Pals Around Town is a computer game published by Hi Tech Expressions in 1987 and programmed by Children's Television Workshop. It was released for the Atari and the IBM PCjr in cartridge form.
The basis for the game was strictly educational. The player could pick a character (Sesame Street characters available included Bert and Ernie, among others) and could interact with various objects in a variety of settings. Two such settings were a school classroom and an outdoor playground. Some items that could be interacted with included a fishbowl and a globe.
Surreal Slovak text adventure game taking place in an insane asylum co-inhabited by fictionalized versions of Sybilasoft themselves.
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Slovak murder simulator text adventure game in which the player can kill a person of their choosing (by entering their name) and then cover up the tracks. One can explicitly choose to murder an "unpopular politician."
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Slovak text adventure game based on the 1846 historical novel by Alexandre Dumas.
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Slovak text adventure game, likely the first Czechoslovak homebrew title to feature autobiographical elements within the game's narrative. Title and characters are an homage to Fuxoft. Takes place in a Czechoslovak apartment building, with gameplay based on map navigation and puzzle-solving against a time limit, controlled by keyboard shortcuts rather than typed-in commands.
Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
Mirrorsoft's Tetris version was the very first commercial release of Tetris in the world. It was also released for the following home computer platforms: Commodore 64, ZX Spectrum, Amstrad CPC, Amstrad PCW, BBC Micro/Acorn Electron, MSX, Atari ST, and Amiga.
Along with the version developed by Mirrorsoft's American sister company, Spectrum HoloByte, it was originally released before Andromeda Software was able to get a licensing deal with Elorg. A contract between Andromeda Software (the sublicensing party), and Elorg was eventually signed on May 10, 1988, which secured the legality of the products.
Tonkachi Mario is a bootleg kaizo rom hack of Super Mario Bros. made with Tonkachi Editor, an unlicensed code editor for the Famicom. It is currently the earliest known rom hack of Super Mario Bros, alongside being the first hack of the kaizo genre, dating back to 1987.
The ZX Spectrum version of "Short Circuit" is split into two parts, which differ from the Commodore 64 game, and can each be played independently. The first is viewed in third-person 3D, as our hero moves from room to room through various doors. Objects can be picked up to allow him to jump and fire. You can use objects in your possession, take them by searching desks, or link to some of the available computers to use their functionality.
In the second stage, armed with jumping and shooting abilities, Number 5 must simply escape as quickly as he can. Guards and Other robots are giving chase, and should be shot. Your robot becomes increasingly depressed when he kills wildlife, and this can eventually cost you a life, so make sure you jump or duck around them.
Omega is a traditional roguelike set in a fantasy open-world environment. It features turn-based movement, procedural generation, permadeath, and multiple victory conditions.
The Warden Game is a text-adventure style game that helps players understand the contradictions of prison life in an age of mass incarceration. Designed by Ed Mead around 1987, while he was incarcerated at the Washington State Reformatory at Monroe, the game explores power in prison and how individuals exercise it.
The player takes on the role of the father of a family that moves into the Amityville haunted house. Little by little, the house comes to life and he has to face more and more horrible events. He is a prisoner of the house and the goal is to get out alive after 24 days.
Commercial re-release of the popular shareware roguelike, The Dungeon of Doom. Along with a new look to the interface, this version adds secret "vault" areas and a "Gate Keeper" boss on every fifth level. To escape the dungeon, you must descend to the 40th level and return with the Orb of Carnos.