Championship Soccer is a soccer game where each team has one forward, two backs and a goalie. The forward and backs always run in formation. You only control the goalie when he has the ball, otherwise he is computer controlled.
Press 1 on the alpha-numeric keyboard.
A full size tournament soccer table appears on your screen. The scoring rack is at the bottom.
The left hand control controls the goalkeeper at the left side of the screen and the other members of the team who wear the same colors.
The right hand control controls the goalkeeper at the right side of the screen as well as the other members of the team.
You can play against another player or the computer. Press the action button or move the joystick of the hand control to tell the computer how many people are in the game. If one of the hand controls is not activated, the computer will play that side and a "C" will appear on the scoring rack. If neither hand control is activated, the computer will play itself.
Each joystick controls three sets of electronic lightning rods that maneuver the ranks of players.
Push the joystick of the left hand control to the left to control the goalkeeper. When the joystick is in the center position, it will control the center file of three te
Pelé's Soccer is an Atari 2600 game based on the famous footballer Pelé, and published in 1980. It features basic graphics, realistic (for that time) ball-handing and goal-keeping techniques using the Atari joystick.
This game features a simplified type of golf. The area of the hole is rendered in light green, all areas outside the hole are rendered in a medium blue. On the larger holes the green is rendered as a dark green hole circle with the hole near the center. There are several obstacles that can appear, including trees, sand traps, and water features. On difficulty A, balls that go out of bounds stay there and must be hit back in; on difficulty B, the balls stick to the edge of the area. Balls hit near the water can soar over it, or if they land into the water, the ball is placed back where the shot was taken. Balls hit into sand traps will stick to the sides of the traps, and it takes a more powerful swing to free the ball. The player only uses one club - the amount of time the fire button is held down determines how much power the ball will be hit with, and how far it will go. The player's golfer can be moved anywhere on the field, with his golf club always facing the ball. On the larger hole the goal is to hit the bal
In Skiing, your goal is to ski to the bottom of the mountain in the shortest time possible. The mountain is treacherous with plenty of trees and moguls in the way! There are two different modes of gameplay. In slalom mode, there are a series of gates you need to ski through; missing any will result in a penalty to your time. In downhill mode you just need to ski to the bottom as fast as possible. Each mode includes five different skill levels which affect the length of the course (and the number of gates in slalom mode.)
Major League Baseball is an action baseball game for two players. The game follows most professional baseball rules and allows you to control all of the players on the team. You can throw a variety of pitches (from curve balls to fast balls), steal bases, tag players out, bunt, try for a home run, and in the event of a tie the game goes into extra innings! Several difficulty levels are available which control the game speed and whether or not stealing bases is allowed.
NASL Soccer is an action soccer game for two players. The game follows typical soccer rules; attempt to score more goals than your opponent in the two 45 minute periods (this is in simulated time). You control one player on your team at a time while the computer takes control of the rest. The game allows you to dribble and pass, and features throw ins, corner kicks, goal kicks, and in the event of a tie the game goes in to overtime! Several skill levels are available which control the speed of the game.
Pro Football is a 2-player American Football game played on a horizontal football field. Players take control of a 6-player team and play both offense and defense against an opposing player's team with the objective of outscoring their opponent. There are 8 offensive and 8 defensive plays to call. On offense, the player can either pass the ball or run using the quarterback to try to score a touchdown. Also available is the option to kick a field goal to score points. On defense, players can have linebackers blitz or try to defend the pass from being completed.
The game can be played at four different speeds.
A fast-paced electronic basketball game released in 1979. The player uses buttons to control movement and scoring in a simplified LCD interface designed for handheld gaming.
The Ameprod Television Game 10 is a dedicated first-generation home video game console that was produced in Poland by Elwro from 1978 to 1981, then the production was transferred to PPZ Ameprod.
The TVG-10, thanks to the AY-3-8500 chip, featured six integrated games (Pong, Soccer, Squash, Practice and 2 shooting games), of which without the separately available lightgun called Videotraf only four games were playable.
Apple Bowl is a 1-player bowling game for the Apple II.
Played from a 1st person perspective at a bowling alley, the player bowls in lane, while occasionally another member at the bowling alley will bowl in lanes. A throw indicator scrolls slowly along the bottom of the screen, and the player starts their bowl when the ball is in their preferred position. The player controls the power and spin of the ball using the game paddles, and the game attempts to accurately simulate the physics of bowling. Follows standard 10-pin bowling rules with a total of 10 frames of bowling.
While the packaging promises "an electronic simulation so real you can even spike a shot", this is in fact a volleyball game which has a very loose interpretation of the standard rules. In fact, it can be described as a cross between volleyball and Pong: Each six-man team is separated by a large line, which the casual observer would interpret as the net. The line is open at the top, and this is the only place where the ball can pass through into the other court. While the ball is in your court, it can be passed as many times you want, and bounced against the "net" and the back of the court. As long as the ball doesn't touch the bottom of the screen, it is safe. The joystick moves the entire team in strict formation, and the ball passes through the players if they are held still, or bounced in the direction they are moving. A status display at the bottom of the screen writes out in clear text whether there is a serve change, a spike, scoring or otherwise.