The game consists of three phases: The town, the forest, the fortress, which will be loaded sequentially as we finish the previous one, it has a smooth up-down and right-left scroll that we will observe with the demands of our protagonist. Our protagonist will be able to move up, down, left, right and their respective diagonals, he will be able to defend himself with punches, kicks, blows to the neck and the deadly ax blows.
In each of the phases our hero will have to eliminate all the Krull enemies, with an incredible ability not to be slaughtered.
Our energy will decrease with each hit we receive and we will have three initial lives that will be added to those we receive during the game.
Mirai Ninja was based on a Japanese movie of the same name, also produced by Namco. Both the game and the movie were released the same year.
The plot of the movie: A man's body and soul are stolen and used as part of a demon castle. What's left becomes Cyber Ninja. He teams up with the chi students whose cyber-earmuffs show matching red symbols. They fill their swords with ammunition, grab some neo-retro-cyber-antique guns and attack the demon robot expendable ninja squad. Each fight is won by whichever side uses more gratuitous special effects. They slay the Tron-like hover droids, who are destroyed in their shame. There's a showdown with a white-armored guy with dreadlocks, who is later reincarnated by the eclipse and a lot of multicolored lightning. After killing the make-up wearing effeminate spider person, the chi school fires a giant gun at the demon castle spider cyber robot. It blows up.
Yui Kazama, a delinquent schoolgirl, is taken in by the government and forced to fight crime to redeem herself. She is given the codename "Saki Asamiya" and a metal yo-yo that doubled as a badge and made to infiltrate high schools around Japan to investigate and stop criminal activities.