Wii Family Computer Wii U
    star 7.9
    The Famicom port of Dig Dug. It was originally only released in Japan, being first released overseas via the Wii Virtual Console.
  • Rupert and the Toymaker's Party

    1985

    Rupert and the Toymaker's Party

    1985

    Platform
    Commodore C64/128/MAX ZX Spectrum
    Poor old Rupert's been left behind after helping Mr. Bear. His friends have all gone to the Toymaker's party. To help him get there they have laid a trail of invitations pinned to the walls of the Toymaker's castle. Your job is to walk Rupert past the invitations to collect them. When you have cleared all of the invitations from each of the four linked screens in the level, you can pass to the next level by going to the doorway, which will open automatically There are eight levels for you to walk through before you reach the party. Each level is a different area of the castle You start off in the castle grounds, for instance. Every level has a different set of problems for our adventurous friend. Some of the toys he meets on the way will help him and even let him fly, while some will hinder him. There are four different routes to the party. This lets you explore some of the castle to see what is in store for Rupert.
  • Six-Gun Shootout: Gunfights of the Wild West

    1985

    Six-Gun Shootout: Gunfights of the Wild West

    1985

    Strategy
    Atari 8-bit Commodore C64/128/MAX Apple II
    Turn-based strategy featuring wild west gunfighters. Created by SSI (Strategic Simulations Inc)
  • World Series: The Season

    1985

    World Series: The Season

    1985

    Sport
    Arcade
    The best baseball game of the era, World Series - The Season allowed one player versus the computer or two players versus each other. The game features excellent sound and graphics, spring-loaded joysticks for batting and pitching and extra base and go back buttons. High score lists the best batting average and ERA.
  • Super Speed Race Jr.

    1985

    Super Speed Race Jr.

    1985

    Racing Arcade
    Arcade
    Super Speed Race Jr. is a racing arcade game that was released by Taito Corporation in 1985 only in Japan; it is the seventh and final title in their Speed Race series. The player must use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them.
  • Tapper

    1985

    Tapper

    1985

    Arcade
    ZX Spectrum
  • Gutchan Bank

    1985

    Gutchan Bank

    1985

    Arcade
    PC-8800 Series FM-7
    In this arcade game for the home, developed by Jun Amanai & Yoshinori Kawamoto for Oh!FM magazine, it's time to get the biggest payday ever. Scour a multi-screen world for as much currency as you can find, then cash it all in at the bank before the day's over! Both the FM-7 and later PC-88 cassette releases also have a hidden sound test. You play as either Gutchan or his girlfriend Marichan, collecting coins and cash bags, as well as credit and ID cards. Take care to dodge others on the map, all of whom are also collecting these items. They'll even stun and/or steal money from you! If you pick up a bag with a question mark on it, you'll get a power-up that lets you disable one of these enemies.
  • «
  • 1
  • .....
  • 12411
  • 12412
  • 12413
  • 12414
  • 12415
  • 12416
  • 12417
  • 12418
  • 12419
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.