This four-player game approaches basketball with a more serious attitude than some of the more well-known modern basketball games. Control one of five players on your team: Dribble, pass, shoot into the basket for score! Now repeat.
As the name implies, Robo Wres 2001 is a game about robots that wrestle in (what then was) the future. Six robots from six countries fight in a tournament that, apart from the robot element, is closer to American, Mexican or Japanese wrestling than the classic kind of wrestling. Each player uses three keys or buttons to execute various attacks in the classic "button masher" beat'em'up manner, with different button combinations triggering different techniques according to the proximity between the combatants. Each robot has its own arsenal of special moves. The ring is viewed from an elevated position and allows movement in two dimensions. The losing robot is turned into scrap ready for recycling, with the winner going on the next round.
Play Ball was produced by Gremlin in 1972.
From flyer:
"It's the most versatile, smoothest-action wall game - completely programmable with plug-in serviceability.
Pitcher can throw Fast Ball, Curve, Slider or Change Up. Better scores points for Home Run, Triple, Double or Single. A Strike scores a point for the other team.
Play Ball has proven to be a true contest of skill and it simulates interest and competition in both players and spectators. "
Various paddle games played with different themes, backgrounds, and theme music. Progress through nine courts with increasing difficulty. Timed play, two minutes per credit. Continue option.
A typical arcade football game in its nature, LiberoGrande introduced a novelty factor previously found in Namco's Top Striker for the Nintendo Entertainment System: the ability to play as just one player, instead of controlling the whole team, always swapping for players nearer the ball.