You replay the recovery of the USS Heinlein, which was under the command of Captain Sulu when it got lost under suspicious circumstances in the 145 Trianguli area while on a classified mission.
The main reason for simulating the incident is to ascertain if the rescue mission is a viable alternative for the Kobayashi Maru training mission for space cadets at Starfleet Academy.
You play as a techno scavenger in the year 2049, exploring the Koronis Rift, in one of Lucasfilms earliest games.
The Ancients abandoned the planet, leaving behind many different artifacts and ships, which you can loot. Send your droid to retrieve modules and try to figure out what the ancient technology is for. It could be batteries, shields or even weapons, to help you fight the trigger-happy saucers that want you dead.
The Goonies is based on the Steven Spielberg film of the same name.
The game is divided into a series of eight screens based on scenes from the film, each of which contains puzzles that must be solved by coordinating the activities of two of the kids from the Goonies (and in the last screen, the elephant-man-like Sloth) without getting killed by deadly bats, homicidal Fratellis, flying demon-skull thingies, or other environmental hazards.
Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.
The player controls a planetary salvage ship high above a planet. He/she must capture as many pods as possible before the time runs out or alien ravagers take the pods for themselves.
Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander of forces in North Africa during WWII
Crusade in Europe is a classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The first title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander.
The player assumes the role of a controller in a Terminal Radar Approach Control, giving instructions to aircraft so that they can safely land, as well as take off and enter their correct flight corridors. The purpose of the game is to manage the flights that are presented to the player without the flights being delayed or exiting/landing in the wrong location. The aircraft either come flying in on the screen and have preset exit or landing points or show up as wanting to take off with an exit point. It is the player's job to determine the route each aircraft flies and when they may land or take off.
The aircraft cannot be too close to each other, so the player needs to make sure that they are passing each other on different flight levels or with sufficient distance (three grid dots north/south or east/west) between them. When an aircraft is in danger of crashing or is exiting at the wrong location or altitude, the aircraft will inform the air traffic controller. Aircraft do not change course/altitude unless the p
Set in the 1600s, Fire and the Sword brings the medieval Mount and Blade games into an era of new technology and conflicts, while retaining its open world RPG gameplay.
You try to find your friend Dr. Paul Jamison, who disappeared mysteriously in the deep jungles of Peru while he tried to unearth the last secrets of the Inca. A note and a golden brooch are all the hints he left to you.