Two titles are available in this cart:
- A Labyrinth Game is exactly what the title defines. The player has to move a pawn from the left side of a labyrinth to the exit on the right side.
- Supermind is a code breaking game. Four question marks will be displayed, along with the number of symbols left to be entered. The player enters four symbols of choice and if they're correct but misplaced, a red number will appear in the right of the screen (with the number of correct symbols guessed). If the symbol is correct and placed in the right order, it will be displayed in white. The computer keeps track of the number of tries taken and the game ends when all symbols were discovered and placed in the right order.
In this Maze game the letters forming the word "Hard Hat" are scattered throughout the maze. It is your task to pull them back in their oreiginal places while not being hit by the enemies.
Tic Tac Toe is a BASIC implementation of the familiar strategy game, where each player attempts to form a line of either noughts or crosses through the 3x3 game board. Two human players may challenge each other, or one may test his wits against the computer (the human player always goes first). When playing against the machine, its degree of cunning depends on the chosen skill levels: "basic", "more difficult" or "most difficult".
Dominos is an adaptation of the tile-laying game Dominoes. At the beginning you choose seven Domino tiles, but you can NOT see what you pick. Then when the game starts, the one with the 6:6 domino tile has to place that tile.
The opponent is on the turn then afterwards and places his domino tile and you have to place a tile with the same number of the last part of the tile or, if he places a tile where the ending is blank, you have to place a tile with one or two blank sites.
Shouldn't one of the players have a fitting tile, he can try his luck to pick one, just like at the beginning of the match.
Tank Wars is an action game played from a top down perspective on a single screen. It's a one on one game where the player controls a tank and has to defeat an AI controlled tank. Movement is possible in four directions and the tank will move forward until direction is changed. On the screen are trees, mines and a lake that act as obstacles in different ways. Trees stop the tank and can not be fired through while lakes only stops the tank but can still be fired over. Mines will blow up the tank if moved over. The player has five tanks and when they have all been destroyed the game ends.
Another VIC in the Wall is a simple Breakout variant. The player uses a paddle at the bottom of the screen to reflect a ball that bounces around the screen. The screen is constantly being filled with bricks and the idea is to destroy these by hitting them with the ball. If the ball goes past the paddle the player loses a life. He has three lives in total. The goal is simply to get as many points as possible. There is no end to it as new bricks are continuously added to the screen. The game is written in machine code and can be played with either keyboard or joystick.