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New Games - Page 12680

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  • Banana

    1986

    Banana

    1986

    Puzzle
    Family Computer
    The game takes place in a world called Banana Land, which is populated by anthropomorphic moles. Mr. Mole is on a picnic with his wife and son when an earthquake strikes, trapping his wife and son underground! Help Mr. Mole rescue his wife (and sometimes son) and find their way to the exit through underground areas of varying design. The game features 105 stages and a custom stage design mode. The object of each stage is to make it to the exit after picking up all the various food items and Mr. Mole's family members. There is no way to "die" as such, but the player can make a mistake and make a stage impossible to complete; for this reason the player can "give up" by pressing the A and B buttons simultaneously to re-try the stage.
  • Musashi no Ken: Tadaima Shugyou-chuu

    1986

    Musashi no Ken: Tadaima Shugyou-chuu

    1986

    Fighting Platform
    Family Computer
    Musashi no Ken: Tadaima Shugyou-chuu is a 1986 video game software developed and published by Taito exclusively in Japan. It is based on a Japanese sports manga series written and illustrated by Motoka Murakami that focuses on kendo, simply titled Musashi no Ken. The gameplay and design in the one-on-one fighting parts resemble Taito's other fighting game, Great Swordsman, especially its kendo mode. The game's plot is about the son of two Kendo champions named Musashi. He strives to become as great at Kendo as his parents. The entire story centers around the world of Kendo and its up and coming competitors. The anime is broken up in to two parts. The first part follows Musashi's early years in grade school while the second part follows his high school years. In the first episode, Musashi befriends an Akita puppy who is by his side throughout the series.
  • Super Pitfall

    1986

    Super Pitfall

    1986

    Platform
    PC-8800 Series TRS-80 Nintendo Entertainment System
    star 3.6
    Pitfall Harry returns to adventuring in this "Super" sequel to Pitfall! and Pitfall II: Lost Caverns. Harry’s mission: to recover the famed Raj Diamond, and also to rescue his niece Rhonda and loyal lion sidekick, Quickclaw. Now armed with a gun, Harry must navigate some 270 screens of 8-bit action-platforming. Valuable items will be collected along the way to aid your quest, but beware: dangers also abound, from snakes and spiders to falling rocks and boiling lava!
  • Come on Picot

    1986

    Come on Picot

    1986

    Platform Puzzle
    MSX
    Jean has been separated from his girlfriend due to the world war going on, and now he must find her again, aided by the friendly blob Picot. The game is a flick-screen platform game where the protagonist is powerless, but can command Picot to help him. Picot is very versatile; you may walk behind her so that she destroys incoming enemies, you may ride on her and you may give her a push so that she bounces around the screen like a deadly ball. However, Picot is much slower than Jean, and cannot climb stairs. If Jean calls out for Picot, though, she will reach him even if it means clawing her way up against the backdrop. If Jean stands on top of Picot and call for her, she will climb higher and higher, so that out-of-reach places on the screen may be reached.
  • Le Pacte

    1986

    Le Pacte

    1986

    Adventure
    Amstrad CPC
    e Pacte is an horror style adventure game published by the French Company Loriciels in 1986. The story revolves around the player being part of a team sent to investigate the house of Amityville, with two other parapsychologists called Evrett Wilson and Laura Relfod (plus their dog, Black). The game does not use a textual interface, like most of the adventure games of its time; instead the player has to associate two words within a very long list.
  • Alpha Mission

    1986

    Alpha Mission

    1986

    Shooter
    Family Computer Nintendo Entertainment System
    Alpha Mission was developed by SNK and G1M2 for the Famicom and Nintendo Entertainment System after success as an Arcade installation. It is a vertical scrolling shooter that has similarities to Xevious, with the use of air-to-air and air-to-ground weapons.
  • Firework Thrower Kantaro's 53 Stations of the Tokaido

    1986

    Firework Thrower Kantaro's 53 Stations of the Tokaido

    1986

    Platform
    Wii Family Computer Wii U
    Although commonly referred to as Toukaidou Gojuusan-tsugi, the full name of the game is Kanshakudama Nage Kantarou no Toukaidou Gojuusan-tsugi, which can be roughly translated as "explosive throwing Kantarou and the 53 stations of the Toukaidou". To further explain the main character's name is Kantarou, and he throws bombs at his enemies. He is attempting to travel from Kyoto back to Edo (known today as Tokyo) to see his girlfriend Momoko. To get there, he is traveling through the Toukaidou highway which is composed of 53 checkpoints along the way. However, an unscrupulous merchant is attempting to capture Kantarou and steal his explosive technique secrets. Toukaidou Gojuusan-tsugi is a horizontally scrolling action game developed by Sunsoft in 1986. It was never released outside of Japan. On June 29, 2001, the game was released for the Windows platform as part of Sunsoft Classic Games 2 along with Ikki (which was itself rereleased as a budget title in 2004). On December 27, 2001, the game was released on the Play
  • Choplifter

