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New Games - Page 12417

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New Most Popular Top Rated
  • Videocart-24: Pro Football

    1980

    Videocart-24: Pro Football

    1980

    Sport
    Fairchild Channel F
    Pro Football is a 2-player American Football game played on a horizontal football field. Players take control of a 6-player team and play both offense and defense against an opposing player's team with the objective of outscoring their opponent. There are 8 offensive and 8 defensive plays to call. On offense, the player can either pass the ball or run using the quarterback to try to score a touchdown. Also available is the option to kick a field goal to score points. On defense, players can have linebackers blitz or try to defend the pass from being completed. The game can be played at four different speeds.
  • Videocart-22: Slot Machine

    1980

    Videocart-22: Slot Machine

    1980

    Strategy
    Fairchild Channel F
    In this slot machine simulation, the player can choose the starting purse (from 1-99 USD) and then bet on each spin of the slot reels. The game offers two modes: Random play lets the wheel spin and then stop randomly, and select play lets the player choose when to stop each wheel at a time.
  • Balloon Bomber

    1980

    Balloon Bomber

    1980

    Shooter Arcade
    Arcade
    Shoot and destroy balloon bombs dropped from a bi-plane.
  • Star Raiders

    1980

    Star Raiders

    1980

    Shooter Simulator
    Atari 8-bit Atari ST/STE Atari 5200
    star 2.5
    Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007
  • Navarone

    1980

    Navarone

    1980

    Shooter
    Arcade
    Navarone is a 1980 arcade shooter developed by Namco. Players maneuver a ship around the perimeter of an island, destroying targets while avoiding enemy fire from fixed positions.
  • Moon Cresta

    1980

    Moon Cresta

    1980

    Shooter Arcade
    Arcade BBC Microcomputer System Dragon 32/64 PlayStation 3 Commodore C64/128/MAX ZX Spectrum Wii PlayStation PlayStation Portable Amstrad CPC
    star 8
    Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.
  • Dragster

    1980

    Dragster

    1980

    Racing
    Atari 2600
    star 4.1
    You have in your hand one of the most exciting video games ever designed. One word of caution: this game takes a little time to learn because it's so challenging. It's very tricky. So, please read these directions and give yourself some practice time. Then you can aim for the World Record. Game 1: Straight-ahead Dragster, one or two players. Game 2: Steerable Dragster, one or two players. Your Joystick Controller is both the clutch and gear shift for your Dragster; the red button is your gas pedal. Use left Joystick for the top car; right one for bottom car. Hold Joystick with button at the upper left. To shift gears, clutch by pushing Joystick to the left and shift by letting the Joystick spring back to the center. Your car starts each race in neutral (N). There are four gear positions--1, 2, 3, 4--and you must clutch and shift between each gear. You cannot downshift. When the countdown reaches 0, you can start. If you drop into gear too soon, before the end of the countdown, EARLY will appear on the screen a
  • Kaitei Takara Sagashi

    1980

    Kaitei Takara Sagashi

    1980

    Arcade
    Use the 2-way joystick to direct the boat across the surface of the ocean, then press the button to lower the diver down to the bottom of the ocean while watching out for the sharks swimming across the screen. During this time, you can hold the button to pause the diver's descent and push the joystick in either direction to fire a harpoon at the sharks for 30-300 points apiece. Once the diver has reached the bottom of the ocean, push the joystick in either direction to make him walk towards either of the two treasure caches that are closest to him (the boat will automatically follow his movements at this point). When the diver is directly over a treasure cache, the boat will lower him into it. The amount of points you will receive when you make it back onto the surface of the ocean, which can range from 50-250, will then appear on the screen, and the boat will raise the diver back up to the surface of the ocean. Once again, you can hold the button to pause the diver's ascent, and push the joystick in either directi
  • Cheeky Mouse

    1980

    Cheeky Mouse

    1980

    Arcade
    Arcade
    Try to hit the mouse with a hammer when it comes out from one of the holes in the wall. The mouse will try to get from its hole to the cheese on the other side of the house.
  • Cosmic Alien

    1980

    Cosmic Alien

    1980

    Shooter Arcade
    Arcade
    Cosmic Alien is an arcade game that is a clone of Galaxian. Players control a gun at the bottom of the screen that shoots at aliens (which are known as "chiefs", "guards", "commanders", or "soldiers") that are in a formation overhead. Aliens begin peeling off the formation and fly towards the bottom of the screen while dropping bombs. There are two flagship-type aliens (chiefs) at the top of the screen that can fly accompanied with one or more escort (guard) aliens; shooting one or more of the guards before shooting a chief will increase the amount of the chief’s score. If a player does not shoot an alien (or if it doesn’t ram the player’s gun) during its attack run it will return to the formation. There are a few differences with Galaxian, as sometimes aliens will return to the formation without dropping below the bottom of the screen (and then reappearing at the top). They also can shoot off a wide horizontal string of bombs, rather than individual shots like on Galaxian. If the last alien on a level (know
  • UniWar S

