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New Games - Page 13111

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New Most Popular Top Rated
  • Robin Hood

    1983

    Robin Hood

    1983

    Arcade
    Commodore VIC-20 ColecoVision Atari 2600 Commodore C64/128/MAX
    As Robin Hood you have to rescue Maid Marian who is held captive by the evil Sheriff of Nottingham.
  • Sir Lancelot

    1983

    Sir Lancelot

    1983

    Shooter Arcade
    Commodore VIC-20 ColecoVision Atari 2600 Commodore C64/128/MAX Amstrad CPC
    An action game about a knight rescuing a princess. Fly on your winged horse and destroy enemies outside the castle, then kill the dragon inside.
  • Chuck Norris Superkicks

    1983

    Chuck Norris Superkicks

    1983

    Fighting Arcade
    Commodore VIC-20 ColecoVision Atari 2600 Commodore C64/128/MAX
    Chuck Norris Superkicks, is a 1983 video game produced by Xonox where the player takes control of Chuck Norris. It was later sold as Kung Fu Superkicks when the license for the use of the name Chuck Norris expired. The game was produced for the Commodore 64, Commodore VIC-20, Atari 2600, and Colecovision as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one the user wanted to play). The player is a martial arts expert that has to liberate a hostage. The game combines two types of game-play: moving through a map, and fighting against enemies.
  • Wacko

    1983

    Wacko

    1983

    Shooter Arcade
    Arcade
    Wacko is an arcade game where the player is in the role of Kapt'n Krooz'r, a small, green alien. The game features a unique angled cabinet design and a combination of trackball and joystick controls.
  • Mad Planets

    1983

    Mad Planets

    1983

    Shooter Arcade
    Arcade
    If planets form, you must destroy orbiting moons before you can destroy the planet. The planet will become a Mad Planet when all the moons that orbit that planet are destroyed. Once it has become mad, you will be hunted and the longer you let the planet hunt you, the faster it moves. Bonus screens are all spacemen with the comet killing you as the end to the bonus round.
  • Spiders of Mars

    1983

    Spiders of Mars

    1983

    Shooter Arcade
    Commodore VIC-20
    Horizontal space shooter in the vein of Defender.
  • Epidemic!

    1983

    Epidemic!

    1983

    Simulator Strategy Tactical
    Atari 8-bit DOS Apple II
    After a meteor shower brought a deadly disease to our planet it is your task as head of the Global Disease Control Center to contain the emerging global pandemic. A strategy game for the Apple II platform. Programmed by Steven Faber.
  • Fortress of Narzod

    1983

    Fortress of Narzod

    1983

    Shooter Arcade
    Vectrex
    The player controls a hovercraft on its ascent up a mountain range with the goal of reaching the fortress at its summit. Each screen is part of a roadway, which is defended by three waves of guardians. These waves of guardians consist first of the Doomgrabbers, then the Tarantulas and finally the Ghouls. Each wave makes its descent down the roadway and towards the player, which all of one wave needs to be destroyed before the next wave begins its descent. Contact with enemies or the Spikers which are randomly released from the Doomgrabbers will result in the loss of a life. The player's own fire has the ability to ricochet off the walls of the roadway. This not only has the benefit of creating angles, which the player may destroy the enemies without them being able to return fire, but can also be a disadvantage due to the ability for the shot to return and destroy the player's ship. After three waves, the player is allowed to move up the screen and to the next roadway. Each roadway has the same enemies, although
  • Web Wars

    1983

    Web Wars

    1983

    Shooter Arcade
    Vectrex
    Web Wars release for Vectrex video game system
  • Solar Storm

    1983

    Solar Storm

    1983

    Shooter Arcade
    Atari 2600
    You're strapped in your laser ship, battling fierce Deltoids and Shields. They approach in waves, at faster and faster speeds. Each raider can shoot a single flash of proton energy that comes at you like a lightning bolt. There's no time to waste. And no place to hide. Then, as you carry on the defense, things get much worse. A far-off sun explodes! Fragments from the cataclysm come raining down. Keep moving! Blast almost everything you see! If you don't, heat from the solar debris can destroy your planet. If you prevail, you can move out to the edge of space and attack your foes. Sweet revenge!
  • Gateway to Apshai

    1983

    Gateway to Apshai

    1983

    Role-playing (RPG)
    ColecoVision Atari 8-bit Commodore C64/128/MAX
    In this almost-but-not-quite Roguelike, you play a lone warrior exploring the mysterious dungeons of Aphsai, collecting treasure and better equipment as you proceed, in addition to leveling up and getting more experience.
  • Malagai

    1983

    Malagai

    1983

    Puzzle Arcade
    Atari 2600
    Help Commander Harrington Crag of the starship "Endless Search" escape the hot pursuit of the MALAGAI. A game that offers different playing speeds and strategy levels that is sure to challenge your mind and skills. Get ready to enjoy the action!
  • Death in the Caribbean

