Ocean of Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Games - Page 13222

apps menu
New Most Popular Top Rated
  • Rip Cord

    1979

    Rip Cord

    1979

    Arcade
    Rip Cord was another black & white game released by Exidy in 1979. It was designed and programmed by Arlan Granger. The goal of the game is to jump out of the plane and land safely on one of the many targets down below. The challenge is to avoid the numerous enemy helicopters that occupy the sky in between your plane and the ground. You control the timing of your jump with the Jump button, at which point your parachutist begins hurtling toward the ground out of control. Pressing the D-Ring button shortly afterwards releases the chute and slows your descent. More importantly, it allows you at this point to control your left/right position via the paddle control to help you avoid the enemies.
  • Fire One

    1979

    Fire One

    1979

    Shooter Arcade
    Arcade
    Fire One! was a player-versus-player or player-versus-computer submarine showdown, designed and programmed by David Rolfe, Ted Michon, and Susan Ogg for Exidy in 1979. The cabinet was split into two halves, with each player controlling their first-person submarine perspective on their half of the screen. The primary objective of the game is to find and destroy the enemy's submarine, while avoiding the enemy's torpedoes. Through your virtual periscope you are free to launch one of your 8 torpedoes to take out any of the enemy's various ships for extra points. It takes some time to reload each torpedo tube, so you must be judicious in how you plan your attacks. In addition to being able to control the left/right rotation of your periscope, the game also features a submerge button which you can use to temporarily hide from the enemy. Holding this button down keeps you hidden but also keeps you out of the action, allowing the enemy free reign over the seas.
  • Sundance

    1979

    Sundance

    1979

    Puzzle Arcade
    Arcade
    A vector based arcade puzzle game released in 1979. The game was produced by Cinematronics, of Space War and Dragon's Lair fame.
  • Marksman / Depth charge

    1979

    Marksman / Depth charge

    1979

    Shooter Tactical
    Odyssey 2 / Videopac G7000
    Two titles are available in this cart: Depth Charge is a single-player BattleShip variant. The player controls a cannon in a top-down view trying to destroy 7 submarines hidden in the area of water shown on screen. The area is a 8x8 grid, and the player controls a white cross-hair over it with the joystick. Pressing the action button will shoot the cannon. If a submarine is hidden in that particular area, a blue square will appear, marking it. If there are no submarines, the game will warn the player with a sound and that area will continue unmarked. There are submarines of 4 different sizes, with there being 3 with one section each, 2 with 2 sections each, 1 with 3 sections and 1 with 4 sections. The game keeps track of the number of shots tried by the player, and the total is shown at the end of the game, when all submarines are destroyed. Marksman is a shooting gallery game. The player can choose between 2 game durations: 1 minute or 3 minutes. The game is played in a first person perspective, with the player
  • Dog Star Adventure

    1979

    Dog Star Adventure

    1979

    Adventure
    Commodore PET Apple II TRS-80
    Inspired by Star Wars this is a text-adventure game written by Lance Micklus.
  • Galactic Trader

    1979

    Galactic Trader

    1979

    Strategy
    Atari 8-bit Apple II TRS-80
    A strategy game written by Douglas Carlston and the second one in the Galactic Saga.
  • Three Mile Island

    1979

    Three Mile Island

    1979

    Real Time Strategy (RTS) Simulator
    Apple II
    Operate the Three Mile island nuclear power station - balance finances, follow safety procedures, produce enough power... and try to avoid meltdowns.
  • Lost Dutchman's Gold

    1979

    Lost Dutchman's Gold

    1979

    Adventure
    TRS-80
    Lost Dutchman's Gold is a text based adventure game.
  • Tailgunner

    1979

    Tailgunner

    1979

    Shooter Arcade
    Arcade
    As a tailgunner the player tries to defend his plane while shooting down the aproaching enemy aircrafts.
  • Invasion Orion

    1979

    Invasion Orion

    1979

    Turn-based strategy (TBS)
    Atari 8-bit Commodore PET Apple II TRS-80
    You fight the Klaatu in this turn-based straretgy game.
  • Showdown in 2100 A.D.

    1979

    Showdown in 2100 A.D.