    1980

    UniWar S

    1980

    Shooter Arcade
    Arcade
    Gingateikoku no Gyakushū (銀河帝国の逆襲), released as UniWar S in the United States is a fixed shooter arcade game that was released by Irem in 1980; it runs upon Namco's Galaxian hardware (a Zilog Z80 running at 3.072 MHz). The player must use the two-way joystick to direct a yellow ship left and right (across the bottom of the screen), with a single button to make it fire shots up at the various types of enemies - and the first stage will see it fighting a formation of "Super Mosquitoes", which are worth 20 points apiece. The second stage, which sees a dotted orange line under the ship, will see it fighting a formation of "Hovering Attackers" which are worth 30 points apiece, and the third stage will see it fighting a formation of "Demon Flies", which are worth 40; some of the "Demon Flies" will leave "Spy Aliens" when killed, which will fall down to the bottom of the screen underneath that line, and try to stab the ship from behind. The only way to kill them (for 100 points apiece), is to destroy the "K
  • Crazy Balloon

    1980

    Crazy Balloon

    1980

    Arcade
    Arcade
    The player controls a box tied to a floating balloon, which swings left and right continually, within a maze filled with spikes. Any contact with the spikes, either with the balloon or the box, destroys the balloon. Using a four-way joystick, the player moves the box through the maze and toward the goal, ensuring that the swinging balloon avoids the spikes. The player collects points as the box moves closer to the goal (backtracking earns no points). Certain areas of the maze are colored green and purple, and the player will earn more points if the balloon and box pass through the area safely. While there is no time limit, the player cannot wait for a long time; otherwise, a face will appear and blow the balloon into the spikes. As the player completes mazes, individual spikes, or even the entire maze, may begin moving or scrolling.
  • 6 Tenpin Bowling / Basketball

    1980

    6 Tenpin Bowling / Basketball

    1980

    Sport
    Odyssey 2 / Videopac G7000
  • Catch the Ball / Noughts and Crosses

    1980

    Catch the Ball / Noughts and Crosses

    1980

    Puzzle Arcade
    Odyssey 2 / Videopac G7000
    Two titles are available in this cart: - Catch the Ball puts one or two players in the role of a circus clown who has to catch a while ball which comes rolling down a maze of obstacles. The clown has to try to follow the ball as it falls its unpredictable path. A time limit of three "game minutes" is counted down and the player with more balls caught by the end of the time wins. The joystick is used to move the clown left or right and the "action" button accelerates his movements. There are 6 possible variations, with the players taking turns after each ball caught, taking turns after each miss or in a single player mode, with the time limit on or off for each mode. - Noughts and Crosses is also known as tic-tac-toe. Players move a "+" cursor over the 9 square matrix and place either blue noughts or red squares. The first to get three symbols in a straight line wins. If all six symbols have been placed and there's no winner, they can be removed by placing the cursor over and pressing the action button and then be
  • 20 Stone sling

    1980

    20 Stone sling

    1980

    Shooter Arcade
    Odyssey 2 / Videopac G7000
  • 22 Space monster

    1980

    22 Space monster

    1980

    Shooter Arcade
    Odyssey 2 / Videopac G7000
  • 25 Skiing

    1980

    25 Skiing

    1980

    Sport
    Odyssey 2 / Videopac G7000
  • B-1 Nuclear Bomber

    1980

    B-1 Nuclear Bomber

    1980

    Simulator
    Commodore VIC-20 Atari 8-bit Commodore C64/128/MAX Commodore PET DOS Apple II TRS-80 FM-7 Texas Instruments TI-99
    B-1 Nuclear Bomber is a Simulation game, developed by Microcomputer Games Inc. and published by Avalon Hill, which was released in 1983.
  • Drag Race / Desert Fox

    1979

    Drag Race / Desert Fox

    1979

    Shooter Racing Arcade
    Bally Astrocade
    "Drag Race" is a side-view racing game in which up to four players try to shift gears of their drag racing cars at the right moment to reach the finish first. "Desert Fox" is a top-down tank battle game where tanks are situated on both sides of a road. Traffic on the road serves as dynamic obstacles.
  • Super Othello

    1979

    Super Othello

    1979

    Card & Board Game
    Apple II
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