A baseball game by Sunsoft released on the Family Computer in 1991.
Nantettatte!! Baseball is a baseball game with the innovative feature of being able to update team rosters without needing to buy a brand new full price game. This is done by inserting a mini-cartridge that updates the roster into the main game.
Tel-Tel Stadium is a 1990 baseball game. The game is a typical baseball game where you are only allowed to control the pitcher and batter - once the ball is hit, you can only watch what the rest of the team does.
Putter Golf is a golf game developed and published by Sega for the Sega Mega Drive. It was only available in Japan as a download through the Sega Game Toshokan service.
Putter Golf is essentially (but whether or not it officially is is unknown) a Mega Drive version of Putt & Putter: a very simple golf game with an isometric perspective. Rather than compete on wide open courts however, the game opts for much smaller levels which would only require a putter (much like minigolf). As well as this, there are a number of obstacles which can get in your way, from bumpers to lava.
Shoot some hoops with Ultimate Basketball. All of the traditional rules of basketball apply as you take control of a fictional team from one of seven American locales. Each team has its own full roster of players as well as unique strengths and weaknesses. For example, Houston has a tight defense and can shoot the three, while Dallas excels at the passing game.
The point of view is horizontal for the most part. Occasionally, you will get a close-up action scene on plays such as slam dunks and free throws. There are also two different play modes, "Tournament" and "One Game." You can play by yourself, against a friend, or with a friend against the computer.
The good, the rad, the airborne! Get into double trouble! The twisted adventure. The ultimate ramp. Newspaper headlines scream: "Punk flattens Mayor's poodle... Ramp demolished... Local skateboarding suffers!" Now whaddaya do? Scour sewers and alleys. Score hot moves and boards from Rodney and Lester. Scrape together the ramp plans blowin' down the beach. Nail the homeboys with stink-eggs and paint pellets. If you skate, you can relate.
The Game Boy version of Side Pocket is significantly different from the NES version, featuring a smaller playing field (to compensate with Game Boy's screen), simplified physics and a different screen layout. Like in NES version, the Pocket Game mode features 4 levels and the player starts with 5 lives. One unique addition to the Game Boy version is the ability to play single-player nine-ball mode, while in other versions this mode is limited only to two players.
Nippon Ichi no Meikantoku is a baseball management game, where you take control of a team and manage it by controlling the player training and various other aspects of the team. You can watch games being played out and make changes during the match, such as changing the pitcher, outfield player positions and batting order. You start the game by creating your manager and entering your name, then you get a randomized number of attribute points to distribute for four different categories. After that, you choose a team to manage and five other teams to play against.
Battle Ping-Pong is a Game Boy game revolving around ping-pong (or table
tennis as it is generically called). One person on either side of a small table
with a net return a ball back and forth in a rally until the ball is either dead
in play or bounces off the table.
The action sizzles in Sonic Spike, on the front line of the world's most brutal volleyball game. Blast the ball over the net -- bump, spike, dig, jump, and even quick-fake a return. Orbital lobs soar to the sun; earth-pounding spikes vibrate the ground. Score ... or eat sand! Select and create your own teams from 24 athletes pulled from six nations. Pit gals against guys in a battle of the sexes, or fight the competition of the century with Japan, Australia, Brazil, USA or USSR.
This budget game is essentially Kikstart without the engines. It's viewed from the side, with 12 courses to complete within their respective time limits. You control the bike by setting the speed and jumping at the right moments. Hazards to negotiate include hills, walls, rocks, spikes and ice. Some of these can be circumnavigated by buying the right add-ons from the shop after each race. The amount of money you have to spend is dependent upon how quickly you completed the previous race.