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New Games - Page 13045

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  • Don Juan

    1984

    Don Juan

    1984

    Adventure
    Amstrad CPC
    Adult adventure game developed by DB-Soft in 1984.
  • Danger Mouse in Double Trouble

    1984

    Danger Mouse in Double Trouble

    1984

    Shooter Platform Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A game featuring the cartoon character Danger Mouse.
  • The Dam Busters

    1984

    The Dam Busters

    1984

    Shooter Simulator Strategy Tactical
    ColecoVision PC-9800 Series Commodore C64/128/MAX ZX Spectrum DOS Apple II Amstrad CPC MSX
    Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!
  • Daley Thompson's Decathlon

    1984

    Daley Thompson's Decathlon

    1984

    Sport
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    star 6
    The player takes part in the ten events of the modern decathlon: Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria. Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly gained a reputation amongst players as a "joystick killer" because of the constant vigorous waggling of the joystick required during many of the events.
  • Codename MAT

    1984

    Codename MAT

    1984

    Shooter Simulator Strategy Tactical Arcade
    ZX Spectrum Amstrad CPC
    The story has the solar system under threat from Myon invaders. MAT ("Mission: Alien Termination") is a teenager implanted with all the combined tactical skills of the planetary leaders. MAT pilots a prototype spacecraft, the USS Centurion, in an attempt to defend the system from the alien's all-out attack.[6] The game's action takes place in a realtime 3D representation of MAT's view from the ship. The player has access to forward and rear views, which switch automatically if the tracking computer is active. Threats come in the form of Myon Fighters which engage the player immediately, Cruisers which only engage at short range, and Starbases which also attack immediately but withdraw when their shields are damaged.[6] The player's ship can suffer damage. If the Centurion's energy is reduced to zero, it is destroyed and the game ends. The ships instruments, engines and weapons can also be damaged; these can be repaired if the ship docks at a planet.[6]
  • Centre Court

    1984

    Centre Court

    1984

    Sport
    Amstrad CPC
    Tennis game for one or two players.
  • Braxx Bluff

    1984

    Braxx Bluff

    1984

    Simulator
    ZX Spectrum Amstrad CPC
    You follow a distress call on the planet Prolon from a group of explorers. After landing you have to find their life pod and and bring it back to your ship.
  • Booty

    1984

    Booty

    1984

    Platform
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC Commodore Plus/4
    star 8
    Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon's 20 holds, you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing all booty a second and third (impossible!) time causes a search for the Silver and Gold keys, each increasing the game's speed and hazards. Jim will meet an untimely death if he falls through a trap door, drowns, is bitten by a ship's rat, or pecked by one of the Captain's parrots, or cut down by a Ghost Pirate, or blown up (some pieces of booty are booby-trapped to step lively, mates) or steps through a hold door into mid-air (heh! heh!)
  • Battle for Midway

    1984

    Battle for Midway

    1984

    Shooter Strategy Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Intelligence reports that we have cracked a Japanese coded message. They plan to attack Midway Island and trap and destroy our naval fleet. We have dispatched Task Force 16, with carriers Enterprise and Hornet, and Task Force 17, with carrier Yorktown, to counter these plans. Good luck, gentlemen. You are in command of the two task forces of the Pacific fleet and must destroy or drive off the Japanese carrier divisions. Do not let them take the island of Midway. You have to personally man the guns when the island or task force are attacked. As planes swoop in, shoot them down until they are gone or your gun is destroyed. We're all counting on you, sailor!
  • Amsgolf

    1984

    Amsgolf

    1984

    Sport
    Amstrad CPC
    Amsgolf is a computer simulation game of an 18 hole golf course. The main object of the game is to play the course of 18 holes in as few strokes as possible thus improving your handicap.
  • Airwolf

    1984

    Airwolf

    1984

    Shooter Simulator
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC Commodore Plus/4
    star 5.9
    Airwolf, an advanced supersonic helicopter with stealth capabilities and a formidable arsenal, was designed by Dr. Charles Henry Moffet (David Hemmings) - a genius with a psychopathic taste for torturing and killing women - and built by the Firm, a division of the CIA (a play on the term "the Company", a nickname for the CIA). As the series begins, Dr. Moffet and his crew steal Airwolf during a live-fire weapons test. During the theft, Moffet opens fire on the Firm's bunker, killing a United States Senator and seriously injuring Firm deputy director Michael Coldsmith-Briggs III (codename "Archangel"). Moffet takes the gunship to Libya, where he begins performing acts of aggression - such as sinking an American destroyer - as a service for military strongman Muammar Gaddafi, who allows Moffet to keep Airwolf on Libyan soil.
  • 3D Grand Prix