    1986

    Choplifter

    1986

    Sega Master System/Mark III
    Choplifter is a Master System port based on Sega’s arcade conversion of the original Apple II game.
  • Space Harrier

    1986

    Space Harrier

    1986

    Shooter Arcade
    Commodore C64/128/MAX
    The North American Commodore 64 port of Space Harrier. Elite handled the home computer ports for Europe and North America, however each version is a unique port of the game. Differences in this version include different sprites and a multi-colored scrolling effect on the ground rather than the flat color that was in the European release.
  • WEC Le Mans 24

    1986

    WEC Le Mans 24

    1986

    Racing Simulator Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC MSX
    An early racing simulator based on the 24 Hours of Le Mans. It was a pioneer of realistic simulation racing, and featured a unique cabinet that rotated to simulate the feel of driving a car.
  • Soldier of Light

    1986

    Soldier of Light

    1986

    Shooter Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC MSX
    Soldier of Light is an arcade game released in 1986 that has both side-scrolling shooter and platforming elements.
  • Snail Maze

    1986

    Snail Maze

    1986

    Puzzle
    Sega Master System/Mark III
    Snail Maze is a 1986 video game by Sega, part of the Sega Master System. Instead of being released on a cartridge, it was built into the system's BIOS and could be played by starting the system without a game cartridge inserted and holding Up and buttons 1 and 2 simultaneously. The later "Master System II" model did not include Snail Maze, it instead included a built in Alex Kidd in Miracle World. Snail Maze was never released in cartridge or card format.
  • Ardok the Barbarian

    1986

    Ardok the Barbarian

    1986

    Fighting Adventure
    Commodore C64/128/MAX
    Asterix and the Magic Cauldron was changed to Ardok the Barbarianon the worldwide C64 release of the game because they lost their license. Most sources today only talk about the North American change
  • King Kong 2: Yomigaeru Densetsu

    1986

    King Kong 2: Yomigaeru Densetsu

    1986

    Role-playing (RPG)
    MSX
    A giant ape King Kong, which was shot and fell off the World Trade Center tower, appears to be alive, but is in coma for 10 years and desperately needs a blood transfusion in order to have an artificial heart implanted. Suddenly, in the rainforest, another gigantic ape is found - this time a female. She is brought to the USA, and the heart is successfully implanted. But then King Kong, having sensed the female ape, breaks loose.
  • Speed Rumbler

    1986

    Speed Rumbler

    1986

    Shooter Racing Arcade
    Arcade Commodore C64/128/MAX
    Terrorists have taken Super Joe's family and a number of townspeople hostage. You must drive your gun-equipped car through dangerous streets to free the hostages and collect power-ups. If your vehicle is severely damaged, you may jump free and continue to fight on foot.
  • Enduro Racer

    1986

    Enduro Racer

    1986

    Racing Sport Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amstrad CPC
    star 5.8
    The player rides the dirt bike through five stages and must avoid other riders as well rocks and trees. They can also jump over them with assist from the logs. The game's most definitive feature was the 'Wheelie' feature that allowed players to pull up the handlebars on the cabinet to perform the wheelie.
  • Bactron

    1986

    Bactron

    1986

    Puzzle Adventure
    Amstrad CPC
    An isometric puzzle game.
  • Zythum

    1986

    Zythum

    1986

    Shooter Arcade
    ZX Spectrum
    A 2-D sidescroller in which you play as a wizard traveling to acquire the mystic drink, Zythum, a drink with arcane powers.
  • Ultimate Wizard

    1986

    Ultimate Wizard

    1986

    Platform Puzzle Adventure
    Commodore C64/128/MAX
    Ultimate Wizard is an Action game, developed by Progressive Peripherals & Software and published by Electronic Arts, which was released in 1986. Craig Smith and Aaron Hightower teamed up to make an improved construction set in their homes in North Richland Hills, Texas. They communicated with Sean and Steve to understand the memory layout for the levels and then set out to create an advanced construction set better than the one included with the original game. Among other things, their construction set included the ability to create "treasure matrices" that allowed the user to create special effects similar to the ones seen in the main levels. The original set had remnants in its code alluding to features that had been disabled, likely due to their instability or lack of documentation. PP&S took the code from Craig and Aaron, and released it commercially in a package called the Wizard Expansion Set. This add-on pack also included 50 new levels from a competition held by the company specifically for the expansion;
  • Kidou Senshi Z Gundam: Hot Scramble

    1986

    Kidou Senshi Z Gundam: Hot Scramble

    1986

    Shooter Platform
    Family Computer Nintendo Entertainment System
    Mobile Suit Z Gundam: Hot Scramble is a multi-genre video game that is based on the anime Mobile Suit Z Gundam, and is one of the first Gundam video games. Aside from the much later Famicom Mini release, there were two versions of the game: the original release; and a special release of the central location test version, sometimes dubbed Final Version. Only 1000 copies of this second version were ever released, making it among the rarest video game in history.
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