    1983

    Death in the Caribbean

    1983

    Adventure
    Commodore C64/128/MAX Apple II
    In this graphic text adventure, players must escape an island that appears to be deserted... or is it?
  • Domino Man

    1983

    Domino Man

    1983

    Arcade
    Arcade
    In Domino Man, you play as the titular character. The goal is to fill all the empty trail, as indicated by the black spots on the screen, with dominoes. Once the dominoes are all lined up, the stage is complete. However, there are many obstacles that can topple all of your dominoes. Some of these enemies include shoppers, caddies in golf carts, and a large bully. In addition, there is a giant bee that constantly follows you around, but can't knock over the dominoes. Touching any of the aforementioned enemies results in the loss of a life of the player. However, some of these enemies can be dispatched by pushing them out of the way, or dispatched by other means.
  • Save New York

    1983

    Save New York

    1983

    Shooter Arcade
    Commodore C64/128/MAX
    "Save New York" is a shooter where the action takes place on one screen only; but there are lots of things going on on that screen. You see blue sky over skyscrapers and subway tunnels beneath. New York is under attack, and you are a pilot in a little blue airplane who must save it from destruction caused by aliens. At the beginning of each stage, the aliens begin to drop from the sky. Your goal is to cruise around in your plane and to shoot them, preferably before they descend on a building, because then they will begin to crush it until it is destroyed completely. Once you have disposed of such an alien wave, you enter the next stage, with tougher and more numerous foes. Your plane might run out of fuel; in this case, you must pick up fuel left by friendly planes who appear sometimes on the screen. Often an alien will lay an egg on the ground, and a newly born baby will immediately begin to destroy the buildings from below. To prevent this, you will have to leave your craft, enter the dangerous subway tunnels, an
  • Moondust

    1983

    Moondust

    1983

    Music Arcade
    Commodore C64/128/MAX
    Moondust is a 1983 Commodore 64 game that is considered by some to be the first art game. The soundtrack is generated by the player's actions.
  • Ghost Manor

    1983

    Ghost Manor

    1983

    Puzzle Adventure Arcade
    Commodore VIC-20 Atari 2600 Commodore C64/128/MAX
    You (either a girl or boy, your choice) stand in a lonely graveyard outside Ghost Manor. A friend is trapped inside. You must find a way to enter the Manor and rescue the prisoner through 5 game screens. But beware! Unfriendly ghosts lurk behind tombstones; witches and goblins haunt the entryway; and demons and ghastly spirits may attack at any moment. It's very dark. Only brief flashes of lightning aid your search for the magical coffin. Remember...finding your friend is only half the game. You must then find a safe way out. Good luck!
  • Ghost Manor/Spike's Peak

    1983

    Ghost Manor/Spike's Peak

    1983

    Platform Adventure
    Commodore VIC-20 Atari 2600 Commodore C64/128/MAX
    As one of the Xonox "Double Ender" cartridges, this features Ghost Manor and Spike's Peak. Each of the two games was released separately, though it's generally more common to find them in this form. This particular double-ender is the most common to feature either of these games.
  • Death Trap

    1983

    Death Trap

    1983

    Shooter Arcade
    Atari 2600
    You have been sent to deliver a message. Suddenly, you run into the giant ship IT. IT doesn't want that message to get to the Galactic Emperor. You must destroy all three power generators to escape. One generator is hidden until the other two are destroyed. IT is protected by three shields above you; which are A, B, and C, from top to bottom. There is a forth shield, D, below you. Touching any shield is instant game over. IT also has guided fireballs that chase your ship for a short distance. Getting hit by these too many times will kill you. If you can avoid getting hit long enough, your repair crew might can undo some of the damage (see Game variations below) You use the joystick to move the ship, left, right, up or down. Press the fire button to launch a torpedo. If you keep the fire button down, you can guide the torpedo left or right or accelerate it. Be advised, though, that you ship isn't moving while you are guiding the torpedo and could get damaged or destroyed.
  • London Blitz

    1983

    London Blitz

    1983

    Strategy Tactical
    Atari 2600 Commodore C64/128/MAX
    During World War II, German bombs turned daily existence in London into a nightmare. Hoping to undermine the strong spirit of the British, every night the Germans dropped bombs on the citizens of London. Mast bombs exploded on impact, but some would sit minutes, hours, or days before detonating. It was up to the British Army Royal Engineers to find and defuse these unexploded bombs (UXBs). There were many types of UXBs and the engineers had to learn each. The bombs did have some things in common: they required sharp thinking, delicate treatment, and split-second timing. in LONDON BLITZ you are assigned to the Royal Engineers and are tasked to keep your sector of London free of bombs. There are several types of bombs, each requiring special skills which you had better learn. Excellent performance will be rewarded by promotions, but damaged property may get you 'busted.' There are three ways for you to get out of this nasty business: Be removed from the service for incompetence [busted below Lance Corporal]. Receive
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