    1984

    3D Grand Prix

    1984

    Racing
    BBC Microcomputer System Amstrad CPC
    3D Grand Prix is a 1st person perspective driving game where you must race against various other drivers over five laps to win the race on a randomly generated track. You start on the grid and when the lights turn green you accelerate away changing up the six gears your car has. As you accelerate you need to keep an eye on your rev counter, have it too high and your engine will blow and it is race over. As you approach a bend you are told the recommended speed to take the bend and you are updated regularly the weather with updates. As you finish a lap the road surface becomes checkered indicating you can stop your car to use the pits.
  • 3D Starstrike

    1984

    3D Starstrike

    1984

    Shooter Arcade
    ZX Spectrum Amstrad CPC
    star 1
    3D Starstrike is a clone of the original wireframe Star Wars game.
  • Tir Na Nog

    1984

    Tir Na Nog

    1984

    Puzzle Adventure Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Tir Na Nog is an arcade advemture game heavily embedded in Irish folklore and mythology.
  • Roland in the Caves

    1984

    Roland in the Caves

    1984

    Platform Adventure
    Amstrad CPC
    You are far ahead in time, the year 2464 AD and your Space Time Machine has landed on an alien planet, and being of an inquisitive nature, you decide to explore it. You have been gifted with a special kind of power that aids you when you are exploring strange planets. You are able to mutate into the alien beings' form. On this mysterious planet of Ivorus, the beings are minute and flea-like with amazing jumping powers.However, during your exploration, you take an unexpected trip and fall down and down and down through a deep and dark pot hole into a strange cave. All around you are flesh-eating plants, not to mention a hungry pterodactyl...... You must elude these dangers, so utilise your jumping powers to ward off your enemies til you finally escape from the disatrous cave. No sooner are you safe, then disaster strikes again!. Down you go again, but this time the flesh eating plants have multiplied and they don't want you to escape. Good luck!.
  • Oh Mummy

    1984

    Oh Mummy

    1984

    ZX Spectrum Amstrad CPC
    The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. If a mummy is unveiled it follows the player to the next level. The difficulty and speed of the game increases as the player progresses through the levels. The game is for one player only. Whilst, even at the time, it was considered simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings for the Amstrad. The music played during gameplay is based on a children's song known as The Streets of Cairo, or
  • Message from Andromeda

    1984

    Message from Andromeda

    1984

    Adventure
    ZX Spectrum Amstrad CPC
    You have to investigate the source of a distress signal from an unknown planet.
  • The Galactic Plague

    1984

    The Galactic Plague

    1984

    Shooter Arcade
    Amstrad CPC
    The Galactic Plague was developed by Indescomp in 1984 for the Amstrad CPC 464,467.
  • Formula 1 Simulator

    1984

    Formula 1 Simulator

    1984

    Racing Simulator
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC MSX
    In this simulation you can race ten international circuits (only one for the C16), including traditional favourites such as Monza, Monaco and Silverstone plus no-longer-used circuits like Zandvoort and the Österreichring. This can be done in wet or dry, and with manual or automatic gears. Expect to have to drive realistically in terms of braking points and acceleration levels to set a quality lap. The Spectrum version includes a 'steering wheel' control option, using a small disc along the top of the keyboard, using the keys for progressive steering intensity.
  • Zone Ranger

    1984

    Zone Ranger

    1984

    Shooter Arcade
    Atari 8-bit Commodore C64/128/MAX Atari 5200
    Over 30 seperate zones of indescribable danger. Pitting you against a devastatingly evil minefield of destruction. Not to mention countless horrible enemies. Strike them and they only multiply. Detonate the deadly mines that litter your cosmos or you'll be sorry. Find an elusive, mysterious superportal and you'll get even. It's intense multiscreen action. Which loosely translated, simply means, it's awesome fun.
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