    1979

    Arcade
    Odyssey 2 / Videopac G7000
    In an authentic acre of the old west, two gunslingers (human or android) duel for their lives. Each one has six bullets in his gun, and trees are placed all around. Each player has to hit his opponent ten times in order to win. At each hit, both players get their guns reloaded. They can also reload their guns anytime by taking the hidden bullets in the tree that matches their outfit
  • Dunjonquest: Morloc's Tower

    1979

    Dunjonquest: Morloc's Tower

    1979

    Role-playing (RPG)
    Atari 8-bit Commodore PET DOS Apple II TRS-80
    The player, in the role of Brian Hammerhand, has 45 minutes to defeat the evil sorcerer Morloc.
  • War of Nerves!

    1979

    War of Nerves!

    1979

    Strategy
    Odyssey Odyssey 2 / Videopac G7000
    This is some sort of a capture the flag game. Instead of a flag, the object is to capture the enemy general. Two armies share the screen, the Army of Northwestonia in the upper left corner and the Army of Southeasternia in the lower right corner. The players control the general of the army with the joystick. The robots in each army are controlled by the computer, and their mission is to capture the enemy general.
  • Dunjonquest: The Datestones of Ryn

    1979

    Dunjonquest: The Datestones of Ryn

    1979

    Role-playing (RPG)
    Atari 8-bit Commodore PET Apple II TRS-80
    Given a time limit of 20 minutes you are sent into a cave to retrieve the stolen Datestones of Ryn.
  • Space Battle

    1979

    Space Battle

    1979

    Shooter
    Atari 2600 Intellivision
    star 6.8
    Space Battle is a one-player game that pits you against the computer. Six alien fleets of different sizes are attacking your mothership, and it's up to you to defend it using your three squadrons. Alien ships will dodge your attacks and will attack you with photon blasts.
  • Invaders from Hyperspace!

    1979

    Invaders from Hyperspace!

    1979

    Shooter Arcade
    Odyssey 2 / Videopac G7000
    Press 1 on the alpha-numeric keyboard. You have just arrived at your post in the Battle Control Central at the heart of the United Planets Interstellar Galactic Empire.Your TV screen is monitoring activity in the twin solar systems of Terien and Lorien forty-three billion light years away. Two remote controlled robot battle cruisers also appear on your screen. The right hand control maneuvers the lighter colored space ship at the right hand side of the screen. The left hand control activates the darker colored space ship at the left of the screen. Push the joy stick forward to gain altitude. Pull it toward you to lose altitude. Push left to go left. Push right to go right. Press the action button to fire your lasers. These weapons are located in the front end of the battle cruisers and will fire in the direction the space craft are heading. One point is scored for every invading space craft disintegrated by your lasers. No points are scored for destroying another player's battle cruiser. The enemy space craft
  • Superman

    1979

    Superman

    1979

    Arcade
    Atari 2600
    star 3
    Superman is an action adventure game for the Atari 2600. It was one of the first single-player games for the system and one of the earliest licensed video games. Superman is one of the first to utilize multiple screens as playing areas.
  • Galactic Empire

    1979

    Galactic Empire

    1979

    Simulator Strategy
    Atari 8-bit Apple II TRS-80
    Galactic Empire is a strategy video game. It is the first game in the Galactic Saga and the first game published by Brøderbund which was, in fact, created for the purpose of publishing the game.
  • Videocart 20 - Schach

    1979

    Videocart 20 - Schach

    1979

    Simulator Strategy
    Fairchild Channel F
    Schach (German for "chess") was released for the Saba Videoplay, a Channel F-compatible system that Fairchild licensed for the European market. In this early chess simulation you can only play against the machine, as there is no multiplayer support. The player can chose either the white (actually green on screen) or black (actually red) pieces, and can select from 4 different AI difficulties. The easiest AI plays its turns in a matter of seconds but, as the difficulty increases, each turn can take several minutes. In the highest difficulty, the AI can take up to 50(!) minutes to decide its move. To allow the player to watch something else on the TV while the system is busy, the game cart has a very special feature: an integrated red led lights up while the machine is "thinking". During the game, the player can ask the computer to help him with his next move. In those situations, the system analyses the board and plays impartially.
  • Pyramid of Doom

    1979

    Pyramid of Doom

    1979

    Puzzle Adventure
    BBC Microcomputer System Atari 8-bit Dragon 32/64 Commodore C64/128/MAX TRS-80 Color Computer Acorn Electron Apple II TRS-80 Texas Instruments TI-99
    star 6.6
    In this text adventure you are on a treasure hunt in an Egyptian pyramid.
  • «
  • 1
  • .....
  • 13218
  • 13219
  • 13220
  • 13221
  • 13222
  • 13223
  • 13224
  • 13225
  • 13226
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Ocean of Games.